Player Matchup

Yu Huang
Yu Huang
Dylan06340
Yu Huang
Level 66
God Stats
1W - 7L
1,128 SR
Queue Stats
17W - 29L
1,335 Elo+
Party 2
Apollo
Apollo
Haleth7
Apollo
Level 95
God Stats
32W - 35L
1,479 SR
Queue Stats
479W - 478L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RolkLight
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,247 Elo+
Party 2
King Arthur
King Arthur
XMOD854
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Anubis
Anubis
Zolldyyk
Anubis
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 71L
1,376 Elo+
Party 2
Team Averages
Level 72
1,421 SR
1,392 Elo+

VS

Team Averages
Level 62
1,589 SR
1,607 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Ashering
He Bo
Level 65
God Stats
10W - 6L
1,500 SR
Queue Stats
32W - 28L
1,879 Elo+
Party 1
Horus
Horus
Davett
Horus
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 6L
1,737 Elo+
Party 1
Hun Batz
Hun Batz
GloomyYog
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,448 Elo+
Solo
Heimdallr
Heimdallr
NikZtheGod
Heimdallr
Level 83
God Stats
8W - 9L
1,733 SR
Queue Stats
17W - 19L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dylan06340
Yu Huang
9
0 / 2 / 0
5,174
517
1,022
3,886
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Haleth7
Apollo
9
2 / 1 / 1
5,515
552
2,826
5,857
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
RolkLight
Hun Batz
10
2 / 4 / 0
5,603
560
6,651
10,041
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
XMOD854
King Arthur
7
0 / 4 / 0
4,452
445
2,005
6,791
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Zolldyyk
Anubis
9
1 / 3 / 1
5,205
521
4,618
7,527
3,089

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
3 / 1 / 2
5,411
541
7,224
7,658
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Ashering
He Bo
10
3 / 1 / 0
6,118
612
3,868
4,290
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
Davett
Horus
10
5 / 0 / 1
6,298
630
5,309
6,453
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
GloomyYog
Hun Batz
9
0 / 1 / 1
5,607
561
2,537
7,960
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
NikZtheGod
Heimdallr
10
3 / 2 / 1
5,869
587
3,673
5,876
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
14
14
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
2
4
W
He Bo
Ashering
He Bo
3
1
0
3
W
Horus
Davett
Horus
5
0
1
5.5
L
Yu Huang
Dylan06340
Yu Huang
0
2
0
0
W
Hun Batz
GloomyYog
Hun Batz
0
1
1
0.5
L
Apollo
Haleth7
Apollo
2
1
1
2.5
W
Heimdallr
NikZtheGod
Heimdallr
3
2
1
1.75
L
Hun Batz
RolkLight
Hun Batz
2
4
0
0.5
L
King Arthur
XMOD854
King Arthur
0
4
0
0
L
Anubis
Zolldyyk
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
22,611
34,102
Taken
32,237
13,536
Mitigated
11,862
10,629
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,224
2,722
0
2,520
7,658
3,101
0
2,832
4,826
391
18,447
W
He Bo
Ashering
He Bo
3,868
232
31
994
4,290
973
418
806
3,268
29,859
0
W
Horus
Davett
Horus
5,309
2,394
0
2,767
6,453
3,358
0
0
6,453
0
39,909
L
Yu Huang
Dylan06340
Yu Huang
1,022
0
0
629
3,886
1,470
0
1,736
2,150
21,103
0
W
Hun Batz
GloomyYog
Hun Batz
2,537
971
0
3,638
7,960
2,596
0
120
7,840
0
34,226
L
Apollo
Haleth7
Apollo
2,826
1,810
0
2,917
5,857
2,316
0
502
5,355
0
30,025
W
Heimdallr
NikZtheGod
Heimdallr
3,673
1,652
0
1,320
5,876
1,834
0
1,666
4,210
0
34,696
L
Hun Batz
RolkLight
Hun Batz
6,651
2,550
0
3,196
10,041
3,750
0
1,737
8,154
0
33,879
L
King Arthur
XMOD854
King Arthur
2,005
430
0
60
6,791
2,911
34
0
6,472
0
16,242
L
Anubis
Zolldyyk
Anubis
4,618
539
76
3,751
7,527
3,089
0
145
7,382
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
29,303
231
Minions Killed
267
0
Camps Cleared
0
989,234
Distance Traveled
1,048,190
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,411
541
31
3
0
222,104
2
W
He Bo
6,118
612
55
6
0
190,359
0
W
Horus
6,298
630
62
6
0
209,007
0
L
Yu Huang
5,174
517
48
5
0
191,961
0
W
Hun Batz
5,607
561
61
6
0
230,870
0
L
Apollo
5,515
552
60
6
0
212,661
2
W
Heimdallr
5,869
587
58
6
0
195,850
0
L
Hun Batz
5,603
560
57
6
0
214,717
0
L
King Arthur
4,452
445
23
2
0
177,033
0
L
Anubis
5,205
521
43
4
0
192,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role