Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
KweeZyyyy
Ne Zha
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,530 MMR
Solo
Thanatos
Thanatos
Gold IV
Shukuma
Thanatos
Gold IV
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 62L
1,486 MMR
Party 1
Hachiman
Hachiman
Gold V
VzFroze
Hachiman
Gold V
Level 128
God Stats
2W - 1L
1,590 SR
Queue Stats
71W - 73L
1,556 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,561 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,464 SR
1,537 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Boquita22
Thor
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,558 MMR
Solo
Chronos
Chronos
Gold V
Fhlesh
Chronos
Gold V
Level 60
God Stats
2W - 8L
1,468 SR
Queue Stats
162W - 167L
1,560 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RockMetalero
Sun Wukong
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,512 MMR
Solo
Cernunnos
Cernunnos
Bronze III
runjarjarbinks
Cernunnos
Bronze III
Level 101
God Stats
0W - 6L
1,350 SR
Queue Stats
273W - 287L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 0 / 6
10,619
664
13,226
9,816
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
12
1 / 4 / 8
7,689
481
1,894
14,971
10,599
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
KweeZyyyy
Ne Zha
15
1 / 0 / 1
9,011
563
6,986
9,594
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Shukuma
Thanatos
17
13 / 2 / 7
10,749
672
18,911
15,393
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
VzFroze
Hachiman
16
2 / 0 / 1
9,742
609
6,800
10,358
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Ao KuangDanzaburouMaui

VS

Bans
KaliBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 4 / 4
6,861
429
7,049
11,605
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
10
1 / 7 / 1
6,851
428
4,616
14,862
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Fhlesh
Chronos
14
1 / 5 / 1
7,616
476
8,060
12,561
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
RockMetalero
Sun Wukong
14
0 / 1 / 1
8,137
509
4,420
13,439
10,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
runjarjarbinks
Cernunnos
13
2 / 5 / 1
8,048
503
8,001
12,787
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
6
6
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
6
8
W
Ymir
 
Ymir
1
4
8
1.25
L
Ares
 
Ares
2
4
4
1
L
Thor
1
7
1
0.21
L
Chronos
Fhlesh
Chronos
1
5
1
0.3
W
Ne Zha
KweeZyyyy
Ne Zha
1
0
1
1.5
L
Sun Wukong
RockMetalero
Sun Wukong
0
1
1
0.5
W
Thanatos
Shukuma
Thanatos
13
2
7
8.25
W
Hachiman
VzFroze
Hachiman
2
0
1
2.5
L
Cernunnos
runjarjarbinks
Cernunnos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,817
Damage
32,146
60,132
Taken
65,254
35,898
Mitigated
32,915
37,627
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,226
645
2,038
4,193
9,816
4,735
367
3,572
6,244
112,074
2,195
W
Ymir
 
Ymir
1,894
575
567
2,213
14,971
10,599
234
5,700
9,271
18,087
0
L
Ares
 
Ares
7,049
367
0
1,949
11,605
10,195
0
3,494
8,111
18,594
0
L
Thor
4,616
980
0
3,151
14,862
3,983
0
2,503
12,310
0
35,369
L
Chronos
Fhlesh
Chronos
8,060
1,654
0
2,054
12,561
3,716
0
6,096
6,423
71,600
72
W
Ne Zha
KweeZyyyy
Ne Zha
6,986
1,424
0
3,903
9,594
8,203
254
458
9,136
0
66,312
L
Sun Wukong
RockMetalero
Sun Wukong
4,420
896
0
6,099
13,439
10,632
0
0
12,399
0
65,394
W
Thanatos
Shukuma
Thanatos
18,911
6,426
0
17,655
15,393
7,762
0
5,562
9,831
0
84,598
W
Hachiman
VzFroze
Hachiman
6,800
3,481
0
7,058
10,358
4,599
462
627
9,731
0
80,746
L
Cernunnos
runjarjarbinks
Cernunnos
8,001
3,931
0
4,861
12,787
4,389
0
2,154
10,633
0
65,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
37,513
571
Minions Killed
401
0
Camps Cleared
0
1,703,288
Distance Traveled
1,554,829
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,619
664
189
12
0
370,794
4
W
Ymir
7,689
481
23
1
0
317,703
3
L
Ares
6,861
429
15
1
0
283,821
2
L
Thor
6,851
428
69
4
0
327,947
0
L
Chronos
7,616
476
100
6
0
345,827
9
W
Ne Zha
9,011
563
106
7
0
315,082
1
L
Sun Wukong
8,137
509
110
7
0
336,857
5
W
Thanatos
10,749
672
118
7
0
405,175
5
W
Hachiman
9,742
609
135
8
0
294,534
3
L
Cernunnos
8,048
503
107
7
0
260,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role