Player Matchup

Maui
Maui
 
Maui
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Arraucana
Nu Wa
Level 66
God Stats
19W - 14L
1,715 SR
Queue Stats
135W - 137L
1,464 Elo+
Party 2
Thanatos
Thanatos
Kevinklick
Thanatos
Level 19
God Stats
17W - 14L
1,313 SR
Queue Stats
49W - 49L
1,330 Elo+
Party 1
Ravana
Ravana
Shakagoz9705
Ravana
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 98L
1,413 Elo+
Party 2
Olorun
Olorun
Thomas-Ultra
Olorun
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
58W - 51L
1,491 Elo+
Party 1
Team Averages
Level 61
1,506 SR
1,440 Elo+

VS

Team Averages
Level 79
1,544 SR
1,384 Elo+
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Barraza15
Loki
Level 65
God Stats
0W - 4L
1,688 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Izanami
Izanami
DragonZoey-_-
Izanami
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 60L
1,344 Elo+
Party 3
He Bo
He Bo
Nofront_God420
He Bo
Level 69
God Stats
7W - 8L
1,532 SR
Queue Stats
26W - 54L
1,281 Elo+
Party 3
Sun Wukong
Sun Wukong
Xo_Line_oX
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 227L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 2 / 6
8,148
543
6,104
13,920
11,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Arraucana
Nu Wa
14
0 / 2 / 3
8,093
540
7,309
7,792
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Kevinklick
Thanatos
13
1 / 0 / 1
7,564
504
2,587
11,214
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
14
5 / 0 / 4
8,952
597
11,235
9,526
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
4 / 2 / 3
8,815
588
15,378
14,628
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 1
7,347
490
4,964
15,232
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
1
0 / 0 / 0
2,832
189
0
864
272
Izanami
13
1 / 4 / 2
7,535
502
10,022
15,687
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 1
7,962
531
10,486
10,996
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Xo_Line_oX
Sun Wukong
11
0 / 4 / 1
6,427
428
4,513
14,039
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
6
2.5
L
Artio
 
Artio
2
1
1
2.5
W
Nu Wa
Arraucana
Nu Wa
0
2
3
0.75
L
Loki
0
0
0
0
L
Izanami
1
4
2
0.5
W
Thanatos
Kevinklick
Thanatos
1
0
1
1.5
L
3
3
1
1.17
W
Ravana
5
0
4
7
W
Olorun
4
2
3
2.75
L
Sun Wukong
Xo_Line_oX
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
29,985
57,080
Taken
56,818
34,877
Mitigated
34,250
24,473
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,104
507
2,624
4,177
13,920
11,043
72
3,548
10,284
23,677
0
L
Artio
 
Artio
4,964
373
1,020
5,104
15,232
15,298
0
7,959
6,928
20,813
0
W
Nu Wa
Arraucana
Nu Wa
7,309
2,238
0
770
7,792
3,006
2,049
3,093
4,531
68,696
0
L
Loki
0
0
0
0
864
272
0
864
0
0
0
L
Izanami
10,022
5,359
0
4,807
15,687
6,773
0
11,585
4,051
0
76,429
W
Thanatos
Kevinklick
Thanatos
2,587
1,189
0
6,884
11,214
4,730
0
2,426
8,648
0
55,781
L
10,486
416
0
2,327
10,996
4,504
437
5,086
5,719
65,967
0
W
Ravana
11,235
3,297
0
1,992
9,526
9,226
771
2,936
6,506
0
54,758
W
Olorun
15,378
8,041
418
7,608
14,628
6,872
1,691
2,941
11,661
74,717
0
L
Sun Wukong
Xo_Line_oX
Sun Wukong
4,513
508
0
2,110
14,039
7,403
0
3,297
10,304
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
32,103
427
Minions Killed
318
0
Camps Cleared
0
1,433,551
Distance Traveled
1,144,349
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,148
543
25
2
0
300,586
2
L
Artio
7,347
490
24
2
0
295,901
0
W
Nu Wa
8,093
540
106
7
0
258,161
0
L
Loki
2,832
189
0
0
0
0
0
L
Izanami
7,535
502
125
8
0
252,413
0
W
Thanatos
7,564
504
77
5
0
335,522
0
L
He Bo
7,962
531
104
7
0
288,740
6
W
Ravana
8,952
597
112
7
0
280,280
0
W
Olorun
8,815
588
107
7
0
259,002
0
L
Sun Wukong
6,427
428
65
4
0
307,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role