Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AUGUSTINER13_28
Anubis
Level 68
God Stats
8W - 4L
1,705 SR
Queue Stats
352W - 336L
1,689 Elo+
Solo
Fenrir
Fenrir
cleano1996
Fenrir
Level 115
God Stats
10W - 7L
1,500 SR
Queue Stats
531W - 498L
1,482 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,534 Elo+

VS

Team Averages
Level 112
1,543 SR
1,477 Elo+
Discordia
Discordia
 
Discordia
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Brian54500
Nemesis
Level 80
God Stats
9W - 18L
1,185 SR
Queue Stats
157W - 186L
1,379 Elo+
Solo
Artio
Artio
Dustii1972
Artio
Level 78
God Stats
2W - 1L
1,911 SR
Queue Stats
8W - 9L
1,380 Elo+
Solo
Surtr
Surtr
Evo234_
Surtr
Level 109
God Stats
21W - 18L
1,620 SR
Queue Stats
438W - 418L
1,549 Elo+
Solo
Cernunnos
Cernunnos
VyberJ
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 196L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 0 / 2
8,899
636
15,161
12,414
12,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
 
Aphrodite
11
2 / 0 / 2
6,693
478
7,724
9,337
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
 
Cernunnos
11
0 / 1 / 2
6,427
459
9,247
11,672
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 3
7,548
539
4,198
8,754
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
cleano1996
Fenrir
15
7 / 1 / 1
8,950
639
8,379
12,358
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 5 / 0
6,541
467
8,595
8,407
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Brian54500
Nemesis
13
2 / 2 / 1
7,492
535
4,553
13,118
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
10
1 / 2 / 2
6,472
462
4,340
15,509
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Evo234_
Surtr
11
0 / 5 / 0
6,299
450
4,486
16,120
10,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
VyberJ
Cernunnos
11
0 / 1 / 1
6,361
454
9,249
11,131
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
2
6
W
Aphrodite
 
Aphrodite
2
0
2
3
W
Cernunnos
 
Cernunnos
0
1
2
1
L
Discordia
 
Discordia
2
5
0
0.4
W
1
3
3
0.83
L
Nemesis
Brian54500
Nemesis
2
2
1
1.25
L
Artio
1
2
2
1
L
Surtr
Evo234_
Surtr
0
5
0
0
L
Cernunnos
VyberJ
Cernunnos
0
1
1
0.5
W
Fenrir
cleano1996
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
31,223
54,535
Taken
64,285
30,347
Mitigated
34,706
21,111
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,161
2,096
0
1,000
12,414
12,011
0
1,483
10,931
3,833
74,520
W
Aphrodite
 
Aphrodite
7,724
818
6,088
7,252
9,337
3,867
192
2,121
7,216
39,449
0
W
Cernunnos
 
Cernunnos
9,247
4,275
0
3,449
11,672
4,148
280
2,604
9,068
0
44,670
L
Discordia
 
Discordia
8,595
417
253
1,942
8,407
2,108
0
1,870
6,537
46,337
0
W
4,198
211
0
2,632
8,754
4,510
453
4,351
4,403
48,527
0
L
Nemesis
Brian54500
Nemesis
4,553
1,930
0
5,000
13,118
4,773
0
1,985
11,133
0
62,734
L
Artio
4,340
585
1,360
3,569
15,509
12,715
0
5,458
10,051
18,944
0
L
Surtr
Evo234_
Surtr
4,486
2,217
0
5,586
16,120
10,862
0
478
15,642
804
39,992
L
Cernunnos
VyberJ
Cernunnos
9,249
3,341
0
5,752
11,131
4,248
0
2,919
8,212
0
55,441
W
Fenrir
cleano1996
Fenrir
8,379
3,036
0
690
12,358
5,811
0
2,582
9,776
0
69,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
33,165
478
Minions Killed
350
0
Camps Cleared
0
1,373,412
Distance Traveled
1,339,243
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,899
636
145
10
0
264,196
0
W
Aphrodite
6,693
478
60
4
0
275,103
1
W
Cernunnos
6,427
459
80
6
0
252,242
4
L
Discordia
6,541
467
61
4
0
252,737
6
W
Anubis
7,548
539
95
7
0
263,008
0
L
Nemesis
7,492
535
101
7
0
296,853
1
L
Artio
6,472
462
23
2
0
297,919
0
L
Surtr
6,299
450
75
5
0
243,075
0
L
Cernunnos
6,361
454
90
6
0
248,659
0
W
Fenrir
8,950
639
98
7
0
318,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role