Player Matchup

Bakasura
Bakasura
BanBakasura
Bakasura
Level 138
God Stats
44W - 39L
1,500 SR
Queue Stats
129W - 135L
1,500 Elo+
Party 3
King Arthur
King Arthur
EagleWH
King Arthur
Level 159
God Stats
1W - 1L
1,828 SR
Queue Stats
26W - 26L
1,528 Elo+
Solo
Medusa
Medusa
MainEzz
Medusa
Level 128
God Stats
0W - 3L
1,733 SR
Queue Stats
134W - 125L
1,500 Elo+
Party 3
Sol
Sol
Thadoran
Sol
Level 112
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 61L
1,483 Elo+
Solo
Aphrodite
Aphrodite
tulllkan4uk1
Aphrodite
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,410 Elo+
Party 3
Team Averages
Level 128
1,612 SR
1,484 Elo+

VS

Team Averages
Level 93
1,410 SR
1,471 Elo+
Scylla
Scylla
Cobra228
Scylla
Level 106
God Stats
4W - 2L
1,298 SR
Queue Stats
219W - 207L
1,409 Elo+
Party 2
Arachne
Arachne
MightyRustler
Arachne
Level 65
God Stats
1W - 2L
1,167 SR
Queue Stats
11W - 14L
1,470 Elo+
Solo
Atlas
Atlas
MrRedit
Atlas
Level 110
God Stats
8W - 4L
1,500 SR
Queue Stats
437W - 414L
1,432 Elo+
Party 2
Surtr
Surtr
The Bokken
Surtr
Level 89
God Stats
11W - 7L
1,584 SR
Queue Stats
44W - 36L
1,550 Elo+
Party 1
Freya
Freya
editorofprn
Freya
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 297L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanBakasura
Bakasura
13
4 / 2 / 2
8,778
462
5,834
10,384
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
EagleWH
King Arthur
15
2 / 4 / 0
8,987
473
9,380
18,705
10,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MainEzz
Medusa
12
1 / 7 / 1
7,778
409
6,068
16,084
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
10 / 5 / 2
11,709
616
25,804
26,032
9,060
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
tulllkan4uk1
Aphrodite
12
0 / 9 / 2
6,989
368
4,681
19,887
15,607
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cobra228
Scylla
17
6 / 7 / 7
11,007
579
19,085
15,909
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
18
8 / 6 / 7
11,516
606
11,597
19,733
8,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
MrRedit
Atlas
13
2 / 0 / 11
9,183
483
8,903
17,991
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
16
4 / 2 / 3
10,231
538
14,402
20,059
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
7 / 2 / 7
10,315
543
16,319
13,915
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
17
Kills
27
27
Deaths
17
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BanBakasura
Bakasura
4
2
2
2.5
W
Scylla
Cobra228
Scylla
6
7
7
1.36
L
King Arthur
EagleWH
King Arthur
2
4
0
0.5
L
Medusa
MainEzz
Medusa
1
7
1
0.21
W
Arachne
8
6
7
1.92
W
Atlas
MrRedit
Atlas
2
0
11
7.5
L
10
5
2
2.2
W
Surtr
4
2
3
2.75
W
7
2
7
5.25
L
Aphrodite
tulllkan4uk1
Aphrodite
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,767
Damage
70,306
91,092
Taken
87,607
46,394
Mitigated
59,771
29,617
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BanBakasura
Bakasura
5,834
3,933
0
2,188
10,384
4,611
4
1,658
8,726
0
45,310
W
Scylla
Cobra228
Scylla
19,085
2,731
0
1,187
15,909
7,373
2,111
11,888
3,818
86,839
1,398
L
King Arthur
EagleWH
King Arthur
9,380
731
0
5,447
18,705
10,902
264
5,264
12,521
0
72,585
L
Medusa
MainEzz
Medusa
6,068
2,098
0
876
16,084
6,214
0
9,530
6,502
0
49,704
W
Arachne
11,597
8,240
0
5,554
19,733
8,796
2,264
6,868
11,838
0
82,330
W
Atlas
MrRedit
Atlas
8,903
2,855
0
1,175
17,991
21,824
591
4,511
13,202
25,345
0
L
25,804
6,004
53
14,149
26,032
9,060
330
13,046
12,774
104,430
0
W
Surtr
14,402
4,753
0
10,668
20,059
15,204
1,233
3,551
16,508
1,151
83,501
W
16,319
5,019
0
6,973
13,915
6,574
1,552
3,963
9,952
93,299
0
L
Aphrodite
tulllkan4uk1
Aphrodite
4,681
727
2,168
4,736
19,887
15,607
0
14,692
5,113
26,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
52,252
469
Minions Killed
530
0
Camps Cleared
0
1,633,790
Distance Traveled
1,851,084
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,778
462
80
4
0
319,001
2
W
Scylla
11,007
579
137
7
0
319,074
0
L
King Arthur
8,987
473
122
6
0
343,409
0
L
Medusa
7,778
409
74
4
0
338,127
1
W
Arachne
11,516
606
98
5
0
438,200
0
W
Atlas
9,183
483
22
1
0
403,918
12
L
Sol
11,709
616
150
8
0
335,172
4
W
Surtr
10,231
538
135
7
0
338,162
1
W
Freya
10,315
543
138
7
0
351,730
2
L
Aphrodite
6,989
368
43
2
0
298,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role