Player Matchup

Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
That_Spoop_Troop
Terra
Level 96
God Stats
9W - 9L
1,715 SR
Queue Stats
295W - 253L
1,489 Elo+
Solo
Cernunnos
Cernunnos
chusquito
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 293L
1,524 Elo+
Solo
Susano
Susano
kaderitos
Susano
Level 126
God Stats
78W - 66L
1,532 SR
Queue Stats
1,325W - 1,294L
1,596 Elo+
Solo
Thor
Thor
psychodxlics
Thor
Level 68
God Stats
5W - 0L
1,960 SR
Queue Stats
30W - 17L
1,738 Elo+
Party 2
Team Averages
Level 94
1,641 SR
1,569 Elo+

VS

Team Averages
Level 119
1,585 SR
1,503 Elo+
Baba Yaga
Baba Yaga
Cengo96-
Baba Yaga
Level 156
God Stats
20W - 18L
1,675 SR
Queue Stats
556W - 601L
1,584 Elo+
Party 1
Surtr
Surtr
GLP_Timer
Surtr
Level 64
God Stats
21W - 14L
1,784 SR
Queue Stats
412W - 417L
1,696 Elo+
Party 1
Set
Set
IFatizy-
Set
Level 67
God Stats
30W - 23L
1,826 SR
Queue Stats
329W - 332L
1,351 Elo+
Party 1
Achilles
Achilles
IxEmpyrean
Achilles
Level 148
God Stats
6W - 5L
1,297 SR
Queue Stats
540W - 543L
1,447 Elo+
Party 1
Tiamat
Tiamat
Lalaluxi
Tiamat
Level 160
God Stats
13W - 15L
1,343 SR
Queue Stats
232W - 237L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 3 / 1
8,560
571
10,829
16,248
7,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 3
7,739
516
6,943
15,714
12,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
chusquito
Cernunnos
14
0 / 0 / 3
7,583
506
8,044
13,088
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
kaderitos
Susano
13
5 / 2 / 1
8,193
546
7,668
12,705
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
8 / 2 / 3
10,066
671
20,976
20,606
14,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cengo96-
Baba Yaga
11
1 / 3 / 2
7,085
472
12,655
9,433
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
GLP_Timer
Surtr
12
1 / 2 / 1
6,694
446
8,477
18,448
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 5 / 2
8,309
554
9,461
16,420
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
IxEmpyrean
Achilles
12
1 / 6 / 1
7,040
469
6,461
19,339
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Lalaluxi
Tiamat
14
2 / 5 / 2
8,568
571
10,800
12,434
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
20
Kills
9
9
Deaths
21
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
1
1.83
L
Baba Yaga
Cengo96-
Baba Yaga
1
3
2
0.67
L
Surtr
GLP_Timer
Surtr
1
2
1
0.75
L
4
5
2
1
L
Achilles
IxEmpyrean
Achilles
1
6
1
0.25
L
Tiamat
Lalaluxi
Tiamat
2
5
2
0.6
W
2
2
3
1.75
W
Cernunnos
chusquito
Cernunnos
0
0
3
1.5
W
Susano
kaderitos
Susano
5
2
1
2.75
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,460
Damage
47,854
78,361
Taken
76,074
44,972
Mitigated
40,773
28,725
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,829
3,226
0
4,505
16,248
7,723
0
8,278
7,445
56,127
1,455
L
Baba Yaga
Cengo96-
Baba Yaga
12,655
694
0
3,229
9,433
3,476
868
1,947
7,486
56,130
0
L
Surtr
GLP_Timer
Surtr
8,477
3,255
385
7,661
18,448
10,973
195
4,454
13,994
366
38,133
L
9,461
3,269
0
3,106
16,420
6,523
0
2,839
13,581
0
48,580
L
Achilles
IxEmpyrean
Achilles
6,461
1,837
0
7,690
19,339
12,455
0
414
18,925
0
45,252
L
Tiamat
Lalaluxi
Tiamat
10,800
1,536
0
3,680
12,434
7,346
36
7,904
4,530
63,013
0
W
6,943
654
4,203
4,653
15,714
12,087
0
4,947
10,611
35,190
0
W
Cernunnos
chusquito
Cernunnos
8,044
3,928
0
7,115
13,088
5,145
1,344
4,766
8,322
0
65,496
W
Susano
kaderitos
Susano
7,668
1,233
0
3,484
12,705
5,047
0
2,402
10,154
0
51,998
W
20,976
4,388
0
4,765
20,606
14,970
76
2,500
17,146
0
90,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
37,696
458
Minions Killed
374
0
Camps Cleared
0
1,579,670
Distance Traveled
1,488,792
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,560
571
100
7
0
313,031
0
L
Baba Yaga
7,085
472
77
5
0
313,379
3
L
Surtr
6,694
446
49
3
0
301,115
0
L
Set
8,309
554
66
4
0
305,209
0
L
Achilles
7,040
469
60
4
0
282,828
0
L
Tiamat
8,568
571
122
8
0
286,261
2
W
Terra
7,739
516
51
3
0
346,917
1
W
Cernunnos
7,583
506
94
6
0
290,342
0
W
Susano
8,193
546
73
5
0
343,015
0
W
Thor
10,066
671
140
9
0
286,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role