Player Matchup

Janus
Janus
Silver V
 
Janus
Silver V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze IV
DNXxZ
Susano
Bronze IV
Level 96
God Stats
10W - 13L
1,500 SR
Queue Stats
269W - 282L
1,146 MMR
Solo
Awilix
Awilix
Silver V
Electropath
Awilix
Silver V
Level 105
God Stats
5W - 3L
1,281 SR
Queue Stats
117W - 113L
1,099 MMR
Party 3
Hachiman
Hachiman
Silver II
Messeery
Hachiman
Silver II
Level 123
God Stats
5W - 10L
1,450 SR
Queue Stats
65W - 70L
1,151 MMR
Solo
Lancelot
Lancelot
Silver V
gabe318
Lancelot
Silver V
Level 48
God Stats
11W - 10L
1,256 SR
Queue Stats
61W - 62L
1,147 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,397 SR
1,208 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,484 SR
1,205 MMR
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
EqualizerReazon
Atlas
Silver II
Level 117
God Stats
8W - 4L
1,500 SR
Queue Stats
82W - 102L
1,215 MMR
Party 2
Neith
Neith
Silver IV
Isdiregal
Neith
Silver IV
Level 129
God Stats
11W - 13L
1,422 SR
Queue Stats
311W - 311L
1,105 MMR
Party 2
Chang'e
Chang'e
Bronze IV
Z3u5-North
Chang'e
Bronze IV
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 85L
1,229 MMR
Party 1
Loki
Loki
Bronze IV
iSlashin
Loki
Bronze IV
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 60L
976 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 2
6,964
497
5,934
9,306
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
DNXxZ
Susano
10
2 / 6 / 0
6,631
474
7,401
12,673
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
9
0 / 3 / 2
5,740
410
6,153
15,103
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Messeery
Hachiman
12
3 / 3 / 2
6,880
491
5,088
10,010
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
gabe318
Lancelot
12
2 / 6 / 3
6,898
493
6,749
14,669
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SylvanusCernunnosHe BoMercury

VS

Bans
VulcanAo KuangThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 2 / 2
10,631
759
13,387
12,922
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 4 / 8
7,374
527
4,825
13,781
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Isdiregal
Neith
13
3 / 2 / 4
8,727
623
8,168
8,722
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Z3u5-North
Chang'e
13
1 / 0 / 3
7,735
553
9,758
7,181
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
9 / 0 / 2
8,749
625
9,864
11,471
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
W
Bakasura
 
Bakasura
7
2
2
4
L
Susano
DNXxZ
Susano
2
6
0
0.33
L
Awilix
0
3
2
0.33
W
1
4
8
1.25
W
Neith
Isdiregal
Neith
3
2
4
2.5
L
Hachiman
Messeery
Hachiman
3
3
2
1.33
W
Chang'e
Z3u5-North
Chang'e
1
0
3
2.5
L
Lancelot
gabe318
Lancelot
2
6
3
0.58
W
Loki
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
46,002
61,761
Taken
54,077
27,954
Mitigated
26,078
13,198
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,934
459
0
1,900
9,306
3,515
0
4,724
4,285
50,060
550
W
Bakasura
 
Bakasura
13,387
9,642
0
5,698
12,922
5,212
772
0
12,922
0
81,694
L
Susano
DNXxZ
Susano
7,401
1,748
0
3,644
12,673
4,271
0
0
12,168
0
46,720
L
Awilix
6,153
2,150
0
3,448
15,103
10,376
0
4,680
10,028
0
21,802
W
4,825
1,361
218
3,024
13,781
10,937
0
1,754
11,865
24,290
0
W
Neith
Isdiregal
Neith
8,168
2,820
0
2,683
8,722
3,455
2,029
289
8,413
0
67,453
L
Hachiman
Messeery
Hachiman
5,088
2,208
0
3,706
10,010
3,630
0
1,729
8,281
0
41,765
W
Chang'e
Z3u5-North
Chang'e
9,758
432
1,088
4,102
7,181
2,309
0
2,081
5,005
52,800
0
L
Lancelot
gabe318
Lancelot
6,749
2,100
0
500
14,669
6,162
0
3,254
11,120
0
46,531
W
Loki
9,864
3,781
0
6,778
11,471
4,165
0
1,323
10,026
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
43,216
342
Minions Killed
518
0
Camps Cleared
0
1,438,041
Distance Traveled
1,540,172
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,964
497
98
7
0
288,420
3
W
Bakasura
10,631
759
174
12
0
332,588
0
L
Susano
6,631
474
85
6
0
228,966
3
L
Awilix
5,740
410
19
1
0
324,166
3
W
Atlas
7,374
527
34
2
0
275,326
4
W
Neith
8,727
623
115
8
0
274,271
0
L
Hachiman
6,880
491
70
5
0
255,991
2
W
Chang'e
7,735
553
98
7
0
325,451
0
L
Lancelot
6,898
493
70
5
0
340,498
0
W
Loki
8,749
625
97
7
0
332,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role