Player Matchup

Neith
Neith
Darkride69
Neith
Level 44
God Stats
22W - 17L
2,043 SR
Queue Stats
205W - 205L
1,721 Elo+
Solo
Bacchus
Bacchus
devaastaator
Bacchus
Level 28
God Stats
33W - 43L
1,522 SR
Queue Stats
45W - 72L
1,685 Elo+
Party 1
Anubis
Anubis
xxsweetdreamsxx
Anubis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 57L
1,685 Elo+
Party 1
Team Averages
Level 75
1,688 SR
1,697 Elo+

VS

Team Averages
Level 50
1,454 SR
1,415 Elo+
Freya
Freya
Ed144Hz
Freya
Level 60
God Stats
2W - 3L
1,541 SR
Queue Stats
270W - 285L
1,367 Elo+
Party 2
Cupid
Cupid
Rivality_Diabolo
Cupid
Level 28
God Stats
5W - 6L
1,321 SR
Queue Stats
284W - 310L
1,378 Elo+
Party 2
Surtr
Surtr
Zokser
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 0 / 9
9,061
824
8,625
7,342
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
devaastaator
Bacchus
14
4 / 1 / 10
9,794
890
5,433
9,079
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
9 / 2 / 6
10,157
923
22,300
12,422
7,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ed144Hz
Freya
13
1 / 6 / 2
7,672
697
5,379
12,680
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 0
7,908
719
5,715
10,629
3,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Zokser
Surtr
11
1 / 7 / 2
7,784
708
6,246
19,616
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
9
7.5
L
Freya
Ed144Hz
Freya
1
6
2
0.33
L
1
3
0
0.33
L
Surtr
Zokser
Surtr
1
7
2
0.29
W
Bacchus
devaastaator
Bacchus
4
1
10
9
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
17,340
28,843
Taken
42,925
23,711
Mitigated
24,088
14,445
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,625
3,916
0
3,118
7,342
3,406
1,683
627
6,715
0
49,289
L
Freya
Ed144Hz
Freya
5,379
1,329
0
1,939
12,680
3,757
0
8,452
4,228
29,625
0
L
5,715
2,009
75
873
10,629
3,305
0
7,719
2,910
0
30,261
L
Surtr
Zokser
Surtr
6,246
1,524
0
1,716
19,616
17,026
0
11,633
7,983
459
13,661
W
Bacchus
devaastaator
Bacchus
5,433
679
0
2,857
9,079
13,199
109
1,086
7,993
8,623
0
W
22,300
854
0
8,470
12,422
7,106
1,308
3,970
8,452
53,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
23,364
153
Minions Killed
107
0
Camps Cleared
0
620,719
Distance Traveled
554,050
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,061
824
73
7
0
204,216
2
L
Freya
7,672
697
39
4
0
171,116
0
L
Cupid
7,908
719
49
4
0
206,258
0
L
Surtr
7,784
708
19
2
0
176,676
0
W
Bacchus
9,794
890
10
1
0
229,634
0
W
Anubis
10,157
923
70
6
0
186,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role