Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ChevalierMagique
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 197L
1,435 Elo+
Party 1
Chronos
Chronos
ElPincioRosso
Chronos
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
584W - 597L
1,703 Elo+
Solo
Heimdallr
Heimdallr
Feareyn
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,528 Elo+

VS

Team Averages
Level 94
1,500 SR
1,651 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DigiFang1999
Baba Yaga
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 66L
1,701 Elo+
Solo
Odin
Odin
boran007
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Serqet
Serqet
shamys
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Sylvanus
Sylvanus
ugodelire78
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 6
6,012
1,002
3,456
6,800
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
10
1 / 1 / 4
5,897
983
5,468
3,078
1,169
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 5
6,174
1,029
1,936
3,097
1,146
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
11
1 / 1 / 6
6,245
1,041
4,774
4,559
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Feareyn
Heimdallr
12
3 / 0 / 4
6,460
1,077
3,245
2,582
1,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 4 / 2
5,229
872
2,180
7,248
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
DigiFang1999
Baba Yaga
13
0 / 1 / 4
6,239
1,040
8,400
4,944
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
10
0 / 2 / 3
5,139
857
1,708
6,118
3,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
shamys
Serqet
12
3 / 0 / 1
5,833
972
4,332
3,436
2,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
ugodelire78
Sylvanus
5
0 / 0 / 0
4,492
749
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
7
Kills
4
4
Deaths
7
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
6
1.5
W
Ra
 
Ra
1
1
4
3
L
Fenrir
 
Fenrir
1
4
2
0.5
W
2
0
5
4.5
L
Baba Yaga
DigiFang1999
Baba Yaga
0
1
4
2
W
Chronos
1
1
6
4
W
Heimdallr
Feareyn
Heimdallr
3
0
4
5
L
Odin
0
2
3
0.75
L
Serqet
shamys
Serqet
3
0
1
3.5
L
Sylvanus
ugodelire78
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
16,620
20,116
Taken
21,746
10,884
Mitigated
12,869
9,295
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,456
402
222
771
6,800
5,897
0
2,125
4,369
7,120
0
W
Ra
 
Ra
5,468
255
2,412
1,363
3,078
1,169
0
1,153
1,612
8,254
682
L
Fenrir
 
Fenrir
2,180
265
285
795
7,248
5,045
0
4,128
3,112
0
3,587
W
1,936
578
676
971
3,097
1,146
0
1,353
1,419
0
6,839
L
Baba Yaga
DigiFang1999
Baba Yaga
8,400
853
41
1,877
4,944
2,322
0
2,974
1,970
21,013
0
W
Chronos
4,774
1,482
917
1,137
4,559
1,609
0
1,764
2,509
8,748
0
W
Heimdallr
Feareyn
Heimdallr
3,245
963
0
826
2,582
1,063
1,228
1,323
1,135
0
12,547
L
Odin
1,708
308
96
354
6,118
3,338
0
4,152
1,966
0
2,965
L
Serqet
shamys
Serqet
4,332
208
667
1,214
3,436
2,164
0
1,872
1,564
0
5,824
L
Sylvanus
ugodelire78
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
26,932
61
Minions Killed
39
0
Camps Cleared
0
583,714
Distance Traveled
524,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,012
1,002
9
2
0
114,756
0
W
Ra
5,897
983
9
2
0
110,542
0
L
Fenrir
5,229
872
5
1
0
128,330
0
W
Awilix
6,174
1,029
7
1
0
130,917
0
L
Baba Yaga
6,239
1,040
24
4
0
97,490
0
W
Chronos
6,245
1,041
10
2
0
110,534
0
W
Heimdallr
6,460
1,077
26
4
0
116,965
0
L
Odin
5,139
857
4
1
0
124,721
0
L
Serqet
5,833
972
6
1
0
163,544
0
L
Sylvanus
4,492
749
0
0
0
10,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role