Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JoDerBärige
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 101L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
THOMASBRYDEN
Ao Kuang
Level 28
God Stats
15W - 17L
1,341 SR
Queue Stats
102W - 94L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
TheDesertedFire
Zhong Kui
Level 38
God Stats
10W - 11L
1,867 SR
Queue Stats
105W - 96L
1,382 Elo+
Party 2
Surtr
Surtr
TheRothruithor
Surtr
Level 90
God Stats
18W - 15L
1,547 SR
Queue Stats
43W - 44L
1,534 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,422 Elo+

VS

Team Averages
Level 101
1,576 SR
1,423 Elo+
Surtr
Surtr
GlizzyGøbbler
Surtr
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Greensp
Ne Zha
Level 103
God Stats
15W - 13L
1,500 SR
Queue Stats
320W - 313L
1,460 Elo+
Party 1
Sobek
Sobek
Grudux
Sobek
Level 107
God Stats
5W - 7L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Atlas
Atlas
Hacker57
Atlas
Level 61
God Stats
3W - 3L
1,399 SR
Queue Stats
43W - 63L
1,334 Elo+
Solo
Olorun
Olorun
Spookyloki96
Olorun
Level 106
God Stats
1W - 6L
1,764 SR
Queue Stats
302W - 288L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 2
6,026
548
2,222
8,475
5,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
10
1 / 2 / 1
6,259
569
4,325
8,262
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
THOMASBRYDEN
Ao Kuang
12
4 / 1 / 2
7,089
644
7,318
8,898
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
TheDesertedFire
Zhong Kui
13
5 / 1 / 1
7,789
708
6,606
7,730
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
5,861
533
4,171
10,503
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,674
516
6,025
8,618
8,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Greensp
Ne Zha
12
5 / 1 / 1
7,172
652
7,483
10,667
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Grudux
Sobek
5
0 / 1 / 2
4,742
431
2,022
4,562
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
Hacker57
Atlas
10
0 / 4 / 1
5,468
497
4,501
9,850
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
0 / 3 / 0
6,083
553
5,853
7,599
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
2
2
L
2
2
2
1.5
L
Ne Zha
Greensp
Ne Zha
5
1
1
5.5
L
Sobek
Grudux
Sobek
0
1
2
1
L
Atlas
Hacker57
Atlas
0
4
1
0.13
W
Medusa
1
2
1
0.75
L
Olorun
0
3
0
0
W
Ao Kuang
THOMASBRYDEN
Ao Kuang
4
1
2
5
W
Zhong Kui
TheDesertedFire
Zhong Kui
5
1
1
5.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
25,884
43,868
Taken
41,296
22,378
Mitigated
23,989
17,801
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,222
565
1,597
2,293
8,475
5,296
148
1,948
6,527
17,570
0
L
6,025
3,632
65
2,040
8,618
8,154
0
1,384
7,234
606
28,622
L
Ne Zha
Greensp
Ne Zha
7,483
1,951
0
3,449
10,667
4,001
0
2,154
8,387
0
53,716
L
Sobek
Grudux
Sobek
2,022
456
118
1,579
4,562
3,110
0
1,812
2,750
7,554
0
L
Atlas
Hacker57
Atlas
4,501
1,604
0
1,358
9,850
5,325
0
5,520
3,812
29,600
0
W
Medusa
4,325
2,463
0
3,494
8,262
2,917
549
904
7,358
0
44,609
L
Olorun
5,853
2,425
47
1,970
7,599
3,399
0
4,766
2,792
45,982
0
W
Ao Kuang
THOMASBRYDEN
Ao Kuang
7,318
1,738
0
3,542
8,898
3,892
0
3,676
4,681
39,600
0
W
Zhong Kui
TheDesertedFire
Zhong Kui
6,606
1,573
0
4,235
7,730
5,598
716
3,912
3,818
50,231
0
W
4,171
1,971
0
2,640
10,503
4,675
143
1,575
8,928
288
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
29,139
356
Minions Killed
286
0
Camps Cleared
0
1,083,949
Distance Traveled
1,025,139
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,026
548
28
3
0
213,051
0
L
Surtr
5,674
516
45
4
0
215,469
0
L
Ne Zha
7,172
652
83
8
0
264,697
0
L
Sobek
4,742
431
15
1
0
128,066
0
L
Atlas
5,468
497
48
4
0
219,251
0
W
Medusa
6,259
569
85
8
0
197,741
3
L
Olorun
6,083
553
95
9
0
197,656
7
W
Ao Kuang
7,089
644
71
6
0
222,794
0
W
Zhong Kui
7,789
708
103
9
0
213,411
0
W
Surtr
5,861
533
69
6
0
236,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role