Player Matchup

Janus
Janus
KingOfDx
Janus
Level 26
God Stats
12W - 17L
1,287 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2
Da Ji
Da Ji
Likmabinballin
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,155 Elo+
Party 2
Cthulhu
Cthulhu
temp-140794
Cthulhu
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 53L
1,155 Elo+
Party 2
Team Averages
Level 28
1,429 SR
1,270 Elo+

VS

Team Averages
Level 64
1,619 SR
1,585 Elo+
Sylvanus
Sylvanus
Doctor_Rednugs
Sylvanus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Muffstuffer12
Cupid
Level 103
God Stats
8W - 5L
1,758 SR
Queue Stats
191W - 129L
1,628 Elo+
Party 1
Chaac
Chaac
mERICAA22
Chaac
Level 29
God Stats
11W - 8L
1,599 SR
Queue Stats
116W - 96L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingOfDx
Janus
11
0 / 3 / 0
6,411
641
3,688
4,933
1,701
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 1 / 0
5,921
592
1,646
4,379
1,803
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
temp-140794
Cthulhu
8
0 / 0 / 0
5,669
567
7,443
6,901
6,957
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 3
7,055
706
1,553
4,157
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
7,128
713
3,983
5,202
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
mERICAA22
Chaac
12
1 / 0 / 2
6,962
696
5,983
7,387
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
3
1.5
L
Janus
KingOfDx
Janus
0
3
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Chaac
mERICAA22
Chaac
1
0
2
2
L
Cthulhu
temp-140794
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
11,519
16,213
Taken
16,746
10,461
Mitigated
10,424
57
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,553
681
634
1,780
4,157
3,544
0
2,619
1,535
9,334
0
L
Janus
KingOfDx
Janus
3,688
0
0
0
4,933
1,701
82
144
4,632
24,398
0
L
1,646
360
0
57
4,379
1,803
0
339
4,004
0
6,664
W
3,983
2,460
533
2,401
5,202
2,121
0
2,640
2,562
0
26,033
W
Chaac
mERICAA22
Chaac
5,983
878
0
3,006
7,387
4,759
0
4,984
2,391
0
25,878
L
Cthulhu
temp-140794
Cthulhu
7,443
535
0
0
6,901
6,957
0
1,081
5,455
15,244
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,001
Gold Earned
21,145
77
Minions Killed
106
0
Camps Cleared
0
501,356
Distance Traveled
515,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,055
706
13
1
0
141,277
0
L
Janus
6,411
641
40
4
0
173,145
0
L
Da Ji
5,921
592
18
2
0
167,854
0
W
Cupid
7,128
713
45
5
0
175,100
0
W
Chaac
6,962
696
48
5
0
199,002
0
L
Cthulhu
5,669
567
19
2
0
160,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role