Player Matchup

Arachne
Arachne
CAPCOMx2xPIECE
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
DaltMc
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Sol
Sol
Hirolira
Sol
Level 126
God Stats
13W - 8L
1,500 SR
Queue Stats
795W - 852L
1,487 Elo+
Solo
Agni
Agni
MamaMothra
Agni
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,318 Elo+
Party 2
The Morrigan
The Morrigan
好制图12345
The Morrigan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,546 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,434 Elo+

VS

Team Averages
Level 79
1,457 SR
1,472 Elo+
Scylla
Scylla
Carwashmafia1
Scylla
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 34L
1,430 Elo+
Solo
The Morrigan
The Morrigan
IB A R IB 0 S A
The Morrigan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
b0ubie
Sylvanus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
molotok2023
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Ravana
Ravana
robertorsl20
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
10,249
732
6,802
15,976
19,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DaltMc
Chang'e
14
2 / 7 / 5
9,121
652
5,730
14,758
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 11
10,916
780
17,839
10,867
3,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 8
10,956
783
15,932
11,353
4,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
好制图12345
The Morrigan
19
5 / 1 / 12
11,295
807
17,588
8,528
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
9,190
656
15,940
11,734
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
IB A R IB 0 S A
The Morrigan
16
5 / 4 / 9
10,162
726
11,105
10,087
4,763
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
b0ubie
Sylvanus
17
1 / 2 / 15
9,874
705
8,024
16,895
23,059
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
molotok2023
Erlang Shen
17
4 / 5 / 12
9,959
711
6,347
20,605
22,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
15
7 / 6 / 6
9,445
675
11,823
16,515
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
20
Kills
18
18
Deaths
20
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
1
3
13
2.5
W
Chang'e
DaltMc
Chang'e
2
7
5
0.64
W
4
0
11
9.5
L
The Morrigan
IB A R IB 0 S A
The Morrigan
5
4
9
2.38
W
5
4
8
2.25
L
Sylvanus
b0ubie
Sylvanus
1
2
15
4.25
L
Erlang Shen
molotok2023
Erlang Shen
4
5
12
2
L
Ravana
7
6
6
1.67
W
The Morrigan
好制图12345
The Morrigan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
53,239
61,482
Taken
75,836
37,403
Mitigated
63,737
26,106
Healing
33,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
4,928
831
2,258
15,976
19,539
798
8,455
7,521
0
12,051
L
15,940
1,422
1,516
2,254
11,734
5,396
130
8,242
3,492
38,768
0
W
Chang'e
DaltMc
Chang'e
5,730
1,238
1,485
2,617
14,758
5,142
429
8,468
6,290
13,894
479
W
17,839
3,766
1,007
6,577
10,867
3,814
2,660
4,503
6,364
47,854
0
L
The Morrigan
IB A R IB 0 S A
The Morrigan
11,105
1,358
2,184
1,090
10,087
4,763
222
7,897
1,995
30,650
4,095
W
15,932
1,187
1,388
2,297
11,353
4,758
2,156
7,362
3,991
26,395
5,458
L
Sylvanus
b0ubie
Sylvanus
8,024
3,220
11,172
7,508
16,895
23,059
242
13,172
3,723
27,785
0
L
Erlang Shen
molotok2023
Erlang Shen
6,347
2,620
502
3,768
20,605
22,226
0
14,401
6,204
0
20,713
L
Ravana
11,823
2,423
515
3,082
16,515
8,293
384
10,460
6,055
0
21,704
W
The Morrigan
好制图12345
The Morrigan
17,588
1,484
3,246
4,400
8,528
4,150
1,358
4,399
4,129
43,489
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
48,630
175
Minions Killed
202
0
Camps Cleared
0
1,255,191
Distance Traveled
1,137,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,249
732
11
1
0
236,689
0
L
Scylla
9,190
656
52
4
0
245,619
0
W
Chang'e
9,121
652
22
2
0
219,420
0
W
Sol
10,916
780
72
5
0
300,266
0
L
The Morrigan
10,162
726
74
5
0
236,529
0
W
Agni
10,956
783
30
2
0
250,225
0
L
Sylvanus
9,874
705
30
2
0
198,718
0
L
Erlang Shen
9,959
711
24
2
0
228,904
0
L
Ravana
9,445
675
22
2
0
227,934
0
W
The Morrigan
11,295
807
40
3
0
248,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role