Player Matchup

Cu Chulainn
Cu Chulainn
J1X1S
Cu Chulainn
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 1
Ah Puch
Ah Puch
Omnifinity
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 1
Ao Kuang
Ao Kuang
RarityStrum
Ao Kuang
Level 65
God Stats
15W - 11L
1,955 SR
Queue Stats
293W - 303L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
dangus69420
Cernunnos
Level 29
God Stats
8W - 13L
1,200 SR
Queue Stats
103W - 112L
1,288 Elo+
Party 3
Bacchus
Bacchus
o DAM DEE o
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 1
Team Averages
Level 57
1,531 SR
1,239 Elo+

VS

Team Averages
Level 77
1,431 SR
1,433 Elo+
Hel
Hel
FanBoy553
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,346 Elo+
Solo
Izanami
Izanami
KeifKing 420967
Izanami
Level 55
God Stats
81W - 73L
1,478 SR
Queue Stats
164W - 152L
1,439 Elo+
Party 2
Bakasura
Bakasura
MustardTiger514
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,407 Elo+
Party 2
Loki
Loki
TeabagzMcgee
Loki
Level 78
God Stats
9W - 14L
1,178 SR
Queue Stats
35W - 44L
1,465 Elo+
Solo
Odin
Odin
chriscool2457
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J1X1S
Cu Chulainn
18
10 / 1 / 6
12,839
642
14,042
20,638
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Omnifinity
Ah Puch
17
24 / 2 / 10
12,564
628
28,002
14,671
5,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
RarityStrum
Ao Kuang
20
13 / 1 / 3
13,772
689
12,465
18,552
8,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
dangus69420
Cernunnos
17
16 / 5 / 8
12,335
617
23,142
19,349
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bacchus
o DAM DEE o
Bacchus
15
8 / 1 / 21
11,775
589
9,489
13,664
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,510
526
15,102
18,570
7,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 28 / 2
7,037
352
3,248
30,670
10,563
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
8
0 / 29 / 3
6,688
334
825
28,704
9,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 7 / 2
8,465
423
5,023
16,621
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 4 / 2
7,298
365
4,325
13,016
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
71
Kills
8
10
Deaths
73
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Cu Chulainn
J1X1S
Cu Chulainn
10
1
6
13
L
1
28
2
0.07
L
Bakasura
0
29
3
0.05
W
Ah Puch
Omnifinity
Ah Puch
24
2
10
14.5
W
Ao Kuang
RarityStrum
Ao Kuang
13
1
3
14.5
L
2
7
2
0.43
L
1
4
2
0.5
W
Cernunnos
dangus69420
Cernunnos
16
5
8
4
W
Bacchus
o DAM DEE o
Bacchus
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,140
Damage
28,523
86,874
Taken
107,581
56,292
Mitigated
43,473
47,295
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,102
278
1,672
5,138
18,570
7,929
0
10,539
7,949
51,001
0
W
Cu Chulainn
J1X1S
Cu Chulainn
14,042
4,573
0
10,318
20,638
18,960
2,296
1,420
19,176
0
92,070
L
3,248
2,372
0
14
30,670
10,563
0
14,157
16,382
0
9,106
L
Bakasura
825
496
0
502
28,704
9,062
0
13,577
14,976
0
4,822
W
Ah Puch
Omnifinity
Ah Puch
28,002
4,855
0
7,986
14,671
5,983
1,477
4,951
9,406
78,738
0
W
Ao Kuang
RarityStrum
Ao Kuang
12,465
4,459
0
14,404
18,552
8,739
0
2,251
15,630
148,796
0
L
5,023
1,591
0
1,104
16,621
6,101
0
7,797
8,723
0
21,425
L
4,325
845
0
0
13,016
9,818
0
3,804
8,479
0
29,525
W
Cernunnos
dangus69420
Cernunnos
23,142
15,596
0
7,897
19,349
6,786
11,860
4,022
12,343
0
94,922
W
Bacchus
o DAM DEE o
Bacchus
9,489
1,307
0
6,690
13,664
15,824
534
3,364
9,759
28,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
39,998
560
Minions Killed
175
0
Camps Cleared
0
1,958,679
Distance Traveled
1,574,095
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,510
526
91
5
0
321,195
1
W
Cu Chulainn
12,839
642
144
7
0
416,336
0
L
Izanami
7,037
352
12
1
0
332,239
0
L
Bakasura
6,688
334
11
1
0
321,833
0
W
Ah Puch
12,564
628
109
5
0
352,696
0
W
Ao Kuang
13,772
689
165
8
0
479,805
0
L
Loki
8,465
423
26
1
0
314,400
0
L
Odin
7,298
365
35
2
0
284,428
0
W
Cernunnos
12,335
617
124
6
0
341,310
0
W
Bacchus
11,775
589
18
1
0
368,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role