Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DaddyKarma
Ah Puch
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 52L
1,707 Elo+
Party 2
Atlas
Atlas
sadxemperor
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,765 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,657 Elo+

VS

Team Averages
Level 165
1,743 SR
1,888 Elo+
Bacchus
Bacchus
Otaymaster
Bacchus
Level 176
God Stats
7W - 2L
1,909 SR
Queue Stats
381W - 99L
1,879 Elo+
Party 1
Horus
Horus
The Complainer0
Horus
Level 170
God Stats
42W - 13L
1,831 SR
Queue Stats
397W - 95L
1,918 Elo+
Party 1
Ullr
Ullr
shuav
Ullr
Level 148
God Stats
19W - 4L
1,488 SR
Queue Stats
215W - 58L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 2 / 2
8,652
666
8,385
8,329
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DaddyKarma
Ah Puch
13
1 / 5 / 1
8,373
644
14,969
12,845
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 1
9,251
712
7,562
17,369
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Otaymaster
Bacchus
15
5 / 1 / 6
10,667
821
9,147
16,416
18,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 7
9,176
706
9,506
16,044
18,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
shuav
Ullr
17
5 / 0 / 6
10,568
813
15,004
10,358
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Ah Puch
DaddyKarma
Ah Puch
1
5
1
0.3
W
Bacchus
Otaymaster
Bacchus
5
1
6
8
W
2
1
7
5.5
L
1
5
1
0.3
W
Ullr
shuav
Ullr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
33,657
38,543
Taken
42,818
25,814
Mitigated
43,387
6,801
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,385
2,105
0
1,777
8,329
3,358
0
1,821
6,156
0
45,041
L
Ah Puch
DaddyKarma
Ah Puch
14,969
683
0
2,207
12,845
4,478
0
2,751
9,507
37,546
0
W
Bacchus
Otaymaster
Bacchus
9,147
1,142
2,270
3,687
16,416
18,998
29
9,436
6,980
26,453
0
W
9,506
3,183
1,898
6,759
16,044
18,806
128
6,568
9,476
0
22,249
L
7,562
2,566
342
2,475
17,369
17,978
0
4,375
12,240
17,016
0
W
Ullr
shuav
Ullr
15,004
6,242
0
875
10,358
5,583
1,861
6,602
3,756
0
67,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
30,411
149
Minions Killed
187
0
Camps Cleared
0
698,317
Distance Traveled
773,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,652
666
62
5
0
258,293
0
L
Ah Puch
8,373
644
69
5
0
217,906
0
W
Bacchus
10,667
821
26
2
0
261,549
0
W
Horus
9,176
706
23
2
0
257,965
0
L
Atlas
9,251
712
18
1
0
222,118
0
W
Ullr
10,568
813
138
11
0
254,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role