Player Matchup

Sol
Sol
Cintaar
Sol
Level 108
God Stats
29W - 19L
1,487 SR
Queue Stats
354W - 340L
1,558 Elo+
Party 1
Izanami
Izanami
CthulUwU
Izanami
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 84L
1,507 Elo+
Party 1
Yemoja
Yemoja
Sorin_Markov6
Yemoja
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 39L
1,395 Elo+
Party 2
Ravana
Ravana
ogrethemad
Ravana
Level 139
God Stats
9W - 5L
1,697 SR
Queue Stats
324W - 340L
1,373 Elo+
Solo
Rama
Rama
play_wicked
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,278 Elo+
Party 2
Team Averages
Level 115
1,537 SR
1,422 Elo+

VS

Team Averages
Level 120
1,575 SR
1,544 Elo+
Ares
Ares
AbyssEmperor V
Ares
Level 181
God Stats
9W - 7L
1,500 SR
Queue Stats
528W - 508L
1,540 Elo+
Solo
Cupid
Cupid
Erigonxdra
Cupid
Level 153
God Stats
4W - 2L
1,643 SR
Queue Stats
76W - 61L
1,545 Elo+
Solo
Ishtar
Ishtar
KillSquadElite
Ishtar
Level 83
God Stats
4W - 5L
1,735 SR
Queue Stats
196W - 223L
1,688 Elo+
Solo
Sun Wukong
Sun Wukong
Krocar
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melancholy_Squid
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
1 / 0 / 0
4,539
908
325
1,316
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CthulUwU
Izanami
6
1 / 0 / 1
3,495
699
4,506
3,631
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
3,891
778
1,980
3,428
1,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ogrethemad
Ravana
7
1 / 0 / 0
3,888
778
1,058
2,946
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,302
660
590
4,050
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,116
623
921
5,215
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
5
0 / 1 / 0
3,205
641
457
4,095
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
2,971
594
3,918
4,532
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Krocar
Sun Wukong
1
0 / 1 / 0
2,569
514
228
939
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Melancholy_Squid
Morgan Le Fay
6
1 / 1 / 0
3,664
733
3,652
2,943
923
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sol
1
0
0
1
W
Izanami
CthulUwU
Izanami
1
0
1
1.5
L
Cupid
0
1
0
0
L
0
1
0
0
L
Sun Wukong
Krocar
Sun Wukong
0
1
0
0
L
Morgan Le Fay
Melancholy_Squid
Morgan Le Fay
1
1
0
1
W
1
0
1
1.5
W
Ravana
ogrethemad
Ravana
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,459
Damage
9,176
15,371
Taken
17,724
5,049
Mitigated
6,883
6,767
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
921
24
190
2,227
5,215
3,257
0
1,235
3,980
9,236
0
W
Sol
325
220
0
1,035
1,316
405
2,522
0
1,316
24,805
4,654
W
Izanami
CthulUwU
Izanami
4,506
3,409
0
979
3,631
993
0
577
3,054
0
24,986
L
Cupid
457
283
0
807
4,095
968
0
0
4,095
0
13,029
L
3,918
2,589
0
2,330
4,532
1,391
0
745
3,787
0
16,026
L
Sun Wukong
Krocar
Sun Wukong
228
100
0
21
939
344
0
302
637
0
1,473
L
Morgan Le Fay
Melancholy_Squid
Morgan Le Fay
3,652
711
76
1,476
2,943
923
0
0
2,943
20,399
0
W
1,980
603
937
1,418
3,428
1,286
0
344
3,084
8,524
0
W
Ravana
ogrethemad
Ravana
1,058
559
0
332
2,946
982
0
383
2,563
0
17,539
W
590
355
22
2,044
4,050
1,383
0
3,269
781
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
15,525
159
Minions Killed
82
0
Camps Cleared
0
463,583
Distance Traveled
417,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,116
623
10
2
0
93,355
0
W
Sol
4,539
908
49
10
0
94,313
0
W
Izanami
3,495
699
35
7
0
87,473
0
L
Cupid
3,205
641
24
5
0
103,199
0
L
Ishtar
2,971
594
22
4
0
98,046
0
L
Sun Wukong
2,569
514
3
1
0
18,963
0
L
Morgan Le Fay
3,664
733
23
5
0
103,474
0
W
Yemoja
3,891
778
14
3
0
88,714
0
W
Ravana
3,888
778
36
7
0
107,053
0
W
Rama
3,302
660
25
5
0
86,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role