Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChaircatMeow
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,354 Elo+
Solo
Awilix
Awilix
ChunkyRabbit
Awilix
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,162 Elo+
Solo
Neith
Neith
Emetos
Neith
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 246L
1,380 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,379 Elo+

VS

Team Averages
Level 101
1,500 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bedonrad
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,472 Elo+
Solo
Chernobog
Chernobog
BoZhEnA72
Chernobog
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,805 Elo+
Solo
Charybdis
Charybdis
Gamayouky_70
Charybdis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 82L
1,339 Elo+
Party 1
Fenrir
Fenrir
SoraGaming70
Fenrir
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 289L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 1 / 9
9,027
903
10,119
8,606
3,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
 
Merlin
14
2 / 2 / 7
8,364
836
7,990
7,080
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ChaircatMeow
Ah Muzen Cab
15
3 / 3 / 10
9,010
901
9,934
10,674
5,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
13
0 / 5 / 9
7,608
761
4,945
10,026
4,312
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Emetos
Neith
16
6 / 2 / 5
9,570
957
7,384
6,072
2,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 2 / 6
7,614
761
5,691
8,576
6,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Bedonrad
Atlas
14
2 / 3 / 7
7,943
794
8,028
11,771
10,894
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
BoZhEnA72
Chernobog
17
5 / 2 / 5
9,451
945
13,324
11,092
5,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Gamayouky_70
Charybdis
12
0 / 4 / 6
7,189
719
3,288
9,274
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 4 / 8
8,092
809
7,255
9,757
7,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
15
Kills
13
13
Deaths
15
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
9
8.5
W
Merlin
 
Merlin
2
2
7
2.75
L
Achilles
 
Achilles
2
2
6
2.5
L
Atlas
Bedonrad
Atlas
2
3
7
1.83
L
Chernobog
BoZhEnA72
Chernobog
5
2
5
3.75
W
Ah Muzen Cab
ChaircatMeow
Ah Muzen Cab
3
3
10
2.67
W
Awilix
0
5
9
0.9
W
Neith
Emetos
Neith
6
2
5
4.25
L
Charybdis
Gamayouky_70
Charybdis
0
4
6
0.75
L
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,372
Damage
37,586
42,458
Taken
50,470
18,798
Mitigated
34,285
16,798
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,119
140
2,270
4,248
8,606
3,644
976
1,915
6,464
22,212
0
W
Merlin
 
Merlin
7,990
838
979
2,541
7,080
3,018
1,303
1,809
5,138
19,663
1,243
L
Achilles
 
Achilles
5,691
1,285
1,132
2,373
8,576
6,021
66
4,290
4,286
0
14,406
L
Atlas
Bedonrad
Atlas
8,028
697
1,835
2,006
11,771
10,894
0
3,379
8,392
13,335
0
L
Chernobog
BoZhEnA72
Chernobog
13,324
7,305
1,289
5,067
11,092
5,579
449
4,638
6,454
0
32,262
W
Ah Muzen Cab
ChaircatMeow
Ah Muzen Cab
9,934
3,227
772
4,189
10,674
5,028
444
1,822
8,730
0
20,735
W
Awilix
4,945
1,168
107
699
10,026
4,312
0
1,525
8,314
0
6,377
W
Neith
Emetos
Neith
7,384
2,819
0
993
6,072
2,796
1,694
957
5,035
0
13,709
L
Charybdis
Gamayouky_70
Charybdis
3,288
1,045
283
947
9,274
4,132
114
3,374
5,900
0
12,053
L
Fenrir
7,255
398
1,093
1,907
9,757
7,659
0
1,859
7,898
0
9,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
40,289
114
Minions Killed
109
0
Camps Cleared
0
943,053
Distance Traveled
1,008,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,027
903
28
3
0
215,394
0
W
Merlin
8,364
836
34
3
0
165,215
0
L
Achilles
7,614
761
14
1
0
222,554
0
L
Atlas
7,943
794
7
1
0
213,749
0
L
Chernobog
9,451
945
62
6
0
213,406
0
W
Ah Muzen Cab
9,010
901
29
3
0
204,390
0
W
Awilix
7,608
761
4
0
0
197,158
0
W
Neith
9,570
957
19
2
0
160,896
0
L
Charybdis
7,189
719
20
2
0
175,658
0
L
Fenrir
8,092
809
6
1
0
183,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role