Player Matchup

Thanatos
Thanatos
BLANК
Thanatos
Level 105
God Stats
5W - 1L
1,499 SR
Queue Stats
71W - 59L
1,524 Elo+
Party 2
Anhur
Anhur
FranskJävel
Anhur
Level 89
God Stats
5W - 7L
1,442 SR
Queue Stats
65W - 80L
1,320 Elo+
Party 3
Tyr
Tyr
Julendbu
Tyr
Level 129
God Stats
9W - 12L
1,291 SR
Queue Stats
280W - 281L
1,252 Elo+
Solo
Zeus
Zeus
KonoNana
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 162L
1,580 Elo+
Party 2
Atlas
Atlas
XxBilly1337xX
Atlas
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 3
Team Averages
Level 110
1,446 SR
1,435 Elo+

VS

Team Averages
Level 154
1,445 SR
1,540 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Inthemirs
Medusa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Kimbley15
Arachne
Level 158
God Stats
0W - 2L
1,224 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Plarilla
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Sol
Sol
SachiSenpai
Sol
Level 168
God Stats
7W - 6L
1,500 SR
Queue Stats
57W - 63L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLANК
Thanatos
6
2 / 1 / 2
4,069
678
3,692
6,041
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 0
3,764
627
2,233
3,222
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
4,399
733
1,171
3,365
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
7
1 / 1 / 1
4,081
680
4,673
3,863
1,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 3
3,815
636
1,407
3,208
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 3 / 0
3,066
511
2,731
6,328
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Inthemirs
Medusa
6
0 / 0 / 0
3,593
599
1,389
3,054
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Kimbley15
Arachne
6
1 / 1 / 1
3,823
637
1,537
3,989
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Plarilla
Baron Samedi
6
0 / 2 / 0
3,664
611
1,254
3,065
1,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
3,969
662
2,699
4,535
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Thanatos
BLANК
Thanatos
2
1
2
3
W
3
0
0
3
L
Medusa
Inthemirs
Medusa
0
0
0
0
W
1
0
1
1.5
L
Arachne
Kimbley15
Arachne
1
1
1
1.5
W
Zeus
1
1
1
1.5
L
Baron Samedi
Plarilla
Baron Samedi
0
2
0
0
L
1
1
1
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,176
Damage
9,610
19,699
Taken
20,971
6,999
Mitigated
6,785
11,649
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,731
1,113
200
1,961
6,328
2,684
0
2,426
3,902
8,644
4,088
W
Thanatos
BLANК
Thanatos
3,692
894
0
3,493
6,041
1,972
0
1,754
4,287
0
20,929
W
2,233
1,580
0
2,417
3,222
827
0
893
2,329
0
19,596
L
Medusa
Inthemirs
Medusa
1,389
540
0
1,603
3,054
715
0
210
2,844
0
15,342
W
1,171
179
0
1,724
3,365
1,499
0
1,254
2,111
0
26,252
L
Arachne
Kimbley15
Arachne
1,537
1,056
0
1,409
3,989
1,031
0
1,137
2,852
0
11,690
W
Zeus
4,673
1,859
0
2,082
3,863
1,116
0
1,992
1,871
29,582
0
L
Baron Samedi
Plarilla
Baron Samedi
1,254
435
0
660
3,065
1,073
0
0
3,065
19,930
0
L
2,699
1,610
0
2,997
4,535
1,282
0
2,307
2,228
22,264
0
W
1,407
849
65
1,868
3,208
1,585
0
539
2,669
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,128
Gold Earned
18,115
182
Minions Killed
147
0
Camps Cleared
0
591,972
Distance Traveled
530,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,066
511
20
3
0
77,613
0
W
Thanatos
4,069
678
32
5
0
137,378
2
W
Anhur
3,764
627
31
5
0
108,078
0
L
Medusa
3,593
599
22
4
0
115,270
0
W
Tyr
4,399
733
55
9
0
126,363
0
L
Arachne
3,823
637
25
4
0
138,675
0
W
Zeus
4,081
680
51
9
0
101,059
0
L
Baron Samedi
3,664
611
42
7
0
93,704
0
L
Sol
3,969
662
38
6
0
105,729
0
W
Atlas
3,815
636
13
2
0
119,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role