Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
AceNovaBG
Maui
Bronze III
Level 60
God Stats
10W - 12L
1,741 SR
Queue Stats
163W - 153L
1,507 MMR
Party 1
Olorun
Olorun
Silver I
Crínge
Olorun
Silver I
Level 159
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 3L
1,531 MMR
Solo
Poseidon
Poseidon
Silver I
Maretak
Poseidon
Silver I
Level 195
God Stats
8W - 8L
1,516 SR
Queue Stats
284W - 259L
1,548 MMR
Party 1
Jing Wei
Jing Wei
Gold V
MarioNF75
Jing Wei
Gold V
Level 108
God Stats
13W - 8L
1,399 SR
Queue Stats
61W - 62L
1,537 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,578 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,503 SR
1,523 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Olibyr
Bacchus
Gold II
Level 153
God Stats
12W - 8L
1,484 SR
Queue Stats
485W - 478L
1,537 MMR
Solo
Thor
Thor
Gold V
celestialMaruno
Thor
Gold V
Level 56
God Stats
20W - 14L
1,500 SR
Queue Stats
173W - 158L
1,533 MMR
Solo
Anubis
Anubis
Bronze III
pekysss
Anubis
Bronze III
Level 155
God Stats
0W - 1L
1,311 SR
Queue Stats
63W - 61L
1,518 MMR
Solo
King Arthur
King Arthur
Silver III
青风无痕
King Arthur
Silver III
Level 159
God Stats
1W - 3L
1,722 SR
Queue Stats
114W - 90L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 1 / 0
4,307
615
1,403
4,784
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
5
0 / 1 / 1
3,907
558
913
4,473
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Crínge
Olorun
9
1 / 0 / 0
4,980
711
3,553
2,991
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Maretak
Poseidon
9
1 / 1 / 1
4,736
677
1,815
3,659
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
MarioNF75
Jing Wei
6
0 / 0 / 0
3,976
568
720
3,155
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
He BoIshtarThothFreya

VS

Bans
Ao KuangHadesFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 0 / 1
4,169
596
1,990
1,563
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Olibyr
Bacchus
6
0 / 0 / 2
3,972
567
1,848
3,655
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,731
676
2,716
5,189
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
pekysss
Anubis
8
1 / 1 / 0
4,625
661
3,613
2,965
1,386
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
青风无痕
King Arthur
6
0 / 1 / 0
3,654
522
997
4,020
2,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
L
Apollo
 
Apollo
0
0
1
0.5
W
Maui
0
1
1
0.5
W
Olorun
Crínge
Olorun
1
0
0
1
W
Poseidon
Maretak
Poseidon
1
1
1
1.5
W
Jing Wei
MarioNF75
Jing Wei
0
0
0
0
L
Bacchus
Olibyr
Bacchus
0
0
2
1
L
2
1
0
2
L
Anubis
pekysss
Anubis
1
1
0
1
L
King Arthur
青风无痕
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
11,164
19,062
Taken
17,392
6,875
Mitigated
8,027
7,491
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,403
432
0
2,520
4,784
1,103
0
385
4,399
0
17,881
L
Apollo
 
Apollo
1,990
1,499
0
1,153
1,563
520
0
73
1,490
0
25,367
W
Maui
913
317
0
1,208
4,473
2,664
0
1,534
2,939
6,430
0
W
Olorun
Crínge
Olorun
3,553
2,124
0
1,206
2,991
1,326
0
73
2,918
31,875
4,772
W
Poseidon
Maretak
Poseidon
1,815
482
0
816
3,659
821
0
2,464
1,195
32,618
0
W
Jing Wei
MarioNF75
Jing Wei
720
410
0
1,741
3,155
961
0
1,005
2,150
0
20,439
L
Bacchus
Olibyr
Bacchus
1,848
311
117
1,542
3,655
2,255
0
1,415
2,240
6,796
0
L
2,716
854
0
2,804
5,189
1,741
0
390
4,799
0
31,629
L
Anubis
pekysss
Anubis
3,613
417
0
1,753
2,965
1,386
252
1,872
1,093
33,350
0
L
King Arthur
青风无痕
King Arthur
997
63
0
1,438
4,020
2,125
0
2,155
1,865
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
21,151
221
Minions Killed
197
0
Camps Cleared
0
755,265
Distance Traveled
658,477
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,307
615
36
5
0
164,657
0
L
Apollo
4,169
596
47
7
0
122,895
1
W
Maui
3,907
558
7
1
0
148,697
1
W
Olorun
4,980
711
65
9
0
134,538
1
W
Poseidon
4,736
677
66
9
0
166,675
3
W
Jing Wei
3,976
568
47
7
0
140,698
0
L
Bacchus
3,972
567
12
2
0
142,661
0
L
Thor
4,731
676
63
9
0
157,919
0
L
Anubis
4,625
661
49
7
0
127,040
0
L
King Arthur
3,654
522
26
4
0
107,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role