Player Matchup

Sol
Sol
DELICATER0SE
Sol
Level 110
God Stats
5W - 0L
1,696 SR
Queue Stats
15W - 7L
1,347 Elo+
Party 2
Cerberus
Cerberus
Lastglimmy
Cerberus
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 7L
1,347 Elo+
Party 2
Surtr
Surtr
ikh9433
Surtr
Level 84
God Stats
3W - 3L
1,534 SR
Queue Stats
3W - 5L
1,471 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,389 Elo+

VS

Team Averages
Level 68
1,511 SR
1,436 Elo+
Surtr
Surtr
GandalfDabz
Surtr
Level 68
God Stats
23W - 31L
1,534 SR
Queue Stats
111W - 130L
1,316 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheCosmicNemesis
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,497 Elo+
Party 1
Janus
Janus
TheCosmicTakumi
Janus
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 54L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 4
10,882
907
18,133
11,812
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Lastglimmy
Cerberus
15
2 / 0 / 12
10,151
846
9,166
16,651
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
ikh9433
Surtr
14
2 / 3 / 11
9,033
753
5,897
14,589
13,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,153
763
10,771
19,455
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheCosmicNemesis
Ah Muzen Cab
13
3 / 3 / 0
8,865
739
10,774
9,143
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 7 / 5
8,611
718
7,913
10,546
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
5
5
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
2
4
1
0.63
W
Cerberus
Lastglimmy
Cerberus
2
0
12
8
L
Ah Muzen Cab
TheCosmicNemesis
Ah Muzen Cab
3
3
0
1
L
0
7
5
0.36
W
Surtr
ikh9433
Surtr
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
29,458
43,052
Taken
39,144
40,128
Mitigated
22,915
16,848
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,133
6,640
0
6,586
11,812
6,078
3,174
1,540
10,272
57,739
3,765
L
10,771
4,428
0
6,806
19,455
16,151
201
11,728
7,727
657
26,793
W
Cerberus
Lastglimmy
Cerberus
9,166
337
276
6,585
16,651
20,981
0
3,241
13,410
29,244
484
L
Ah Muzen Cab
TheCosmicNemesis
Ah Muzen Cab
10,774
5,032
0
2,539
9,143
3,059
0
6,731
2,412
0
46,605
L
7,913
507
0
1,256
10,546
3,705
0
8,386
2,160
29,873
0
W
Surtr
ikh9433
Surtr
5,897
2,936
468
2,933
14,589
13,069
17
3,626
10,963
395
21,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
26,629
202
Minions Killed
166
0
Camps Cleared
0
638,465
Distance Traveled
609,391
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,882
907
113
9
0
197,138
0
L
Surtr
9,153
763
32
3
0
222,133
0
W
Cerberus
10,151
846
50
4
0
214,961
0
L
Ah Muzen Cab
8,865
739
83
7
0
196,965
2
L
Janus
8,611
718
51
4
0
190,293
0
W
Surtr
9,033
753
39
3
0
226,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role