Player Matchup

Ymir
Ymir
B1GT04D1K
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,890 Elo+
Party 1
Fenrir
Fenrir
Chuckenorris832
Fenrir
Level 48
God Stats
4W - 3L
1,710 SR
Queue Stats
65W - 49L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
Skal6
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 35L
1,890 Elo+
Party 1
Team Averages
Level 40
1,570 SR
1,808 Elo+

VS

Team Averages
Level 77
1,540 SR
1,463 Elo+
Neith
Neith
ANR kill opz
Neith
Level 44
God Stats
67W - 64L
1,556 SR
Queue Stats
482W - 514L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
EmptyBucketofJoy
Gilgamesh
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,539 Elo+
Party 2
Geb
Geb
T_Typical
Geb
Level 101
God Stats
8W - 9L
1,564 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 3
7,916
792
2,830
5,307
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
6,924
692
4,063
6,464
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Skal6
Kukulkan
14
2 / 0 / 3
7,853
785
7,862
2,272
898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,539
554
3,206
3,820
1,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
10
0 / 2 / 0
5,814
581
1,642
7,289
4,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 0
6,471
647
2,045
7,582
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Ymir
2
0
3
3.5
L
1
0
4
3
W
Gilgamesh
0
2
0
0
L
Kukulkan
Skal6
Kukulkan
2
0
3
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
6,893
14,043
Taken
18,691
7,284
Mitigated
10,379
6,803
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,206
798
92
1,649
3,820
1,864
0
2,026
1,635
0
15,214
L
Ymir
2,830
186
315
3,081
5,307
3,238
909
1,503
3,804
10,613
0
L
4,063
1,217
0
1,932
6,464
3,148
391
829
5,585
0
18,328
W
Gilgamesh
1,642
289
0
1,105
7,289
4,190
0
4,111
3,009
0
8,915
L
Kukulkan
Skal6
Kukulkan
7,862
995
0
1,475
2,272
898
512
253
2,019
52,802
0
W
2,045
53
0
1,454
7,582
4,325
0
4,570
2,819
13,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
17,824
146
Minions Killed
67
0
Camps Cleared
0
556,103
Distance Traveled
473,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,539
554
26
3
0
116,237
0
L
Ymir
7,916
792
21
2
0
179,339
0
L
Fenrir
6,924
692
20
2
0
202,844
0
W
Gilgamesh
5,814
581
19
2
0
178,524
0
L
Kukulkan
7,853
785
105
11
0
173,920
0
W
Geb
6,471
647
22
2
0
178,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role