Player Matchup

Skadi
Skadi
CrazyBaconPyro
Skadi
Level 49
God Stats
4W - 3L
1,764 SR
Queue Stats
15W - 17L
1,549 Elo+
Solo
Loki
Loki
Greggernaught
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
HurbShuttle
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Fenrir
Fenrir
Necropaw
Fenrir
Level 29
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Kukulkan
Kukulkan
Specter4554
Kukulkan
Level 45
God Stats
5W - 2L
1,836 SR
Queue Stats
184W - 147L
1,686 Elo+
Solo
Team Averages
Level 36
1,556 SR
1,420 Elo+

VS

Team Averages
Level 31
1,612 SR
1,668 Elo+
Bellona
Bellona
ItsNaterz
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Lancelot
Lancelot
Vocaloidss
Lancelot
Level 39
God Stats
5W - 0L
1,500 SR
Queue Stats
77W - 70L
1,741 Elo+
Party 1
Thor
Thor
XxXGamerGodXxX
Thor
Level 18
God Stats
6W - 2L
1,919 SR
Queue Stats
12W - 8L
1,684 Elo+
Party 1
Izanami
Izanami
notKnoxi
Izanami
Level 38
God Stats
8W - 5L
1,638 SR
Queue Stats
19W - 12L
1,722 Elo+
Party 1
Merlin
Merlin
shotaiga
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,455
461
4,256
7,629
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,823
416
2,650
11,312
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HurbShuttle
Cthulhu
10
1 / 4 / 0
6,551
468
3,422
11,893
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Necropaw
Fenrir
9
0 / 5 / 1
5,266
376
944
9,056
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Specter4554
Kukulkan
12
2 / 6 / 1
7,164
512
5,146
11,099
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsNaterz
Bellona
14
7 / 0 / 4
8,802
629
7,986
6,232
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Vocaloidss
Lancelot
13
5 / 2 / 9
8,183
585
7,155
8,931
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 8
8,572
612
9,379
8,765
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
notKnoxi
Izanami
13
0 / 0 / 3
7,893
564
1,461
5,196
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
shotaiga
Merlin
14
3 / 1 / 5
8,549
611
7,050
5,258
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
22
22
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
L
Cthulhu
HurbShuttle
Cthulhu
1
4
0
0.25
W
Bellona
ItsNaterz
Bellona
7
0
4
9
L
Fenrir
Necropaw
Fenrir
0
5
1
0.1
L
Kukulkan
Specter4554
Kukulkan
2
6
1
0.42
W
Lancelot
Vocaloidss
Lancelot
5
2
9
4.75
W
7
0
8
11
W
Izanami
notKnoxi
Izanami
0
0
3
1.5
W
Merlin
shotaiga
Merlin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
33,031
50,989
Taken
34,382
26,149
Mitigated
22,433
6,618
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,256
1,577
0
2,000
7,629
2,162
0
0
7,629
0
53,087
L
2,650
767
0
690
11,312
3,847
0
552
10,760
0
31,755
L
Cthulhu
HurbShuttle
Cthulhu
3,422
392
0
1,638
11,893
11,793
0
1,461
10,432
21,272
0
W
Bellona
ItsNaterz
Bellona
7,986
3,043
0
1,066
6,232
6,945
0
505
5,727
0
58,192
L
Fenrir
Necropaw
Fenrir
944
583
0
460
9,056
3,630
0
87
8,969
0
14,532
L
Kukulkan
Specter4554
Kukulkan
5,146
814
0
1,830
11,099
4,717
174
5,250
5,849
55,208
0
W
Lancelot
Vocaloidss
Lancelot
7,155
1,713
0
752
8,931
3,772
75
2,926
6,005
0
49,442
W
9,379
2,117
0
1,856
8,765
7,331
189
2,024
6,741
300
22,187
W
Izanami
notKnoxi
Izanami
1,461
1,053
0
4,140
5,196
2,206
0
779
4,417
0
59,935
W
Merlin
shotaiga
Merlin
7,050
1,135
0
500
5,258
2,179
1,239
2,827
2,431
70,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
41,999
300
Minions Killed
433
0
Camps Cleared
0
1,253,436
Distance Traveled
1,418,829
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,455
461
85
6
0
220,984
4
L
Loki
5,823
416
55
4
0
253,508
0
L
Cthulhu
6,551
468
25
2
0
261,475
3
W
Bellona
8,802
629
109
8
0
251,574
1
L
Fenrir
5,266
376
25
2
0
278,075
0
L
Kukulkan
7,164
512
110
8
0
239,394
1
W
Lancelot
8,183
585
64
5
0
343,659
0
W
Thor
8,572
612
17
1
0
300,502
2
W
Izanami
7,893
564
113
8
0
264,045
5
W
Merlin
8,549
611
130
9
0
259,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role