Player Matchup

Ao Kuang
Ao Kuang
KingLouie1989
Ao Kuang
Level 157
God Stats
10W - 18L
1,264 SR
Queue Stats
325W - 330L
1,552 Elo+
Solo
Yu Huang
Yu Huang
Kushimikenu
Yu Huang
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 133L
1,454 Elo+
Party 1
Bastet
Bastet
LethalAngel 200
Bastet
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 218L
1,833 Elo+
Solo
Horus
Horus
bigdaddysucc
Horus
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 153L
1,454 Elo+
Party 1
Hercules
Hercules
teethysucc
Hercules
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,227 Elo+
Party 1
Team Averages
Level 143
1,453 SR
1,504 Elo+

VS

Team Averages
Level 140
1,500 SR
1,600 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ALASKANriddle
Hun Batz
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 63L
1,661 Elo+
Solo
Cabrakan
Cabrakan
Firetrucked
Cabrakan
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 147L
1,576 Elo+
Solo
Hou Yi
Hou Yi
Trapzz808
Hou Yi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 100L
1,764 Elo+
Party 2
Sylvanus
Sylvanus
mockincharge
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingLouie1989
Ao Kuang
16
4 / 4 / 8
9,173
764
11,045
14,707
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Kushimikenu
Yu Huang
14
1 / 4 / 3
7,836
653
9,888
8,296
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 6
9,398
783
14,852
13,576
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 8
8,354
696
11,679
16,957
21,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hercules
teethysucc
Hercules
15
3 / 5 / 8
9,186
766
8,232
19,541
23,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 3 / 10
10,115
843
13,278
16,810
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
ALASKANriddle
Hun Batz
16
4 / 4 / 12
9,607
801
18,099
13,936
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Firetrucked
Cabrakan
16
4 / 3 / 15
9,675
806
10,675
18,885
25,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Trapzz808
Hou Yi
16
4 / 2 / 9
9,668
806
13,874
10,481
5,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
mockincharge
Sylvanus
16
1 / 2 / 11
9,868
822
7,261
16,214
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
13
Kills
19
19
Deaths
14
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
10
3.67
W
Hun Batz
ALASKANriddle
Hun Batz
4
4
12
2.5
W
Cabrakan
Firetrucked
Cabrakan
4
3
15
3.83
L
Ao Kuang
KingLouie1989
Ao Kuang
4
4
8
2
L
Yu Huang
Kushimikenu
Yu Huang
1
4
3
0.63
L
3
3
6
2
W
Hou Yi
Trapzz808
Hou Yi
4
2
9
4.25
L
2
3
8
2
W
Sylvanus
mockincharge
Sylvanus
1
2
11
3.25
L
Hercules
teethysucc
Hercules
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,696
Damage
63,187
73,077
Taken
76,326
62,422
Mitigated
75,137
29,342
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,278
2,406
1,867
4,811
16,810
19,089
1,123
6,406
9,772
0
23,994
W
Hun Batz
ALASKANriddle
Hun Batz
18,099
3,742
1,077
463
13,936
8,225
2,089
3,497
10,164
0
40,404
W
Cabrakan
Firetrucked
Cabrakan
10,675
1,960
678
2,849
18,885
25,266
935
6,529
11,950
15,954
0
L
Ao Kuang
KingLouie1989
Ao Kuang
11,045
1,665
856
5,464
14,707
7,881
1,309
2,874
11,652
21,527
0
L
Yu Huang
Kushimikenu
Yu Huang
9,888
506
1,028
552
8,296
3,424
0
1,364
6,932
19,880
0
L
14,852
2,484
1,302
4,400
13,576
6,185
430
3,060
10,336
0
32,284
W
Hou Yi
Trapzz808
Hou Yi
13,874
6,720
1,104
842
10,481
5,289
3,508
3,773
6,539
0
29,983
L
11,679
2,425
2,157
5,039
16,957
21,433
81
3,951
12,621
3,837
11,467
W
Sylvanus
mockincharge
Sylvanus
7,261
1,375
8,047
6,718
16,214
17,268
378
3,376
12,377
17,033
0
L
Hercules
teethysucc
Hercules
8,232
1,712
1,375
7,169
19,541
23,499
0
6,687
12,531
0
13,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
48,933
115
Minions Killed
137
0
Camps Cleared
0
1,116,605
Distance Traveled
1,060,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,115
843
28
2
0
217,386
0
W
Hun Batz
9,607
801
42
4
0
226,702
0
W
Cabrakan
9,675
806
1
0
0
221,035
0
L
Ao Kuang
9,173
764
27
2
0
210,457
0
L
Yu Huang
7,836
653
26
2
0
204,163
0
L
Bastet
9,398
783
48
4
0
247,429
0
W
Hou Yi
9,668
806
50
4
0
198,493
0
L
Horus
8,354
696
5
0
0
252,971
0
W
Sylvanus
9,868
822
16
1
0
196,585
0
L
Hercules
9,186
766
9
1
0
201,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role