Player Matchup

Susano
Susano
 
Susano
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alexcowhater89
Izanami
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 118L
1,602 Elo+
Party 1
Neith
Neith
BBWsimp
Neith
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
339W - 329L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
JustinTyler0
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,645 Elo+
Party 1
Hades
Hades
ZayneCyphon
Hades
Level 57
God Stats
23W - 13L
1,702 SR
Queue Stats
563W - 580L
1,603 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,576 Elo+

VS

Team Averages
Level 28
1,499 SR
1,263 Elo+
Pele
Pele
DirtyHYUCKSTER69
Pele
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 3
Danzaburou
Danzaburou
GatorInTheMist
Danzaburou
Level 29
God Stats
0W - 2L
1,516 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 3
Vulcan
Vulcan
LordVamshe
Vulcan
Level 39
God Stats
8W - 9L
1,732 SR
Queue Stats
25W - 31L
1,532 Elo+
Solo
Bacchus
Bacchus
PRICExp
Bacchus
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 3
Surtr
Surtr
laflamablanka69
Surtr
Level 28
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 1 / 1
8,350
596
8,826
10,997
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
14 / 2 / 1
8,748
625
18,152
14,337
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
BBWsimp
Neith
14
3 / 1 / 2
7,956
568
5,103
9,181
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JustinTyler0
Jormungandr
11
0 / 4 / 9
7,163
512
5,876
12,065
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 3
7,695
550
6,858
12,298
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
8,157
583
7,256
14,366
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
GatorInTheMist
Danzaburou
9
3 / 8 / 1
6,070
434
9,897
14,648
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LordVamshe
Vulcan
14
1 / 2 / 2
7,986
570
9,496
7,930
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PRICExp
Bacchus
9
1 / 5 / 3
6,141
439
3,014
13,457
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 5 / 1
6,254
447
6,060
11,641
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
25
Kills
10
10
Deaths
25
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
1
6.5
W
14
2
1
7.25
W
Neith
BBWsimp
Neith
3
1
2
4
L
5
5
0
1
L
Danzaburou
GatorInTheMist
Danzaburou
3
8
1
0.44
W
Jormungandr
JustinTyler0
Jormungandr
0
4
9
1.13
L
Vulcan
LordVamshe
Vulcan
1
2
2
1
L
Bacchus
PRICExp
Bacchus
1
5
3
0.5
W
2
2
3
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
35,723
58,878
Taken
62,042
31,560
Mitigated
30,513
20,204
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,826
1,870
0
5,680
10,997
4,409
0
1,171
9,758
0
64,712
W
18,152
13,482
0
5,804
14,337
5,448
926
1,608
12,729
0
68,442
W
Neith
BBWsimp
Neith
5,103
1,295
0
2,317
9,181
3,495
0
5,854
2,877
0
55,517
L
7,256
2,018
0
2,982
14,366
4,724
0
902
13,464
0
52,760
L
Danzaburou
GatorInTheMist
Danzaburou
9,897
5,111
0
3,874
14,648
4,945
0
2,302
12,346
0
38,826
W
Jormungandr
JustinTyler0
Jormungandr
5,876
1,676
0
968
12,065
10,604
36
3,269
8,706
29,154
0
L
Vulcan
LordVamshe
Vulcan
9,496
2,264
0
1,772
7,930
2,869
0
471
7,459
64,093
0
L
Bacchus
PRICExp
Bacchus
3,014
957
0
1,408
13,457
12,256
0
2,875
10,582
16,090
0
W
6,858
526
46
5,389
12,298
7,604
350
112
12,186
57,287
0
L
6,060
2,692
0
2,851
11,641
5,719
0
6,184
5,457
285
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
34,608
454
Minions Killed
327
0
Camps Cleared
0
1,304,885
Distance Traveled
1,299,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,350
596
103
7
0
309,144
2
W
Izanami
8,748
625
100
7
0
253,570
0
W
Neith
7,956
568
108
8
0
240,815
0
L
Pele
8,157
583
78
6
0
284,627
0
L
Danzaburou
6,070
434
53
4
0
219,180
0
W
Jormungandr
7,163
512
37
3
0
256,587
1
L
Vulcan
7,986
570
116
8
0
279,130
5
L
Bacchus
6,141
439
17
1
0
271,172
0
W
Hades
7,695
550
106
8
0
244,769
0
L
Surtr
6,254
447
63
5
0
245,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role