Player Matchup

Thanatos
Thanatos
Tizkage
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,574 Elo+
Party 1
Surtr
Surtr
WRAITH-_-7
Surtr
Level 107
God Stats
7W - 8L
1,714 SR
Queue Stats
71W - 63L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
WorldofSnow
Baron Samedi
Level 119
God Stats
19W - 8L
1,924 SR
Queue Stats
67W - 60L
1,574 Elo+
Party 1
Team Averages
Level 80
1,713 SR
1,574 Elo+

VS

Team Averages
Level 115
1,540 SR
1,808 Elo+
Danzaburou
Danzaburou
DigimonTCG
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,782 Elo+
Party 2
Bacchus
Bacchus
PK Catalyst
Bacchus
Level 182
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 99L
1,871 Elo+
Party 2
Yu Huang
Yu Huang
smitesuckslol69
Yu Huang
Level 149
God Stats
2W - 1L
1,621 SR
Queue Stats
175W - 136L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tizkage
Thanatos
15
5 / 4 / 5
10,566
704
11,361
16,946
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
16
4 / 0 / 5
10,427
695
9,642
17,599
15,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WorldofSnow
Baron Samedi
15
2 / 5 / 8
10,513
701
11,555
16,861
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DigimonTCG
Danzaburou
16
2 / 3 / 4
10,662
711
10,772
14,875
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PK Catalyst
Bacchus
17
5 / 5 / 4
10,992
733
17,376
19,521
14,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
16
2 / 3 / 6
10,676
712
15,620
9,376
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DigimonTCG
Danzaburou
2
3
4
1.33
W
Bacchus
PK Catalyst
Bacchus
5
5
4
1.4
L
Thanatos
Tizkage
Thanatos
5
4
5
1.88
L
Surtr
4
0
5
6.5
L
Baron Samedi
WorldofSnow
Baron Samedi
2
5
8
1.2
W
Yu Huang
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
43,768
51,406
Taken
43,772
35,435
Mitigated
24,542
17,705
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DigimonTCG
Danzaburou
10,772
4,021
0
4,805
14,875
6,207
1,016
3,226
11,374
0
56,233
W
Bacchus
PK Catalyst
Bacchus
17,376
1,306
112
4,926
19,521
14,647
402
6,018
13,116
27,787
1,790
L
Thanatos
Tizkage
Thanatos
11,361
1,760
0
7,238
16,946
10,810
0
8,759
7,929
0
36,251
L
Surtr
9,642
3,706
572
4,647
17,599
15,188
0
10,594
6,677
161
30,039
L
Baron Samedi
WorldofSnow
Baron Samedi
11,555
294
1,685
3,563
16,861
9,437
0
11,398
5,000
41,343
0
W
Yu Huang
15,620
150
0
1,171
9,376
3,688
581
2,432
6,749
48,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
32,330
156
Minions Killed
182
0
Camps Cleared
0
835,389
Distance Traveled
818,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,662
711
78
5
0
269,122
0
W
Bacchus
10,992
733
32
2
0
271,693
0
L
Thanatos
10,566
704
56
4
0
287,291
0
L
Surtr
10,427
695
35
2
0
296,160
0
L
Baron Samedi
10,513
701
65
4
0
251,938
0
W
Yu Huang
10,676
712
72
5
0
277,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role