Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver III
Griggly
Osiris
Silver III
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 234L
1,440 MMR
Party 1
Hades
Hades
Bronze III
Nikadzma
Hades
Bronze III
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Sauce4224
Nu Wa
Silver II
Level 158
God Stats
6W - 5L
1,525 SR
Queue Stats
112W - 98L
1,517 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
parizzz
Sun Wukong
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 47L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,505 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,600 SR
1,509 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold V
Rhenvan
Awilix
Gold V
Level 108
God Stats
10W - 9L
1,591 SR
Queue Stats
54W - 42L
1,552 MMR
Party 2
Medusa
Medusa
Bronze III
joeygamer15
Medusa
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold V
lI Asada Il
Bacchus
Gold V
Level 159
God Stats
15W - 18L
1,907 SR
Queue Stats
325W - 313L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 2 / 1
7,783
556
5,512
7,310
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Griggly
Osiris
11
0 / 3 / 2
6,776
484
5,786
13,038
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Nikadzma
Hades
13
3 / 4 / 0
8,278
591
6,236
10,164
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Sauce4224
Nu Wa
13
0 / 2 / 0
6,986
499
6,182
6,317
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
parizzz
Sun Wukong
10
1 / 5 / 1
6,219
444
3,440
10,226
8,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Guan YuFenrirMauiAtlas

VS

Bans
Ne ZhaFreyaIshtarNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 6
8,191
585
7,357
6,996
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
11
2 / 1 / 6
7,188
513
3,605
11,939
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Rhenvan
Awilix
14
6 / 0 / 7
8,597
614
8,879
8,458
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
4 / 0 / 1
7,955
568
5,718
6,970
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
lI Asada Il
Bacchus
14
2 / 2 / 3
7,902
564
5,049
9,580
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Agni
 
Agni
2
1
6
5
W
Horus
 
Horus
2
1
6
5
L
Osiris
Griggly
Osiris
0
3
2
0.33
L
Hades
Nikadzma
Hades
3
4
0
0.75
W
Awilix
Rhenvan
Awilix
6
0
7
9.5
L
Nu Wa
Sauce4224
Nu Wa
0
2
0
0
W
Medusa
4
0
1
4.5
W
Bacchus
lI Asada Il
Bacchus
2
2
3
1.75
L
Sun Wukong
parizzz
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
30,608
47,055
Taken
43,943
28,474
Mitigated
25,216
11,342
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,512
2,237
0
3,039
7,310
3,316
794
0
7,310
0
65,222
W
Agni
 
Agni
7,357
642
183
2,350
6,996
2,632
0
2,872
4,124
67,787
1,403
W
Horus
 
Horus
3,605
1,573
1,261
5,714
11,939
8,633
0
2,464
9,475
0
20,257
L
Osiris
Griggly
Osiris
5,786
1,781
0
2,860
13,038
8,474
0
3,155
9,567
0
54,130
L
Hades
Nikadzma
Hades
6,236
1,373
224
3,595
10,164
6,085
490
4,723
5,094
56,410
0
W
Awilix
Rhenvan
Awilix
8,879
3,810
0
539
8,458
3,506
0
2,181
6,277
0
64,278
L
Nu Wa
Sauce4224
Nu Wa
6,182
1,202
0
840
6,317
1,831
0
2,479
3,838
56,324
374
W
Medusa
5,718
2,659
0
3,049
6,970
2,813
0
730
6,240
0
66,259
W
Bacchus
lI Asada Il
Bacchus
5,049
669
0
4,578
9,580
7,632
0
4,473
5,107
50,131
0
L
Sun Wukong
parizzz
Sun Wukong
3,440
505
0
784
10,226
8,768
0
1,296
8,896
0
28,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
39,833
447
Minions Killed
434
0
Camps Cleared
0
1,382,766
Distance Traveled
1,543,716
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,783
556
124
9
0
265,833
1
W
Agni
8,191
585
122
9
0
296,741
3
W
Horus
7,188
513
32
2
0
297,345
0
L
Osiris
6,776
484
81
6
0
340,424
0
L
Hades
8,278
591
110
8
0
262,249
2
W
Awilix
8,597
614
86
6
0
371,911
3
L
Nu Wa
6,986
499
89
6
0
269,242
3
W
Medusa
7,955
568
95
7
0
280,989
0
W
Bacchus
7,902
564
99
7
0
296,730
0
L
Sun Wukong
6,219
444
43
3
0
245,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role