Player Matchup

Skadi
Skadi
Imbued_
Skadi
Level 148
God Stats
3W - 6L
1,288 SR
Queue Stats
269W - 338L
1,384 Elo+
Solo
Yu Huang
Yu Huang
Leghams
Yu Huang
Level 149
God Stats
4W - 6L
1,300 SR
Queue Stats
22W - 21L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
Rukugeshi
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Nemesis
Nemesis
TayMahhh
Nemesis
Level 126
God Stats
11W - 7L
1,732 SR
Queue Stats
491W - 449L
1,629 Elo+
Solo
Merlin
Merlin
popanop
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,382 Elo+
Party 2
Team Averages
Level 141
1,464 SR
1,492 Elo+

VS

Team Averages
Level 101
1,383 SR
1,572 Elo+
Izanami
Izanami
Bigboi7048
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 1
Scylla
Scylla
Dukey
Scylla
Level 159
God Stats
5W - 6L
1,297 SR
Queue Stats
292W - 266L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Felix96778
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,671 Elo+
Party 1
Sobek
Sobek
FireFox275
Sobek
Level 65
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
TheGoodGuy442
Hun Batz
Level 154
God Stats
1W - 3L
1,285 SR
Queue Stats
49W - 62L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Imbued_
Skadi
14
3 / 1 / 3
8,826
630
9,024
7,946
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Leghams
Yu Huang
14
6 / 1 / 4
8,339
596
10,765
7,782
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Rukugeshi
Sylvanus
12
0 / 0 / 11
7,692
549
3,991
12,225
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TayMahhh
Nemesis
14
8 / 2 / 4
9,185
656
7,563
12,148
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
popanop
Merlin
14
4 / 1 / 2
8,996
643
6,815
7,878
4,556
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigboi7048
Izanami
11
0 / 3 / 1
6,340
453
1,914
7,197
2,646
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Dukey
Scylla
11
0 / 4 / 2
6,647
475
8,376
7,962
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
Felix96778
Baron Samedi
9
1 / 4 / 1
6,702
479
6,627
11,656
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
10
1 / 7 / 1
6,429
459
2,625
13,890
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TheGoodGuy442
Hun Batz
15
3 / 3 / 2
8,097
578
8,973
13,485
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
5
5
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bigboi7048
Izanami
0
3
1
0.17
L
Scylla
Dukey
Scylla
0
4
2
0.25
L
Baron Samedi
Felix96778
Baron Samedi
1
4
1
0.38
L
Sobek
1
7
1
0.21
W
Skadi
Imbued_
Skadi
3
1
3
4.5
W
Yu Huang
Leghams
Yu Huang
6
1
4
8
W
Sylvanus
Rukugeshi
Sylvanus
0
0
11
5.5
W
Nemesis
TayMahhh
Nemesis
8
2
4
5
L
Hun Batz
TheGoodGuy442
Hun Batz
3
3
2
1.33
W
Merlin
popanop
Merlin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
28,515
47,979
Taken
54,190
29,504
Mitigated
26,914
12,516
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bigboi7048
Izanami
1,914
1,570
77
811
7,197
2,646
0
562
6,635
0
38,259
L
Scylla
Dukey
Scylla
8,376
792
0
1,081
7,962
2,616
0
4,469
3,475
56,936
0
L
Baron Samedi
Felix96778
Baron Samedi
6,627
926
353
2,523
11,656
8,189
0
4,912
6,744
24,587
0
L
Sobek
2,625
386
174
2,696
13,890
7,967
0
8,366
5,386
15,319
0
W
Skadi
Imbued_
Skadi
9,024
3,475
0
750
7,946
3,349
1,031
1,521
6,425
0
80,895
W
Yu Huang
Leghams
Yu Huang
10,765
1,198
0
1,000
7,782
3,133
0
3,462
4,251
64,072
1,081
W
Sylvanus
Rukugeshi
Sylvanus
3,991
1,382
1,961
4,586
12,225
12,617
110
7,230
4,944
17,096
0
W
Nemesis
TayMahhh
Nemesis
7,563
3,132
0
1,467
12,148
5,849
0
3,805
8,339
0
58,325
L
Hun Batz
TheGoodGuy442
Hun Batz
8,973
2,432
0
5,207
13,485
5,496
0
2,676
10,772
0
69,468
W
Merlin
popanop
Merlin
6,815
1,453
0
2,752
7,878
4,556
86
1,527
6,112
68,705
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
34,215
471
Minions Killed
348
0
Camps Cleared
0
1,396,622
Distance Traveled
1,357,294
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,340
453
73
5
0
241,081
0
L
Scylla
6,647
475
119
9
0
260,981
2
L
Baron Samedi
6,702
479
18
1
0
261,993
0
L
Sobek
6,429
459
27
2
0
256,295
0
W
Skadi
8,826
630
127
9
0
275,112
0
W
Yu Huang
8,339
596
113
8
0
277,633
2
W
Sylvanus
7,692
549
25
2
0
266,415
5
W
Nemesis
9,185
656
91
7
0
322,798
3
L
Hun Batz
8,097
578
111
8
0
336,944
0
W
Merlin
8,996
643
115
8
0
254,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role