Player Matchup

Ishtar
Ishtar
Untm
Ishtar
Level 126
God Stats
0W - 3L
1,343 SR
Queue Stats
47W - 69L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Zodiac 0T
Sylvanus
Level 26
God Stats
4W - 7L
1,560 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 1
Neith
Neith
jreesons
Neith
Level 75
God Stats
222W - 228L
1,537 SR
Queue Stats
453W - 456L
1,533 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,504 Elo+

VS

Team Averages
Level 85
1,499 SR
1,413 Elo+
Fenrir
Fenrir
Candy7758
Fenrir
Level 126
God Stats
10W - 11L
1,497 SR
Queue Stats
402W - 452L
1,370 Elo+
Solo
Ra
Ra
JosephFromTheX
Ra
Level 81
God Stats
13W - 17L
1,500 SR
Queue Stats
170W - 172L
1,512 Elo+
Solo
Shiva
Shiva
Z Bob God
Shiva
Level 49
God Stats
29W - 19L
1,500 SR
Queue Stats
408W - 412L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Untm
Ishtar
16
3 / 2 / 4
10,754
717
13,176
16,470
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Zodiac 0T
Sylvanus
17
4 / 1 / 4
11,324
755
7,116
20,295
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
jreesons
Neith
15
2 / 5 / 6
10,178
679
15,391
17,530
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Candy7758
Fenrir
15
2 / 6 / 3
10,553
704
12,593
23,335
17,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 4
10,814
721
13,841
12,772
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Z Bob God
Shiva
17
5 / 2 / 2
11,237
749
21,537
20,691
30,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
8
8
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Candy7758
Fenrir
2
6
3
0.58
W
1
1
4
3
L
Ishtar
Untm
Ishtar
3
2
4
2.5
W
Shiva
Z Bob God
Shiva
5
2
2
3
L
Sylvanus
Zodiac 0T
Sylvanus
4
1
4
6
L
Neith
jreesons
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
47,971
54,295
Taken
56,798
36,490
Mitigated
54,001
19,035
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Candy7758
Fenrir
12,593
3,436
770
8,267
23,335
17,845
1,280
3,384
19,951
0
58,979
W
13,841
1,256
4,540
5,036
12,772
5,618
1,594
2,147
10,625
60,021
0
L
Ishtar
Untm
Ishtar
13,176
7,256
0
3,826
16,470
8,511
47
3,197
13,234
0
51,062
W
Shiva
Z Bob God
Shiva
21,537
1,157
51
2,840
20,691
30,538
165
2,493
18,198
2,917
36,872
L
Sylvanus
Zodiac 0T
Sylvanus
7,116
1,967
3,508
6,398
20,295
19,186
0
7,760
12,425
19,539
0
L
Neith
jreesons
Neith
15,391
4,207
770
4,533
17,530
8,793
210
4,150
13,326
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
32,604
168
Minions Killed
213
0
Camps Cleared
0
762,527
Distance Traveled
858,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,553
704
71
5
0
282,132
2
W
Ra
10,814
721
113
8
0
263,771
1
L
Ishtar
10,754
717
60
4
0
270,979
0
W
Shiva
11,237
749
29
2
0
312,516
0
L
Sylvanus
11,324
755
50
3
0
257,379
3
L
Neith
10,178
679
58
4
0
234,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role