Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Isaitou
Bacchus
Gold III
Level 191
God Stats
2W - 1L
1,950 SR
Queue Stats
121W - 109L
1,776 MMR
Solo
Thor
Thor
Platinum I
Rukinder
Thor
Platinum I
Level 156
God Stats
4W - 3L
1,329 SR
Queue Stats
78W - 34L
2,088 MMR
Party 2
Charybdis
Charybdis
Platinum V
dnomder
Charybdis
Platinum V
Level 156
God Stats
1W - 3L
1,322 SR
Queue Stats
53W - 31L
1,788 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
βerk
Guan Yu
Diamond V
Level 142
God Stats
3W - 1L
1,718 SR
Queue Stats
137W - 129L
1,967 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,564 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,600 SR
1,824 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold V
 
Hades
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
BigDudeBill
Ymir
Platinum I
Level 159
God Stats
6W - 4L
1,756 SR
Queue Stats
583W - 541L
1,961 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
Ivvaann
Cliodhna
Diamond IV
Level 75
God Stats
4W - 4L
1,331 SR
Queue Stats
236W - 203L
2,248 MMR
Solo
Set
Set
Platinum III
hellokitty361
Set
Platinum III
Level 84
God Stats
6W - 3L
1,914 SR
Queue Stats
165W - 151L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 5
6,747
613
4,395
7,518
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Isaitou
Bacchus
8
2 / 0 / 5
5,083
462
4,901
3,054
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
13
5 / 0 / 2
7,704
700
10,986
4,741
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
dnomder
Charybdis
12
3 / 2 / 3
6,796
618
8,357
9,968
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
βerk
Guan Yu
11
0 / 1 / 1
5,619
511
5,005
11,319
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAtlasFenrirHe Bo

VS

Bans
MauiIshtarFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
6,550
595
8,591
11,300
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
 
Hades
9
0 / 5 / 0
5,269
479
3,675
9,765
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 1
5,340
485
2,085
12,193
6,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Ivvaann
Cliodhna
10
1 / 2 / 1
5,822
529
3,532
9,225
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 0
5,553
505
2,777
7,565
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
4
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Hades
 
Hades
0
5
0
0
L
0
4
1
0.13
W
Bacchus
Isaitou
Bacchus
2
0
5
4.5
L
Cliodhna
Ivvaann
Cliodhna
1
2
1
0.75
W
Thor
5
0
2
6
W
Charybdis
dnomder
Charybdis
3
2
3
2.25
L
2
1
0
2
W
Guan Yu
βerk
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
20,660
36,600
Taken
50,048
22,346
Mitigated
23,284
15,242
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,395
1,671
0
3,826
7,518
2,514
55
1,055
6,463
0
47,561
L
Cu Chulainn
 
Cu Chulainn
8,591
1,696
0
2,100
11,300
8,318
0
460
10,116
1,015
59,985
L
Hades
 
Hades
3,675
105
189
1,951
9,765
3,509
0
601
9,080
36,062
0
L
2,085
1,057
1,311
2,202
12,193
6,017
0
1,757
10,033
15,414
0
W
Bacchus
Isaitou
Bacchus
4,901
1,050
0
882
3,054
2,316
0
846
2,208
9,864
0
L
Cliodhna
Ivvaann
Cliodhna
3,532
352
0
395
9,225
2,849
0
765
8,384
0
42,860
W
Thor
10,986
2,930
0
598
4,741
1,789
0
1,200
3,541
0
64,019
W
Charybdis
dnomder
Charybdis
8,357
4,863
0
5,071
9,968
3,826
0
2,247
7,721
0
59,592
L
2,777
809
0
1,027
7,565
2,591
0
571
6,858
0
38,495
W
Guan Yu
βerk
Guan Yu
5,005
991
85
4,780
11,319
11,901
0
757
10,562
0
40,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
28,534
366
Minions Killed
318
0
Camps Cleared
0
1,194,789
Distance Traveled
1,118,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,747
613
93
8
0
273,556
0
L
Cu Chulainn
6,550
595
98
9
0
210,676
0
L
Hades
5,269
479
80
7
0
219,794
0
L
Ymir
5,340
485
19
2
0
210,200
0
W
Bacchus
5,083
462
13
1
0
255,227
0
L
Cliodhna
5,822
529
58
5
0
263,935
0
W
Thor
7,704
700
105
10
0
233,427
0
W
Charybdis
6,796
618
89
8
0
191,764
0
L
Set
5,553
505
63
6
0
214,250
0
W
Guan Yu
5,619
511
66
6
0
240,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role