Player Matchup

Janus
Janus
AurumArcanum
Janus
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 98L
1,848 Elo+
Party 2
Medusa
Medusa
Counteractz
Medusa
Level 41
God Stats
1W - 6L
1,147 SR
Queue Stats
63W - 49L
1,540 Elo+
Solo
Cerberus
Cerberus
HiMasterKim
Cerberus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 102L
1,683 Elo+
Party 2
Thanatos
Thanatos
MyKoxieWrecked
Thanatos
Level 91
God Stats
69W - 41L
1,861 SR
Queue Stats
306W - 307L
1,577 Elo+
Party 3
Cernunnos
Cernunnos
borshy
Cernunnos
Level 44
God Stats
4W - 6L
1,285 SR
Queue Stats
302W - 282L
1,563 Elo+
Party 3
Team Averages
Level 67
1,458 SR
1,642 Elo+

VS

Team Averages
Level 116
1,406 SR
1,739 Elo+
Bakasura
Bakasura
DarkPls
Bakasura
Level 175
God Stats
1W - 2L
1,287 SR
Queue Stats
29W - 12L
1,805 Elo+
Party 1
Ah Puch
Ah Puch
DemonColt
Ah Puch
Level 182
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 10L
1,862 Elo+
Party 1
Aphrodite
Aphrodite
Haven4242
Aphrodite
Level 46
God Stats
8W - 8L
1,457 SR
Queue Stats
20W - 25L
1,486 Elo+
Solo
Hachiman
Hachiman
Sisterkisser420
Hachiman
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 42L
1,614 Elo+
Party 1
Osiris
Osiris
ohCei
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,893
530
4,483
8,409
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
0 / 1 / 1
6,761
520
2,782
6,178
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HiMasterKim
Cerberus
9
2 / 2 / 1
6,178
475
8,009
15,384
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
11
1 / 5 / 1
6,542
503
8,014
15,103
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
borshy
Cernunnos
11
0 / 3 / 0
5,607
431
5,085
11,668
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkPls
Bakasura
15
8 / 0 / 3
9,053
696
11,719
12,616
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
DemonColt
Ah Puch
14
5 / 2 / 4
8,444
650
7,025
7,717
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Haven4242
Aphrodite
11
1 / 0 / 5
6,667
513
4,787
6,076
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
11
2 / 2 / 4
6,743
519
14,084
14,176
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ohCei
Osiris
11
0 / 1 / 2
6,841
526
4,579
8,711
8,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Medusa
0
1
1
0.5
W
Bakasura
DarkPls
Bakasura
8
0
3
9.5
W
Ah Puch
DemonColt
Ah Puch
5
2
4
3.5
W
Aphrodite
Haven4242
Aphrodite
1
0
5
3.5
L
Cerberus
HiMasterKim
Cerberus
2
2
1
1.25
L
Thanatos
1
5
1
0.3
W
Hachiman
2
2
4
2
L
Cernunnos
borshy
Cernunnos
0
3
0
0
W
Osiris
ohCei
Osiris
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
42,194
56,742
Taken
49,296
29,650
Mitigated
23,161
18,764
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,483
466
0
588
8,409
2,684
47
2,176
5,409
51,848
360
L
Medusa
2,782
1,542
0
625
6,178
2,083
0
51
5,693
0
49,021
W
Bakasura
DarkPls
Bakasura
11,719
8,058
0
4,197
12,616
5,256
910
2,500
10,116
0
66,906
W
Ah Puch
DemonColt
Ah Puch
7,025
1,093
0
3,553
7,717
2,450
0
2,581
5,136
55,420
739
W
Aphrodite
Haven4242
Aphrodite
4,787
1,236
4,343
4,009
6,076
2,318
253
2,689
3,387
31,118
0
L
Cerberus
HiMasterKim
Cerberus
8,009
451
311
5,366
15,384
14,095
0
4,861
9,893
27,201
0
L
Thanatos
8,014
2,247
0
7,502
15,103
5,455
0
2,872
11,104
0
42,118
W
Hachiman
14,084
8,404
0
5,270
14,176
4,189
600
4,138
10,038
0
53,053
L
Cernunnos
borshy
Cernunnos
5,085
2,627
0
4,372
11,668
5,333
0
1,624
9,989
0
38,049
W
Osiris
ohCei
Osiris
4,579
1,577
0
2,855
8,711
8,948
245
886
7,825
0
32,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
37,748
333
Minions Killed
382
0
Camps Cleared
0
1,342,238
Distance Traveled
1,383,773
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,893
530
100
8
0
261,952
2
L
Medusa
6,761
520
69
5
0
257,372
4
W
Bakasura
9,053
696
114
9
0
348,856
2
W
Ah Puch
8,444
650
107
8
0
279,153
0
W
Aphrodite
6,667
513
53
4
0
231,548
0
L
Cerberus
6,178
475
45
3
0
281,997
1
L
Thanatos
6,542
503
57
4
0
311,768
0
W
Hachiman
6,743
519
58
4
0
263,677
0
L
Cernunnos
5,607
431
62
5
0
229,149
0
W
Osiris
6,841
526
50
4
0
260,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role