Player Matchup

Lancelot
Lancelot
Bronze III
BetaAppleUser
Lancelot
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,534 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Cre8tion
Baron Samedi
Silver I
Level 126
God Stats
15W - 12L
1,715 SR
Queue Stats
261W - 262L
1,536 MMR
Solo
Athena
Athena
Silver II
JEFFCHINA
Athena
Silver II
Level 157
God Stats
14W - 10L
1,824 SR
Queue Stats
96W - 83L
1,528 MMR
Party 2
Izanami
Izanami
Silver II
Spasyeniye
Izanami
Silver II
Level 184
God Stats
17W - 12L
1,604 SR
Queue Stats
90W - 77L
1,528 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
adorablethug
Gilgamesh
Silver II
Level 106
God Stats
7W - 5L
1,760 SR
Queue Stats
314W - 303L
1,552 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,681 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,489 SR
1,525 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
BadBoy_2717
King Arthur
Silver II
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 144L
1,526 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
MadDogcallahan
Kuzenbo
Silver I
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,553 MMR
Solo
Yu Huang
Yu Huang
Gold III
ZealousQueen
Yu Huang
Gold III
Level 125
God Stats
14W - 15L
1,445 SR
Queue Stats
158W - 149L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BetaAppleUser
Lancelot
10
1 / 3 / 0
5,409
541
2,491
8,911
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Cre8tion
Baron Samedi
10
0 / 2 / 0
5,451
545
1,966
6,104
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
JEFFCHINA
Athena
9
0 / 1 / 1
5,434
543
2,016
6,320
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Spasyeniye
Izanami
9
0 / 2 / 1
5,079
508
2,737
5,749
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
adorablethug
Gilgamesh
10
0 / 4 / 0
5,644
564
4,529
11,040
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArachneAo KuangFenrirHades

VS

Bans
ThorCernunnosIshtarAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 0 / 3
7,036
704
8,027
6,652
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
11
1 / 0 / 3
6,164
616
2,599
5,188
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
BadBoy_2717
King Arthur
13
3 / 0 / 2
7,294
729
6,384
8,646
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 3
5,593
559
2,748
6,274
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
ZealousQueen
Yu Huang
12
1 / 0 / 1
7,108
711
1,725
3,215
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
3
8.5
W
Danzaburou
 
Danzaburou
1
0
3
2.5
W
King Arthur
BadBoy_2717
King Arthur
3
0
2
4
L
Lancelot
BetaAppleUser
Lancelot
1
3
0
0.33
L
Baron Samedi
Cre8tion
Baron Samedi
0
2
0
0
L
Athena
JEFFCHINA
Athena
0
1
1
0.5
W
0
1
3
1.5
L
Izanami
Spasyeniye
Izanami
0
2
1
0.25
W
Yu Huang
ZealousQueen
Yu Huang
1
0
1
1.5
L
Gilgamesh
adorablethug
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
21,483
38,124
Taken
29,975
22,331
Mitigated
17,283
9,622
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,027
2,716
0
1,684
6,652
2,341
0
831
5,821
0
36,866
W
Danzaburou
 
Danzaburou
2,599
1,343
0
3,418
5,188
1,773
1,008
734
4,454
0
44,407
W
King Arthur
BadBoy_2717
King Arthur
6,384
1,436
0
2,278
8,646
6,134
0
920
7,726
0
60,760
L
Lancelot
BetaAppleUser
Lancelot
2,491
721
0
1,209
8,911
3,319
43
349
8,538
0
40,014
L
Baron Samedi
Cre8tion
Baron Samedi
1,966
121
42
1,731
6,104
2,628
0
1,865
4,041
40,346
0
L
Athena
JEFFCHINA
Athena
2,016
536
0
2,459
6,320
4,447
0
1,283
5,037
9,567
0
W
2,748
940
0
2,155
6,274
5,771
178
1,536
4,730
13,250
0
L
Izanami
Spasyeniye
Izanami
2,737
1,708
0
2,461
5,749
1,792
0
754
4,995
0
44,414
W
Yu Huang
ZealousQueen
Yu Huang
1,725
95
0
495
3,215
1,264
186
1,253
1,958
54,836
0
L
Gilgamesh
adorablethug
Gilgamesh
4,529
665
0
1,720
11,040
10,145
0
0
11,040
2,265
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
33,195
344
Minions Killed
367
0
Camps Cleared
0
1,076,287
Distance Traveled
1,108,151
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,036
704
66
7
0
255,577
0
W
Danzaburou
6,164
616
73
7
0
202,800
2
W
King Arthur
7,294
729
105
11
0
232,037
0
L
Lancelot
5,409
541
71
7
0
256,260
4
L
Baron Samedi
5,451
545
80
8
0
210,239
0
L
Athena
5,434
543
19
2
0
237,065
4
W
Kuzenbo
5,593
559
16
2
0
216,242
3
L
Izanami
5,079
508
87
9
0
174,489
2
W
Yu Huang
7,108
711
107
11
0
201,495
5
L
Gilgamesh
5,644
564
87
9
0
198,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role