Player Matchup

Izanami
Izanami
CosbysCoughDrop
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,373 Elo+
Party 3
Chernobog
Chernobog
Equizu Ocha
Chernobog
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 90L
1,611 Elo+
Party 2
Tiamat
Tiamat
HolyNinja13
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 3
Guan Yu
Guan Yu
Legit x Garbage
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
is_she_level_18
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,611 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,509 Elo+

VS

Team Averages
Level 107
1,587 SR
1,501 Elo+
Fenrir
Fenrir
KingScar0824
Fenrir
Level 100
God Stats
8W - 6L
1,718 SR
Queue Stats
560W - 542L
1,520 Elo+
Party 4
Horus
Horus
Sethra30
Horus
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
562W - 592L
1,580 Elo+
Solo
Ah Puch
Ah Puch
ShowTyme93
Ah Puch
Level 121
God Stats
40W - 30L
1,500 SR
Queue Stats
905W - 867L
1,551 Elo+
Party 4
Scylla
Scylla
Tr0lluhard
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
roaringharp
Xbalanque
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 29L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
9,861
759
15,370
17,592
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Equizu Ocha
Chernobog
17
4 / 3 / 10
9,405
723
13,869
14,276
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
0 / 9 / 10
8,127
625
4,868
14,453
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 7
9,276
714
7,692
21,232
10,503
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
is_she_level_18
Jormungandr
16
0 / 6 / 8
8,380
645
4,944
20,191
17,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 12
9,675
744
7,339
15,161
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Sethra30
Horus
16
1 / 6 / 19
10,328
794
5,971
24,881
28,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ShowTyme93
Ah Puch
20
9 / 2 / 16
11,392
876
27,260
12,398
6,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tr0lluhard
Scylla
20
9 / 3 / 17
12,524
963
25,825
11,250
4,235
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
roaringharp
Xbalanque
18
5 / 4 / 14
10,611
816
16,086
15,430
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
15
Kills
29
29
Deaths
19
41
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
L
Chernobog
Equizu Ocha
Chernobog
4
3
10
3
L
Tiamat
0
9
10
0.56
W
Fenrir
5
4
12
2.75
L
4
6
7
1.25
W
Horus
Sethra30
Horus
1
6
19
1.75
W
Ah Puch
ShowTyme93
Ah Puch
9
2
16
8.5
W
Scylla
Tr0lluhard
Scylla
9
3
17
5.83
L
Jormungandr
is_she_level_18
Jormungandr
0
6
8
0.67
W
Xbalanque
roaringharp
Xbalanque
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,743
Damage
82,481
87,744
Taken
79,120
49,059
Mitigated
57,845
22,525
Healing
29,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,370
10,601
0
3,041
17,592
7,332
0
11,682
5,824
0
33,374
L
Chernobog
Equizu Ocha
Chernobog
13,869
7,344
1,789
3,263
14,276
5,861
0
9,882
4,314
0
27,710
L
Tiamat
4,868
791
0
676
14,453
7,419
0
7,467
6,849
14,481
0
W
Fenrir
7,339
899
97
2,951
15,161
11,061
1,543
1,825
13,336
0
9,331
L
7,692
1,245
7,575
3,588
21,232
10,503
0
11,533
9,520
0
11,513
W
Horus
Sethra30
Horus
5,971
2,483
5,613
7,956
24,881
28,730
179
2,596
22,285
0
9,685
W
Ah Puch
ShowTyme93
Ah Puch
27,260
569
0
2,649
12,398
6,531
1,442
1,398
11,000
44,880
0
W
Scylla
Tr0lluhard
Scylla
25,825
2,741
2,536
4,071
11,250
4,235
2,571
2,270
8,980
54,964
1,620
L
Jormungandr
is_she_level_18
Jormungandr
4,944
1,865
1,508
1,085
20,191
17,944
0
11,996
7,833
16,790
198
W
Xbalanque
roaringharp
Xbalanque
16,086
8,332
547
2,920
15,430
7,288
2,340
1,654
13,776
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
54,530
149
Minions Killed
155
0
Camps Cleared
0
968,733
Distance Traveled
1,174,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,861
759
58
4
0
183,055
0
L
Chernobog
9,405
723
37
3
0
206,094
0
L
Tiamat
8,127
625
17
1
0
170,306
0
W
Fenrir
9,675
744
5
0
0
264,907
0
L
Guan Yu
9,276
714
10
1
0
225,261
0
W
Horus
10,328
794
0
0
0
217,062
0
W
Ah Puch
11,392
876
31
2
0
238,087
0
W
Scylla
12,524
963
73
6
0
231,385
0
L
Jormungandr
8,380
645
27
2
0
184,017
0
W
Xbalanque
10,611
816
46
4
0
222,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role