Player Matchup

Fenrir
Fenrir
Bronze III
Defiantsantiago
Fenrir
Bronze III
Level 161
God Stats
5W - 0L
1,694 SR
Queue Stats
43W - 25L
1,475 MMR
Party 1
Atlas
Atlas
Bronze III
StepBruh
Atlas
Bronze III
Level 41
God Stats
3W - 1L
1,694 SR
Queue Stats
5W - 2L
1,600 MMR
Party 1
Poseidon
Poseidon
Bronze III
lLatedl
Poseidon
Bronze III
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,475 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,629 SR
1,517 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,611 SR
1,528 MMR
Jing Wei
Jing Wei
Bronze III
IamDemiurge
Jing Wei
Bronze III
Level 155
God Stats
15W - 12L
1,611 SR
Queue Stats
69W - 59L
1,523 MMR
Party 2
Nox
Nox
Bronze III
TrollingYuuxD
Nox
Bronze III
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Zuerq
Bacchus
Bronze III
Level 148
God Stats
7W - 9L
1,721 SR
Queue Stats
70W - 54L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,351
796
10,207
12,718
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
StepBruh
Atlas
16
4 / 1 / 6
10,609
816
9,168
13,799
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
lLatedl
Poseidon
16
3 / 5 / 8
10,303
793
15,639
11,203
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CabrakanGaneshaGebBaron SamediKumbhakarna

VS

Bans
Ah Muzen CabHadesKukulkanZeusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IamDemiurge
Jing Wei
13
3 / 6 / 4
8,893
684
12,213
16,153
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 4 / 2
9,308
716
5,189
8,051
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Zuerq
Bacchus
13
1 / 2 / 6
9,003
693
7,252
15,655
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
7
7
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Jing Wei
IamDemiurge
Jing Wei
3
6
4
0.83
W
Atlas
StepBruh
Atlas
4
1
6
7
L
3
4
2
1
L
Bacchus
Zuerq
Bacchus
1
2
6
2
W
Poseidon
lLatedl
Poseidon
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
24,654
37,720
Taken
39,859
34,629
Mitigated
32,134
8,567
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,207
1,938
0
1,726
12,718
12,882
1,318
4,960
7,758
0
29,881
L
Jing Wei
IamDemiurge
Jing Wei
12,213
10,107
0
500
16,153
7,206
0
9,356
6,430
0
37,292
W
Atlas
StepBruh
Atlas
9,168
2,243
200
3,865
13,799
17,073
42
3,178
10,621
27,088
0
L
5,189
569
0
250
8,051
4,175
832
4,433
3,429
36,669
0
L
Bacchus
Zuerq
Bacchus
7,252
1,085
0
2,727
15,655
20,753
275
11,061
4,402
16,802
0
W
Poseidon
lLatedl
Poseidon
15,639
2,941
0
2,776
11,203
4,674
1,795
4,363
6,840
62,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
27,204
167
Minions Killed
144
0
Camps Cleared
0
764,500
Distance Traveled
738,154
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,351
796
29
2
0
275,934
0
L
Jing Wei
8,893
684
46
4
0
251,303
0
W
Atlas
10,609
816
28
2
0
257,113
0
L
Nox
9,308
716
80
6
0
224,892
6
L
Bacchus
9,003
693
18
1
0
261,959
0
W
Poseidon
10,303
793
110
8
0
231,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role