Player Matchup

Olorun
Olorun
AlainaTano
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,112 Elo+
Party 2
Achilles
Achilles
CaptenPrice
Achilles
Level 80
God Stats
1W - 3L
1,490 SR
Queue Stats
5W - 8L
1,138 Elo+
Party 2
Ymir
Ymir
IKKEPT
Ymir
Level 46
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
K9509
Anhur
Level 117
God Stats
0W - 2L
1,247 SR
Queue Stats
21W - 25L
1,090 Elo+
Party 2
Bakasura
Bakasura
THE LIQUIDGATOR
Bakasura
Level 156
God Stats
4W - 6L
1,165 SR
Queue Stats
638W - 613L
1,297 Elo+
Solo
Team Averages
Level 105
1,423 SR
1,227 Elo+

VS

Team Averages
Level 87
1,399 SR
1,585 Elo+
Ymir
Ymir
Anikaaa
Ymir
Level 83
God Stats
2W - 0L
1,285 SR
Queue Stats
13W - 9L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
KidGatsby
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,679 Elo+
Party 1
Loki
Loki
RICHI398
Loki
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 157L
1,603 Elo+
Solo
Surtr
Surtr
VizzAmma
Surtr
Level 67
God Stats
43W - 50L
1,210 SR
Queue Stats
378W - 546L
1,283 Elo+
Solo
Nu Wa
Nu Wa
turtleyurtle
Nu Wa
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlainaTano
Olorun
11
0 / 3 / 1
6,280
523
3,052
9,078
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CaptenPrice
Achilles
10
0 / 2 / 0
6,043
504
6,326
12,417
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
IKKEPT
Ymir
9
1 / 3 / 2
5,454
455
4,256
7,252
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
K9509
Anhur
10
2 / 2 / 1
6,115
510
5,493
7,365
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
11
3 / 1 / 0
6,725
560
4,667
14,711
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anikaaa
Ymir
10
1 / 1 / 4
6,406
534
2,913
7,852
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
KidGatsby
Xbalanque
10
3 / 1 / 2
6,202
517
6,751
7,595
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Loki
12
2 / 0 / 1
6,741
562
4,843
8,666
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
VizzAmma
Surtr
11
2 / 3 / 3
6,698
558
5,988
9,214
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,461
622
8,424
5,087
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlainaTano
Olorun
0
3
1
0.17
W
Ymir
Anikaaa
Ymir
1
1
4
3
L
Achilles
CaptenPrice
Achilles
0
2
0
0
L
Ymir
IKKEPT
Ymir
1
3
2
0.67
L
Anhur
K9509
Anhur
2
2
1
1.25
W
Xbalanque
KidGatsby
Xbalanque
3
1
2
4
W
Loki
2
0
1
2.5
L
Bakasura
3
1
0
3
W
Surtr
VizzAmma
Surtr
2
3
3
1.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
28,919
50,823
Taken
38,414
23,258
Mitigated
15,841
17,910
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlainaTano
Olorun
3,052
1,130
74
4,073
9,078
2,807
0
6,409
2,669
48,817
5,197
W
Ymir
Anikaaa
Ymir
2,913
533
258
2,728
7,852
4,496
270
2,688
4,991
18,912
0
L
Achilles
CaptenPrice
Achilles
6,326
2,029
0
958
12,417
7,390
0
140
12,277
0
41,891
L
Ymir
IKKEPT
Ymir
4,256
1,242
0
466
7,252
3,645
0
2,196
5,056
19,473
0
L
Anhur
K9509
Anhur
5,493
2,882
315
2,072
7,365
2,665
43
1,166
6,199
0
35,834
W
Xbalanque
KidGatsby
Xbalanque
6,751
2,070
0
2,932
7,595
2,097
715
681
6,720
0
42,136
W
Loki
4,843
1,743
0
2,323
8,666
3,171
0
60
8,606
0
41,985
L
Bakasura
4,667
4,280
0
9,952
14,711
6,751
0
1,601
13,110
0
38,065
W
Surtr
VizzAmma
Surtr
5,988
2,700
0
4,068
9,214
4,081
124
763
8,326
532
38,456
W
8,424
4,401
0
1,000
5,087
1,996
975
2,532
2,515
51,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
33,508
345
Minions Killed
326
0
Camps Cleared
0
1,159,235
Distance Traveled
1,170,283
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,280
523
87
7
0
188,507
0
W
Ymir
6,406
534
30
3
0
240,735
3
L
Achilles
6,043
504
71
6
0
246,867
0
L
Ymir
5,454
455
35
3
0
228,960
0
L
Anhur
6,115
510
59
5
0
210,414
5
W
Xbalanque
6,202
517
67
6
0
235,348
0
W
Loki
6,741
562
70
6
0
240,934
0
L
Bakasura
6,725
560
93
8
0
284,487
0
W
Surtr
6,698
558
72
6
0
260,312
0
W
Nu Wa
7,461
622
87
7
0
192,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role