Player Matchup

Surtr
Surtr
Himothy97
Surtr
Level 48
God Stats
7W - 7L
1,547 SR
Queue Stats
135W - 150L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
Maverick1290
Baron Samedi
Level 47
God Stats
2W - 4L
1,514 SR
Queue Stats
104W - 83L
1,593 Elo+
Solo
Thanatos
Thanatos
PowderGotem
Thanatos
Level 64
God Stats
17W - 19L
1,395 SR
Queue Stats
43W - 54L
1,365 Elo+
Party 3
Neith
Neith
Savage_22DC
Neith
Level 108
God Stats
4W - 2L
1,578 SR
Queue Stats
15W - 12L
1,481 Elo+
Party 3
Merlin
Merlin
jkallday17
Merlin
Level 27
God Stats
2W - 7L
1,442 SR
Queue Stats
41W - 53L
1,316 Elo+
Party 3
Team Averages
Level 59
1,495 SR
1,444 Elo+

VS

Team Averages
Level 51
1,498 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
Duke-Owen
Morgan Le Fay
Level 46
God Stats
16W - 6L
1,276 SR
Queue Stats
499W - 420L
1,546 Elo+
Party 1
Susano
Susano
Linx_La87
Susano
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
506W - 461L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
Sallomet
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 2
Odin
Odin
SickWithStyx
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 2
Xbalanque
Xbalanque
thebeastgamer99-
Xbalanque
Level 76
God Stats
0W - 2L
1,715 SR
Queue Stats
268W - 254L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Himothy97
Surtr
14
2 / 0 / 1
8,803
587
7,468
11,257
12,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Maverick1290
Baron Samedi
12
1 / 0 / 13
8,361
557
5,334
11,211
9,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
PowderGotem
Thanatos
13
7 / 4 / 2
8,471
565
8,876
14,662
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 1 / 6
8,894
593
14,198
11,319
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
jkallday17
Merlin
13
1 / 3 / 3
7,611
507
1,724
9,056
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duke-Owen
Morgan Le Fay
13
5 / 2 / 1
8,419
561
12,290
10,011
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Linx_La87
Susano
11
3 / 6 / 2
7,121
475
9,211
12,111
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Sallomet
Baron Samedi
10
0 / 4 / 1
6,224
415
3,846
9,641
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
6,006
400
3,978
11,442
8,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xbalanque
8
0 / 5 / 1
5,789
386
2,085
10,022
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
8
8
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Duke-Owen
Morgan Le Fay
5
2
1
2.75
W
Surtr
Himothy97
Surtr
2
0
1
2.5
L
Susano
Linx_La87
Susano
3
6
2
0.67
W
Baron Samedi
Maverick1290
Baron Samedi
1
0
13
7.5
W
Thanatos
PowderGotem
Thanatos
7
4
2
2
L
Baron Samedi
Sallomet
Baron Samedi
0
4
1
0.13
W
9
1
6
12
L
0
3
0
0
W
Merlin
jkallday17
Merlin
1
3
3
0.83
L
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
31,410
57,505
Taken
53,227
35,144
Mitigated
25,641
22,957
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Duke-Owen
Morgan Le Fay
12,290
341
43
2,363
10,011
3,808
864
2,558
7,453
59,338
2,341
W
Surtr
Himothy97
Surtr
7,468
2,439
0
2,545
11,257
12,718
307
0
11,257
12,130
51,090
L
Susano
Linx_La87
Susano
9,211
2,416
224
3,192
12,111
4,688
0
1,615
10,496
0
36,949
W
Baron Samedi
Maverick1290
Baron Samedi
5,334
759
969
4,051
11,211
9,778
384
2,669
8,542
29,167
0
W
Thanatos
PowderGotem
Thanatos
8,876
2,610
0
10,832
14,662
5,306
0
4,616
10,046
0
60,350
L
Baron Samedi
Sallomet
Baron Samedi
3,846
251
351
1,859
9,641
5,445
0
1,924
7,717
27,789
0
W
14,198
2,801
0
3,784
11,319
4,007
112
4,224
7,095
0
61,986
L
3,978
1,261
0
0
11,442
8,563
0
1,638
9,804
0
28,938
W
Merlin
jkallday17
Merlin
1,724
0
0
776
9,056
3,335
0
4,441
4,615
43,482
388
L
Xbalanque
2,085
711
0
1,604
10,022
3,137
0
996
9,026
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
33,559
372
Minions Killed
246
0
Camps Cleared
0
1,435,532
Distance Traveled
1,327,553
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,419
561
82
5
0
275,731
0
W
Surtr
8,803
587
95
6
0
227,437
1
L
Susano
7,121
475
44
3
0
283,620
0
W
Baron Samedi
8,361
557
30
2
0
275,410
5
W
Thanatos
8,471
565
72
5
0
326,431
0
L
Baron Samedi
6,224
415
44
3
0
254,205
0
W
Neith
8,894
593
99
7
0
298,224
0
L
Odin
6,006
400
40
3
0
276,272
0
W
Merlin
7,611
507
76
5
0
308,030
0
L
Xbalanque
5,789
386
36
2
0
237,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role