Player Matchup

Da Ji
Da Ji
Pinamal
Da Ji
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 24L
1,407 Elo+
Party 2
Surtr
Surtr
RexTheMighty
Surtr
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 17L
1,401 Elo+
Party 2
Olorun
Olorun
Solaire927
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,349 Elo+
Party 2
Team Averages
Level 73
1,644 SR
1,386 Elo+

VS

Team Averages
Level 67
1,649 SR
1,539 Elo+
Baron Samedi
Baron Samedi
PathtoLlama
Baron Samedi
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 94L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
cadonj1
Sun Wukong
Level 63
God Stats
2W - 0L
1,697 SR
Queue Stats
4W - 4L
1,606 Elo+
Solo
Merlin
Merlin
n3cr0cracy
Merlin
Level 23
God Stats
2W - 1L
1,751 SR
Queue Stats
5W - 3L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pinamal
Da Ji
13
0 / 2 / 2
7,685
640
7,808
10,516
4,645
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 0
7,708
642
8,885
19,435
14,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Solaire927
Olorun
12
0 / 7 / 0
7,082
590
5,863
14,952
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PathtoLlama
Baron Samedi
14
5 / 0 / 7
9,268
772
17,867
10,834
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
cadonj1
Sun Wukong
14
3 / 1 / 9
9,423
785
10,398
15,164
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
n3cr0cracy
Merlin
15
5 / 1 / 7
9,632
803
11,127
5,347
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
PathtoLlama
Baron Samedi
5
0
7
8.5
L
Da Ji
Pinamal
Da Ji
0
2
2
0.5
L
2
4
0
0.5
L
Olorun
Solaire927
Olorun
0
7
0
0
W
Sun Wukong
cadonj1
Sun Wukong
3
1
9
7.5
W
Merlin
n3cr0cracy
Merlin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,556
Damage
39,392
44,903
Taken
31,345
27,549
Mitigated
19,795
4,591
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
PathtoLlama
Baron Samedi
17,867
733
2,866
4,887
10,834
5,336
525
1,726
9,108
48,089
454
L
Da Ji
Pinamal
Da Ji
7,808
891
0
125
10,516
4,645
0
6,543
3,973
0
26,232
L
8,885
3,546
0
2,074
19,435
14,818
0
12,627
6,808
781
25,847
L
Olorun
Solaire927
Olorun
5,863
2,336
136
2,256
14,952
8,086
0
8,932
6,020
24,781
0
W
Sun Wukong
cadonj1
Sun Wukong
10,398
2,766
0
4,496
15,164
12,477
816
3,252
11,912
0
40,535
W
Merlin
n3cr0cracy
Merlin
11,127
1,099
0
729
5,347
1,982
847
1,342
4,005
44,356
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,475
Gold Earned
28,323
105
Minions Killed
199
0
Camps Cleared
0
618,207
Distance Traveled
705,231
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,268
772
59
5
0
243,186
0
L
Da Ji
7,685
640
35
3
0
235,519
5
L
Surtr
7,708
642
37
3
0
220,264
0
L
Olorun
7,082
590
33
3
0
162,424
0
W
Sun Wukong
9,423
785
61
5
0
245,288
0
W
Merlin
9,632
803
79
7
0
216,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role