Player Matchup

Sol
Sol
Gold III
LegendaryShadowz
Sol
Gold III
Level 104
God Stats
2W - 3L
1,221 SR
Queue Stats
441W - 406L
1,644 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
SniFe_Monster
Sun Wukong
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 244L
1,294 MMR
Party 1
Neith
Neith
Bronze III
Wigglewithit1105
Neith
Bronze III
Level 120
God Stats
75W - 90L
1,315 SR
Queue Stats
415W - 416L
1,474 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,345 SR
1,470 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,430 SR
1,463 MMR
Ymir
Ymir
Bronze III
DaFriedBass
Ymir
Bronze III
Level 181
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 104L
1,489 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
KoalaOnRockets
Danzaburou
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,459 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Zeusdaboss69
Ah Puch
Bronze III
Level 142
God Stats
2W - 0L
1,291 SR
Queue Stats
26W - 31L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,332
583
10,562
13,271
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SniFe_Monster
Sun Wukong
12
0 / 7 / 1
8,819
551
7,278
19,722
22,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 2 / 0
10,643
665
16,373
15,255
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Baba YagaAh Muzen CabAchillesHadesAo Kuang

VS

Bans
AtlasBaron SamediKuzenboHeraMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
11,464
717
9,014
22,127
26,161
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KoalaOnRockets
Danzaburou
17
3 / 1 / 6
11,457
716
9,742
15,771
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Zeusdaboss69
Ah Puch
18
6 / 1 / 4
12,016
751
23,086
9,860
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
10
10
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Danzaburou
KoalaOnRockets
Danzaburou
3
1
6
6
L
0
1
1
0.5
L
Sun Wukong
SniFe_Monster
Sun Wukong
0
7
1
0.07
L
3
2
0
1.5
W
Ah Puch
Zeusdaboss69
Ah Puch
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
41,842
48,248
Taken
47,758
42,556
Mitigated
38,482
11,575
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,014
1,317
3,312
4,506
22,127
26,161
266
4,108
17,316
23,394
0
W
Danzaburou
KoalaOnRockets
Danzaburou
9,742
4,407
0
5,884
15,771
7,482
2,628
3,626
11,104
0
48,948
L
10,562
2,463
0
5,833
13,271
12,517
0
8,107
5,164
31,540
0
L
Sun Wukong
SniFe_Monster
Sun Wukong
7,278
770
378
1,756
19,722
22,912
0
12,969
6,753
0
22,653
L
16,373
2,621
0
3,608
15,255
7,127
1,139
10,065
5,190
0
59,337
W
Ah Puch
Zeusdaboss69
Ah Puch
23,086
608
0
5,301
9,860
4,839
361
1,518
8,165
78,444
3,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
34,937
197
Minions Killed
201
0
Camps Cleared
0
785,688
Distance Traveled
930,851
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,464
717
18
1
0
302,821
0
W
Danzaburou
11,457
716
71
4
0
311,699
0
L
Sol
9,332
583
69
4
0
265,521
0
L
Sun Wukong
8,819
551
19
1
0
248,200
0
L
Neith
10,643
665
109
7
0
271,967
2
W
Ah Puch
12,016
751
112
7
0
316,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role