Player Matchup

Horus
Horus
Jdog12018
Horus
Level 47
God Stats
17W - 26L
1,625 SR
Queue Stats
98W - 106L
1,457 Elo+
Party 2
Olorun
Olorun
Liex59
Olorun
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,392 Elo+
Party 3
Hercules
Hercules
TrueTrash22
Hercules
Level 129
God Stats
4W - 4L
1,727 SR
Queue Stats
124W - 129L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
Turmalrope
Cernunnos
Level 108
God Stats
3W - 3L
1,722 SR
Queue Stats
125W - 124L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Xcel623
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,524 Elo+
Party 2
Team Averages
Level 91
1,615 SR
1,459 Elo+

VS

Team Averages
Level 93
1,570 SR
1,396 Elo+
Sol
Sol
BroncoDude24
Sol
Level 145
God Stats
8W - 14L
1,500 SR
Queue Stats
435W - 424L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
PeptoBis-Man
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,271 Elo+
Party 1
Hades
Hades
SaltyPenguin69
Hades
Level 82
God Stats
2W - 0L
1,682 SR
Queue Stats
8W - 11L
1,252 Elo+
Party 1
Surtr
Surtr
big head k23
Surtr
Level 60
God Stats
6W - 7L
1,484 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1
Horus
Horus
garza250
Horus
Level 40
God Stats
6W - 4L
1,682 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jdog12018
Horus
12
0 / 3 / 2
7,480
440
6,410
15,005
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
Liex59
Olorun
13
2 / 4 / 1
8,312
489
7,910
10,720
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
TrueTrash22
Hercules
16
5 / 2 / 0
9,057
533
11,282
14,432
9,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Turmalrope
Cernunnos
12
1 / 2 / 2
7,111
418
15,632
15,324
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Xcel623
Gilgamesh
13
1 / 1 / 0
7,448
438
8,659
16,811
14,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,443
497
15,102
12,572
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PeptoBis-Man
Gilgamesh
16
5 / 4 / 4
9,953
585
10,645
16,490
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 6
9,235
543
10,356
10,334
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 2
9,154
538
10,147
16,210
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
garza250
Horus
13
2 / 3 / 1
8,221
484
5,974
19,368
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
11
12
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Horus
Jdog12018
Horus
0
3
2
0.33
L
Olorun
Liex59
Olorun
2
4
1
0.63
W
Gilgamesh
PeptoBis-Man
Gilgamesh
5
4
4
1.75
W
2
1
6
5
L
Hercules
TrueTrash22
Hercules
5
2
0
2.5
L
Cernunnos
Turmalrope
Cernunnos
1
2
2
1
L
Gilgamesh
Xcel623
Gilgamesh
1
1
0
1
W
1
1
2
2
W
Horus
garza250
Horus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
52,224
72,292
Taken
74,974
49,103
Mitigated
44,511
26,588
Healing
35,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,102
5,020
0
7,794
12,572
3,541
582
501
12,071
71,068
0
L
Horus
Jdog12018
Horus
6,410
3,316
2,232
6,275
15,005
13,538
0
8,584
6,421
0
15,059
L
Olorun
Liex59
Olorun
7,910
5,718
409
1,718
10,720
4,177
0
6,458
4,262
54,145
0
W
Gilgamesh
PeptoBis-Man
Gilgamesh
10,645
3,682
0
5,212
16,490
8,148
342
1,721
14,769
0
79,142
W
10,356
496
279
4,287
10,334
4,861
712
3,153
7,181
60,561
0
L
Hercules
TrueTrash22
Hercules
11,282
6,584
0
4,729
14,432
9,495
0
2,566
11,665
0
81,606
L
Cernunnos
Turmalrope
Cernunnos
15,632
7,962
0
7,919
15,324
7,003
0
7,587
7,737
0
72,211
L
Gilgamesh
Xcel623
Gilgamesh
8,659
2,976
0
3,306
16,811
14,890
0
616
15,088
0
47,723
W
10,147
3,843
0
7,493
16,210
13,506
255
97
16,113
565
57,704
W
Horus
garza250
Horus
5,974
2,710
2,035
8,297
19,368
14,455
111
2,438
16,930
1,346
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
45,006
421
Minions Killed
477
0
Camps Cleared
0
1,703,617
Distance Traveled
1,784,010
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,443
497
124
7
0
313,286
2
L
Horus
7,480
440
7
0
0
338,361
0
L
Olorun
8,312
489
112
7
0
298,081
0
W
Gilgamesh
9,953
585
111
7
0
420,017
0
W
Hades
9,235
543
111
7
0
363,596
0
L
Hercules
9,057
533
110
6
0
402,450
0
L
Cernunnos
7,111
418
106
6
0
311,215
2
L
Gilgamesh
7,448
438
86
5
0
353,510
0
W
Surtr
9,154
538
105
6
0
344,468
0
W
Horus
8,221
484
26
2
0
342,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role