Player Matchup

Sun Wukong
Sun Wukong
BlanketPotato
Sun Wukong
Level 13
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
QueenKhan
Baron Samedi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,700 Elo+
Party 1
Hun Batz
Hun Batz
SShadowDeluxe
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,843 Elo+
Party 1
Team Averages
Level 36
1,491 SR
1,748 Elo+

VS

Team Averages
Level 41
1,417 SR
1,181 Elo+
Fenrir
Fenrir
TowkioDaunte
Fenrir
Level 33
God Stats
9W - 7L
1,251 SR
Queue Stats
111W - 124L
1,227 Elo+
Party 2
Maui
Maui
brandzubian
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,130 Elo+
Party 2
He Bo
He Bo
zansebian
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 124L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlanketPotato
Sun Wukong
14
4 / 0 / 13
8,810
801
7,872
9,992
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
QueenKhan
Baron Samedi
15
5 / 0 / 14
9,084
826
16,814
5,188
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SShadowDeluxe
Hun Batz
15
10 / 1 / 8
10,190
926
14,089
9,646
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 6 / 0
6,634
603
3,690
14,209
14,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 0
6,771
616
1,804
16,539
13,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
zansebian
He Bo
11
0 / 8 / 0
6,677
607
5,007
12,477
4,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
19
Kills
1
1
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlanketPotato
Sun Wukong
4
0
13
10.5
W
Baron Samedi
QueenKhan
Baron Samedi
5
0
14
12
W
Hun Batz
SShadowDeluxe
Hun Batz
10
1
8
14
L
Fenrir
0
6
0
0
L
1
5
0
0.2
L
He Bo
zansebian
He Bo
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
10,501
24,826
Taken
43,225
14,667
Mitigated
32,167
9,066
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlanketPotato
Sun Wukong
7,872
1,847
0
2,332
9,992
7,747
311
3,158
6,834
0
18,448
W
Baron Samedi
QueenKhan
Baron Samedi
16,814
2,591
3,027
2,570
5,188
2,575
570
1,506
3,682
39,568
673
W
Hun Batz
SShadowDeluxe
Hun Batz
14,089
5,807
0
1,137
9,646
4,345
1,662
2,170
7,476
0
58,107
L
Fenrir
3,690
811
0
628
14,209
14,676
0
4,607
9,602
0
17,016
L
1,804
238
0
606
16,539
13,292
0
8,841
7,698
9,051
0
L
He Bo
zansebian
He Bo
5,007
407
0
1,060
12,477
4,199
0
3,240
9,237
26,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
20,082
154
Minions Killed
92
0
Camps Cleared
0
654,392
Distance Traveled
517,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,810
801
43
4
0
223,480
0
W
Baron Samedi
9,084
826
31
3
0
218,732
0
W
Hun Batz
10,190
926
80
7
0
212,180
0
L
Fenrir
6,634
603
20
2
0
187,922
0
L
Maui
6,771
616
14
1
0
179,175
0
L
He Bo
6,677
607
58
5
0
150,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role