Player Matchup

Surtr
Surtr
FXA SnowWolf
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,558 Elo+
Party 1
Freya
Freya
JewishCarrots
Freya
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 104L
1,428 Elo+
Solo
Heimdallr
Heimdallr
Obey Rukia
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
ObeyIno
Osiris
Level 63
God Stats
1W - 3L
1,285 SR
Queue Stats
162W - 160L
1,556 Elo+
Party 1
Hel
Hel
Skrapyfallz
Hel
Level 209
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 109L
1,466 Elo+
Party 1
Team Averages
Level 109
1,457 SR
1,501 Elo+

VS

Team Averages
Level 156
1,500 SR
1,629 Elo+
Ganesha
Ganesha
 
Ganesha
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BigUmbraTV
Yemoja
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
284W - 284L
1,628 Elo+
Solo
Odin
Odin
DeltaSaenz
Odin
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 51L
1,834 Elo+
Party 2
Hun Batz
Hun Batz
DummyDotExe
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
HyūgaTatsuya
Kuzenbo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 128L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,008
667
7,824
17,201
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 6 / 6
8,734
728
16,668
18,197
7,721
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Obey Rukia
Heimdallr
13
1 / 5 / 6
7,986
666
14,296
12,734
6,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
ObeyIno
Osiris
16
5 / 4 / 6
9,229
769
12,473
17,717
21,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 7
8,539
712
10,981
12,768
5,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 22
8,887
741
10,502
18,376
30,278
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
BigUmbraTV
Yemoja
17
3 / 0 / 20
10,344
862
3,581
7,410
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
8 / 3 / 14
10,260
855
15,780
19,577
25,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
DummyDotExe
Hun Batz
18
13 / 3 / 8
11,113
926
25,176
18,905
13,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
15
1 / 2 / 21
9,689
807
13,402
18,386
35,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
110
11
Kills
25
25
Deaths
11
31
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
22
3.67
W
Yemoja
BigUmbraTV
Yemoja
3
0
20
13
W
8
3
14
5
W
Hun Batz
DummyDotExe
Hun Batz
13
3
8
5.67
L
1
5
6
0.8
W
Kuzenbo
1
2
21
5.75
L
2
6
6
0.83
L
Heimdallr
Obey Rukia
Heimdallr
1
5
6
0.8
L
Osiris
ObeyIno
Osiris
5
4
6
2
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,242
Damage
68,441
78,617
Taken
82,654
58,510
Mitigated
113,253
30,018
Healing
42,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,502
938
806
2,291
18,376
30,278
257
5,518
12,324
24,318
0
W
Yemoja
BigUmbraTV
Yemoja
3,581
1,620
23,158
4,241
7,410
7,844
1,108
3,017
4,161
10,918
0
W
15,780
3,626
2,185
3,540
19,577
25,915
621
8,082
10,884
0
30,487
W
Hun Batz
DummyDotExe
Hun Batz
25,176
5,626
609
4,370
18,905
13,949
4,701
5,588
12,923
0
49,592
L
7,824
1,997
925
3,367
17,201
17,452
299
5,065
12,136
196
12,858
W
Kuzenbo
13,402
3,588
0
953
18,386
35,267
1,069
5,345
12,541
26,191
0
L
16,668
4,053
382
5,685
18,197
7,721
342
7,801
10,396
31,568
0
L
Heimdallr
Obey Rukia
Heimdallr
14,296
5,813
335
1,712
12,734
6,138
566
4,260
8,474
0
25,397
L
Osiris
ObeyIno
Osiris
12,473
1,701
0
3,109
17,717
21,367
0
5,393
12,324
0
24,148
L
10,981
1,085
8,851
5,652
12,768
5,832
439
4,966
7,802
17,362
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
50,293
123
Minions Killed
153
0
Camps Cleared
0
1,001,304
Distance Traveled
1,130,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,887
741
1
0
0
214,269
0
W
Yemoja
10,344
862
27
2
0
208,946
0
W
Odin
10,260
855
29
2
0
277,678
0
W
Hun Batz
11,113
926
59
5
0
231,185
0
L
Surtr
8,008
667
11
1
0
209,970
0
W
Kuzenbo
9,689
807
37
3
0
198,367
0
L
Freya
8,734
728
43
4
0
176,943
0
L
Heimdallr
7,986
666
34
3
0
192,705
0
L
Osiris
9,229
769
20
2
0
229,316
0
L
Hel
8,539
712
15
1
0
192,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role