Player Matchup

Arachne
Arachne
LipeGodGG
Arachne
Level 49
God Stats
0W - 1L
1,121 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo
Jormungandr
Jormungandr
Trim1209
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Fafnir
Fafnir
Zanos37
Fafnir
Level 7
God Stats
2W - 2L
1,532 SR
Queue Stats
3W - 8L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
oEatMyChoppao
Kukulkan
Level 67
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Neith
Neith
tysharp
Neith
Level 16
God Stats
8W - 16L
1,122 SR
Queue Stats
18W - 23L
1,423 Elo+
Party 1
Team Averages
Level 29
1,290 SR
1,273 Elo+

VS

Team Averages
Level 47
1,633 SR
1,614 Elo+
Fenrir
Fenrir
Enemize
Fenrir
Level 46
God Stats
74W - 46L
1,749 SR
Queue Stats
518W - 450L
1,584 Elo+
Party 3
Kuzenbo
Kuzenbo
LethalDoseofSalt
Kuzenbo
Level 28
God Stats
282W - 221L
1,631 SR
Queue Stats
376W - 300L
1,605 Elo+
Party 3
Yu Huang
Yu Huang
Lozotic
Yu Huang
Level 86
God Stats
31W - 22L
1,761 SR
Queue Stats
203W - 168L
1,410 Elo+
Party 3
Heimdallr
Heimdallr
TBoneGuy
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,620 Elo+
Party 2
Medusa
Medusa
lostlegendSAO
Medusa
Level 27
God Stats
2W - 1L
1,523 SR
Queue Stats
12W - 10L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LipeGodGG
Arachne
12
2 / 5 / 1
7,138
714
5,475
11,888
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Trim1209
Jormungandr
12
0 / 7 / 1
6,440
644
3,891
11,086
11,397
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fafnir
Zanos37
Fafnir
11
0 / 6 / 2
6,345
635
2,783
10,968
10,052
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
oEatMyChoppao
Kukulkan
12
1 / 5 / 1
6,867
687
8,319
6,700
2,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
tysharp
Neith
12
0 / 4 / 2
6,846
685
9,020
9,187
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enemize
Fenrir
14
3 / 0 / 10
8,253
825
4,532
8,771
9,822
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 14
8,908
891
6,774
18,403
16,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Lozotic
Yu Huang
15
6 / 0 / 10
8,356
836
9,544
4,487
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TBoneGuy
Heimdallr
16
5 / 1 / 12
9,157
916
7,128
6,750
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 8
8,942
894
12,824
8,906
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
27
27
Deaths
3
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Enemize
Fenrir
3
0
10
8
W
5
1
14
12
L
Arachne
LipeGodGG
Arachne
2
5
1
0.5
W
Yu Huang
Lozotic
Yu Huang
6
0
10
11
W
Heimdallr
TBoneGuy
Heimdallr
5
1
12
11
L
Jormungandr
Trim1209
Jormungandr
0
7
1
0.07
L
Fafnir
Zanos37
Fafnir
0
6
2
0.17
W
8
1
8
12
L
Kukulkan
oEatMyChoppao
Kukulkan
1
5
1
0.3
L
Neith
tysharp
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
40,802
49,829
Taken
47,317
35,374
Mitigated
34,976
2,668
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Enemize
Fenrir
4,532
1,859
0
1,367
8,771
9,822
456
3,380
5,391
196
16,080
W
6,774
3,657
2,088
9,120
18,403
16,240
170
6,227
12,176
21,330
0
L
Arachne
LipeGodGG
Arachne
5,475
4,232
0
739
11,888
7,495
0
3,816
8,072
0
12,723
W
Yu Huang
Lozotic
Yu Huang
9,544
1,086
0
590
4,487
1,999
796
1,064
3,423
29,433
243
W
Heimdallr
TBoneGuy
Heimdallr
7,128
4,056
0
1,430
6,750
3,125
3,070
1,964
4,786
0
37,149
L
Jormungandr
Trim1209
Jormungandr
3,891
957
0
0
11,086
11,397
12
3,231
7,855
16,193
0
L
Fafnir
Zanos37
Fafnir
2,783
737
0
362
10,968
10,052
0
2,661
8,307
7,204
0
W
12,824
8,385
0
3,749
8,906
3,790
813
2,358
6,548
0
29,943
L
Kukulkan
oEatMyChoppao
Kukulkan
8,319
611
45
274
6,700
2,619
16
2,639
4,061
22,016
0
L
Neith
tysharp
Neith
9,020
4,710
0
1,248
9,187
3,811
0
4,115
5,072
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
43,616
117
Minions Killed
222
0
Camps Cleared
0
899,070
Distance Traveled
1,061,183
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,253
825
23
2
0
243,019
0
W
Kuzenbo
8,908
891
26
3
0
215,719
0
L
Arachne
7,138
714
21
2
0
228,668
0
W
Yu Huang
8,356
836
52
5
0
196,338
0
W
Heimdallr
9,157
916
84
8
0
195,518
0
L
Jormungandr
6,440
644
20
2
0
162,332
0
L
Fafnir
6,345
635
9
1
0
128,231
4
W
Medusa
8,942
894
37
4
0
210,589
0
L
Kukulkan
6,867
687
35
4
0
201,546
0
L
Neith
6,846
685
32
3
0
178,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role