Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aimbotilux
Izanami
Level 93
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 97L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
Cedric420lsd
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,959 Elo+
Party 2
Raijin
Raijin
Godslayer883553
Raijin
Level 109
God Stats
11W - 8L
1,500 SR
Queue Stats
492W - 528L
1,475 Elo+
Party 2
Susano
Susano
XxNicolBolasxX
Susano
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
396W - 455L
1,699 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,639 Elo+

VS

Team Averages
Level 86
1,500 SR
1,913 Elo+
Hades
Hades
ShakeyLegzz
Hades
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
391W - 367L
1,635 Elo+
Solo
Hun Batz
Hun Batz
Xneohelm
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
2,009 Elo+
Party 1
Jing Wei
Jing Wei
dragscoper4lyfe
Jing Wei
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 42L
2,009 Elo+
Party 1
Gilgamesh
Gilgamesh
rixYYY
Gilgamesh
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,888 Elo+
Party 1
Sol
Sol
tostinoos
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
2,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
5 / 5 / 13
8,209
1,026
8,297
12,882
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Aimbotilux
Izanami
13
5 / 7 / 9
8,140
1,018
10,052
12,414
5,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Cedric420lsd
Hun Batz
12
0 / 6 / 12
6,964
871
6,726
9,690
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 5 / 10
7,449
931
11,160
9,229
3,856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 6 / 7
9,366
1,171
15,381
11,676
7,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 15
8,458
1,057
9,408
11,159
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Xneohelm
Hun Batz
14
5 / 5 / 12
8,895
1,112
8,194
10,554
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
16
5 / 3 / 12
8,550
1,069
8,381
9,898
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
rixYYY
Gilgamesh
14
5 / 5 / 13
8,501
1,063
6,647
12,184
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 3 / 8
9,791
1,224
18,027
14,522
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
20
Kills
29
29
Deaths
20
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
5
13
2.3
L
Izanami
Aimbotilux
Izanami
5
7
9
1.36
L
Hun Batz
Cedric420lsd
Hun Batz
0
6
12
1
L
1
5
10
1.2
W
3
4
15
2.63
W
Hun Batz
Xneohelm
Hun Batz
5
5
12
2.2
L
9
6
7
2.08
W
Jing Wei
5
3
12
3.67
W
Gilgamesh
rixYYY
Gilgamesh
5
5
13
2.3
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,616
Damage
50,657
55,891
Taken
58,317
28,452
Mitigated
24,362
11,896
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,297
3,802
479
3,272
12,882
5,889
895
5,709
7,173
0
14,894
L
Izanami
Aimbotilux
Izanami
10,052
7,692
222
1,768
12,414
5,285
885
6,599
5,815
0
13,332
L
Hun Batz
Cedric420lsd
Hun Batz
6,726
841
0
0
9,690
6,331
0
4,727
4,963
0
11,041
L
11,160
1,410
516
1,552
9,229
3,856
505
5,052
4,177
17,985
2,434
W
9,408
464
1,455
2,063
11,159
6,649
1,141
3,279
7,880
19,139
0
W
Hun Batz
Xneohelm
Hun Batz
8,194
1,001
205
376
10,554
4,196
329
1,258
9,296
0
14,663
L
15,381
3,540
1,644
2,443
11,676
7,091
0
5,348
6,328
0
23,381
W
Jing Wei
8,381
6,881
1,035
2,897
9,898
3,658
2,773
1,719
8,179
0
16,339
W
Gilgamesh
rixYYY
Gilgamesh
6,647
2,569
448
1,902
12,184
5,447
1,690
1,498
10,686
0
11,577
W
18,027
8,431
2,531
8,591
14,522
4,412
2,911
2,123
12,399
34,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
44,195
74
Minions Killed
85
0
Camps Cleared
0
671,110
Distance Traveled
759,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,209
1,026
20
3
0
124,351
0
L
Izanami
8,140
1,018
8
1
0
136,043
0
L
Hun Batz
6,964
871
7
1
0
147,868
0
L
Raijin
7,449
931
29
4
0
131,340
0
W
Hades
8,458
1,057
25
3
0
144,396
0
W
Hun Batz
8,895
1,112
6
1
0
152,632
0
L
Susano
9,366
1,171
10
1
0
131,508
0
W
Jing Wei
8,550
1,069
13
2
0
160,807
0
W
Gilgamesh
8,501
1,063
8
1
0
148,466
0
W
Sol
9,791
1,224
33
4
0
153,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role