Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cyantical
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,324 Elo+
Party 1
Ratatoskr
Ratatoskr
Oh Itz Hobo
Ratatoskr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Souflay
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,525 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,435 Elo+

VS

Team Averages
Level 137
1,540 SR
1,512 Elo+
Ne Zha
Ne Zha
Exavoi
Ne Zha
Level 114
God Stats
12W - 4L
1,500 SR
Queue Stats
493W - 473L
1,375 Elo+
Solo
Discordia
Discordia
Hoodie Milly
Discordia
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
640W - 632L
1,509 Elo+
Solo
Nike
Nike
JOHN-DIAZ_19
Nike
Level 124
God Stats
7W - 2L
1,702 SR
Queue Stats
488W - 476L
1,543 Elo+
Solo
Ymir
Ymir
airway3555
Ymir
Level 186
God Stats
6W - 3L
1,500 SR
Queue Stats
407W - 384L
1,545 Elo+
Solo
Chronos
Chronos
x-MissViolence-x
Chronos
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 328L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 2
7,018
702
5,470
7,959
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
 
Charybdis
12
0 / 4 / 4
6,394
639
4,075
10,289
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Cyantical
Mercury
13
1 / 3 / 2
7,340
734
3,932
9,330
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Oh Itz Hobo
Ratatoskr
14
0 / 2 / 4
6,985
699
6,640
11,218
8,494
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Souflay
Morgan Le Fay
14
2 / 3 / 4
7,748
775
11,719
11,581
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Exavoi
Ne Zha
15
4 / 1 / 7
8,871
887
15,438
7,366
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Hoodie Milly
Discordia
15
4 / 1 / 7
8,768
877
14,457
5,188
2,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 8
8,896
890
6,448
13,720
14,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 8
8,059
806
3,643
11,318
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 0 / 5
8,663
866
6,559
6,674
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
5
Kills
15
15
Deaths
6
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
L
Charybdis
 
Charybdis
0
4
4
0.5
L
Mercury
Cyantical
Mercury
1
3
2
0.67
W
Ne Zha
Exavoi
Ne Zha
4
1
7
7.5
W
Discordia
Hoodie Milly
Discordia
4
1
7
7.5
W
3
2
8
3.5
L
Ratatoskr
Oh Itz Hobo
Ratatoskr
0
2
4
1
L
Morgan Le Fay
Souflay
Morgan Le Fay
2
3
4
1.33
W
0
2
8
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
46,545
50,377
Taken
44,266
24,110
Mitigated
36,796
17,918
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,470
112
54
4,099
7,959
2,673
0
2,589
5,370
0
9,135
L
Charybdis
 
Charybdis
4,075
1,280
1,922
1,926
10,289
3,853
0
6,493
3,796
0
9,832
L
Mercury
Cyantical
Mercury
3,932
948
449
1,443
9,330
4,582
0
3,362
5,968
0
6,729
W
Ne Zha
Exavoi
Ne Zha
15,438
1,666
674
437
7,366
3,925
763
1,920
5,446
0
38,297
W
Discordia
Hoodie Milly
Discordia
14,457
77
1,124
565
5,188
2,605
1,012
2,096
3,092
22,315
0
W
6,448
180
2,102
2,156
13,720
14,139
0
3,787
9,933
0
8,466
L
Ratatoskr
Oh Itz Hobo
Ratatoskr
6,640
730
1,549
1,084
11,218
8,494
0
7,248
3,970
0
17,339
L
Morgan Le Fay
Souflay
Morgan Le Fay
11,719
752
1,874
3,518
11,581
4,508
0
4,967
6,614
26,927
45
W
3,643
232
1,296
2,457
11,318
12,936
585
2,838
8,480
7,396
0
W
6,559
1,281
2,026
738
6,674
3,191
1,941
1,033
5,641
18,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
43,257
90
Minions Killed
113
0
Camps Cleared
0
895,018
Distance Traveled
954,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,018
702
9
1
0
180,025
0
L
Charybdis
6,394
639
18
2
0
146,387
0
L
Mercury
7,340
734
10
1
0
204,417
0
W
Ne Zha
8,871
887
31
3
0
223,041
0
W
Discordia
8,768
877
27
3
0
193,458
0
W
Nike
8,896
890
11
1
0
205,175
0
L
Ratatoskr
6,985
699
25
3
0
183,754
0
L
Morgan Le Fay
7,748
775
28
3
0
180,435
0
W
Ymir
8,059
806
11
1
0
154,162
1
W
Chronos
8,663
866
33
3
0
178,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role