Player Matchup

Agni
Agni
BioIith
Agni
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
157W - 113L
1,500 Elo+
Party 2
Anubis
Anubis
GodlyServer
Anubis
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
300W - 258L
1,839 Elo+
Party 2
Gilgamesh
Gilgamesh
HarmohniSucks
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 11L
1,992 Elo+
Party 3
Chronos
Chronos
HladnoFant
Chronos
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 58L
1,992 Elo+
Party 3
Atlas
Atlas
notgodlynugget
Atlas
Level 132
God Stats
11W - 10L
1,500 SR
Queue Stats
341W - 297L
1,908 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,846 Elo+

VS

Team Averages
Level 127
1,541 SR
1,583 Elo+
Cliodhna
Cliodhna
GapingWhole
Cliodhna
Level 111
God Stats
1W - 4L
1,500 SR
Queue Stats
632W - 631L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JunoNater
Morgan Le Fay
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 276L
1,621 Elo+
Solo
Chronos
Chronos
Luriak
Chronos
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 79L
1,689 Elo+
Solo
Skadi
Skadi
XXXMotherLover
Skadi
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 156L
1,500 Elo+
Party 1
Maui
Maui
xReturn0fSimbax
Maui
Level 124
God Stats
0W - 1L
1,705 SR
Queue Stats
24W - 38L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BioIith
Agni
15
4 / 1 / 14
8,634
863
4,419
4,834
2,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
3 / 3 / 10
8,334
833
4,975
9,532
5,509
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
HarmohniSucks
Gilgamesh
16
5 / 2 / 15
9,510
951
13,144
13,268
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
HladnoFant
Chronos
17
7 / 0 / 12
10,113
1,011
15,322
10,835
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 14
8,442
844
6,023
9,070
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GapingWhole
Cliodhna
13
2 / 3 / 0
7,038
704
9,010
8,854
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
JunoNater
Morgan Le Fay
12
0 / 5 / 5
7,072
707
5,868
7,813
3,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Luriak
Chronos
13
4 / 5 / 2
7,708
771
11,963
9,607
3,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 2
7,246
725
10,213
10,383
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
7,148
715
2,820
10,177
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
21
Kills
7
7
Deaths
21
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
BioIith
Agni
4
1
14
11
L
Cliodhna
GapingWhole
Cliodhna
2
3
0
0.67
W
Anubis
3
3
10
2.67
W
Gilgamesh
HarmohniSucks
Gilgamesh
5
2
15
6.25
W
Chronos
HladnoFant
Chronos
7
0
12
13
L
Morgan Le Fay
JunoNater
Morgan Le Fay
0
5
5
0.5
L
Chronos
Luriak
Chronos
4
5
2
1
L
1
5
2
0.4
W
2
1
14
9
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,883
Damage
39,874
47,539
Taken
46,834
34,187
Mitigated
35,781
24,567
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BioIith
Agni
4,419
173
3,282
1,360
4,834
2,243
808
2,989
1,800
8,896
1,050
L
Cliodhna
GapingWhole
Cliodhna
9,010
325
531
1,181
8,854
11,910
0
5,917
2,937
0
12,662
W
Anubis
4,975
84
1,543
2,595
9,532
5,509
572
6,152
3,247
10,664
0
W
Gilgamesh
HarmohniSucks
Gilgamesh
13,144
2,480
1,337
4,006
13,268
12,009
29
3,586
9,390
0
16,864
W
Chronos
HladnoFant
Chronos
15,322
5,988
277
6,892
10,835
5,155
2,717
4,042
6,532
44,017
0
L
Morgan Le Fay
JunoNater
Morgan Le Fay
5,868
529
0
310
7,813
3,605
0
4,140
3,673
17,916
0
L
Chronos
Luriak
Chronos
11,963
2,925
608
653
9,607
3,833
0
7,121
2,486
17,995
0
L
10,213
5,114
511
1,650
10,383
4,337
0
6,133
4,250
0
23,797
W
6,023
1,103
1,076
2,199
9,070
9,271
179
3,882
5,015
10,433
0
L
2,820
348
753
1,910
10,177
12,096
0
7,023
3,154
5,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
36,212
122
Minions Killed
94
0
Camps Cleared
0
914,109
Distance Traveled
877,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,634
863
12
1
0
177,867
0
L
Cliodhna
7,038
704
10
1
0
202,740
0
W
Anubis
8,334
833
18
2
0
171,798
0
W
Gilgamesh
9,510
951
16
2
0
203,988
0
W
Chronos
10,113
1,011
74
7
0
197,186
0
L
Morgan Le Fay
7,072
707
23
2
0
157,608
0
L
Chronos
7,708
771
18
2
0
166,241
0
L
Skadi
7,246
725
35
4
0
166,524
0
W
Atlas
8,442
844
2
0
0
163,270
0
L
Maui
7,148
715
8
1
0
184,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role