Player Matchup

Ravana
Ravana
Bvlly 4K
Ravana
Level 24
God Stats
6W - 5L
1,518 SR
Queue Stats
13W - 21L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Tepayn
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,425 Elo+
Party 2
Izanami
Izanami
Xqyzite
Izanami
Level 17
God Stats
1W - 2L
1,415 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 2
Agni
Agni
Yall Lose
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,466 Elo+
Party 2
Hades
Hades
smagrooter
Hades
Level 63
God Stats
2W - 2L
1,555 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 2
Team Averages
Level 44
1,497 SR
1,452 Elo+

VS

Team Averages
Level 70
1,488 SR
1,384 Elo+
Bacchus
Bacchus
BilhanC4
Bacchus
Level 38
God Stats
1W - 1L
1,321 SR
Queue Stats
54W - 50L
1,490 Elo+
Solo
Medusa
Medusa
Chunkalicous
Medusa
Level 138
God Stats
6W - 6L
1,447 SR
Queue Stats
450W - 443L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
CrazyGoliath
Cabrakan
Level 29
God Stats
7W - 5L
1,728 SR
Queue Stats
191W - 212L
1,428 Elo+
Party 1
Mulan
Mulan
Das_Hamma
Mulan
Level 107
God Stats
7W - 13L
1,639 SR
Queue Stats
261W - 263L
1,404 Elo+
Party 1
Ra
Ra
DavidJDG123
Ra
Level 37
God Stats
7W - 14L
1,306 SR
Queue Stats
30W - 47L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bvlly 4K
Ravana
11
2 / 3 / 2
7,024
468
3,291
9,842
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tepayn
Sylvanus
11
4 / 6 / 3
7,866
524
9,123
15,245
10,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Xqyzite
Izanami
11
1 / 5 / 5
7,736
516
5,069
9,852
3,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
1 / 7 / 3
7,639
509
6,811
11,009
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
15
4 / 3 / 1
9,186
612
9,148
11,880
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BilhanC4
Bacchus
13
3 / 0 / 10
8,671
578
7,988
9,881
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
6 / 4 / 3
8,330
555
9,230
13,897
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
CrazyGoliath
Cabrakan
13
6 / 2 / 0
8,274
552
4,213
10,708
7,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Das_Hamma
Mulan
14
2 / 3 / 1
8,286
552
5,957
15,688
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
7 / 3 / 5
8,633
576
12,305
9,506
3,895
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
24
24
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BilhanC4
Bacchus
3
0
10
8
L
Ravana
Bvlly 4K
Ravana
2
3
2
1
W
Medusa
6
4
3
1.88
W
Cabrakan
CrazyGoliath
Cabrakan
6
2
0
3
W
Mulan
Das_Hamma
Mulan
2
3
1
0.83
W
7
3
5
3.17
L
Sylvanus
Tepayn
Sylvanus
4
6
3
0.92
L
Izanami
Xqyzite
Izanami
1
5
5
0.7
L
Agni
1
7
3
0.36
L
Hades
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
39,693
57,828
Taken
59,680
29,011
Mitigated
42,238
15,324
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BilhanC4
Bacchus
7,988
1,268
0
2,407
9,881
12,087
503
3,080
6,578
33,712
0
L
Ravana
Bvlly 4K
Ravana
3,291
949
0
2,248
9,842
4,125
0
4,463
5,379
0
26,955
W
Medusa
9,230
5,859
0
5,049
13,897
5,493
2,808
5,582
7,927
0
61,857
W
Cabrakan
CrazyGoliath
Cabrakan
4,213
769
0
3,346
10,708
7,998
0
2,225
8,365
48,477
4,907
W
Mulan
Das_Hamma
Mulan
5,957
790
0
2,965
15,688
12,765
0
7,402
8,236
0
58,451
W
12,305
1,342
601
2,525
9,506
3,895
578
5,710
3,650
61,201
0
L
Sylvanus
Tepayn
Sylvanus
9,123
2,227
1,351
4,144
15,245
10,510
299
5,895
9,350
34,149
0
L
Izanami
Xqyzite
Izanami
5,069
3,217
0
704
9,852
3,750
0
5,022
4,830
0
36,737
L
Agni
6,811
1,095
0
204
11,009
4,279
284
6,854
4,155
44,558
943
L
Hades
9,148
905
57
6,616
11,880
6,347
462
2,173
9,707
66,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
42,194
354
Minions Killed
386
0
Camps Cleared
0
1,248,326
Distance Traveled
1,348,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,671
578
43
3
0
333,050
0
L
Ravana
7,024
468
38
3
0
264,329
1
W
Medusa
8,330
555
74
5
0
236,295
0
W
Cabrakan
8,274
552
72
5
0
297,959
0
W
Mulan
8,286
552
101
7
0
226,439
0
W
Ra
8,633
576
96
6
0
255,246
1
L
Sylvanus
7,866
524
45
3
0
231,073
0
L
Izanami
7,736
516
58
4
0
276,844
0
L
Agni
7,639
509
77
5
0
235,705
1
L
Hades
9,186
612
136
9
0
240,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role