Player Matchup

Fenrir
Fenrir
Bronze III
Defiantsantiago
Fenrir
Bronze III
Level 161
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 25L
1,441 MMR
Party 2
Atlas
Atlas
Bronze III
StepBruh
Atlas
Bronze III
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Party 2
He Bo
He Bo
Bronze III
lLatedl
He Bo
Bronze III
Level 213
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 25L
1,441 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,500 SR
1,461 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,432 SR
1,468 MMR
Chiron
Chiron
Silver II
Greedy Liar
Chiron
Silver II
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 244L
1,404 MMR
Solo
Vamana
Vamana
Bronze III
Plasticflo8
Vamana
Bronze III
Level 62
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 11L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
jlsjb5
Anubis
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 5
11,867
848
17,343
16,318
14,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
StepBruh
Atlas
17
1 / 0 / 15
11,742
839
10,484
19,011
26,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
lLatedl
He Bo
17
9 / 6 / 6
12,515
894
17,890
13,847
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KhepriAh Muzen CabHadesShivaLancelot

VS

Bans
BacchusArtioBaron SamediCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 5 / 2
10,884
777
17,286
18,283
7,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
2 / 7 / 7
10,608
758
10,942
20,740
20,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
jlsjb5
Anubis
14
3 / 7 / 6
10,604
757
10,837
16,238
7,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
10
10
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
L
Chiron
5
5
2
1.2
L
Vamana
2
7
7
0.79
W
Atlas
StepBruh
Atlas
1
0
15
8.5
L
Anubis
jlsjb5
Anubis
3
7
6
0.86
W
He Bo
lLatedl
He Bo
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
39,065
49,176
Taken
55,261
47,119
Mitigated
34,947
11,917
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,343
5,463
0
3,577
16,318
14,742
1,869
4,194
12,124
80
43,817
L
Chiron
17,286
7,800
300
2,779
18,283
7,129
1,152
9,241
9,042
0
50,467
L
Vamana
10,942
6,178
0
2,021
20,740
20,242
0
12,085
8,655
533
35,920
W
Atlas
StepBruh
Atlas
10,484
4,023
658
7,218
19,011
26,750
602
2,771
16,240
34,797
0
L
Anubis
jlsjb5
Anubis
10,837
499
0
3,434
16,238
7,576
114
7,208
9,030
35,721
788
W
He Bo
lLatedl
He Bo
17,890
443
0
464
13,847
5,627
0
3,900
9,947
67,712
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
32,096
177
Minions Killed
171
0
Camps Cleared
0
806,828
Distance Traveled
703,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,867
848
42
3
0
272,208
0
L
Chiron
10,884
777
72
5
0
236,470
0
L
Vamana
10,608
758
38
3
0
263,598
0
W
Atlas
11,742
839
38
3
0
287,822
0
L
Anubis
10,604
757
61
4
0
203,486
1
W
He Bo
12,515
894
97
7
0
246,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role