Player Matchup

Hercules
Hercules
GennyTalia
Hercules
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,621 Elo+
Party 2
Sol
Sol
Inf8nity-
Sol
Level 110
God Stats
2W - 2L
1,279 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2
Serqet
Serqet
SESNUnity
Serqet
Level 68
God Stats
5W - 6L
1,414 SR
Queue Stats
12W - 17L
1,540 Elo+
Party 2
Poseidon
Poseidon
Spongetron5000
Poseidon
Level 9
God Stats
2W - 0L
1,736 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 2
Shiva
Shiva
xWASHEDx
Shiva
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 66L
1,407 Elo+
Party 2
Team Averages
Level 72
1,486 SR
1,515 Elo+

VS

Team Averages
Level 57
1,563 SR
1,534 Elo+
Ao Kuang
Ao Kuang
BonBonIsGay
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 106L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
MastaChong
Cernunnos
Level 38
God Stats
7W - 8L
1,458 SR
Queue Stats
36W - 39L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
Montgumerz
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 74L
1,538 Elo+
Party 1
Skadi
Skadi
TaiBwoWannai
Skadi
Level 27
God Stats
13W - 2L
1,834 SR
Queue Stats
213W - 174L
1,467 Elo+
Party 1
Surtr
Surtr
kyockers
Surtr
Level 104
God Stats
4W - 4L
1,524 SR
Queue Stats
28W - 39L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GennyTalia
Hercules
12
4 / 2 / 3
8,311
554
9,079
13,696
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 2
8,406
560
11,225
15,078
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
SESNUnity
Serqet
13
3 / 2 / 1
7,575
505
4,302
11,588
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
14
1 / 3 / 2
8,122
541
6,556
6,976
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shiva
xWASHEDx
Shiva
13
2 / 3 / 2
7,725
515
7,963
14,998
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BonBonIsGay
Ao Kuang
14
5 / 1 / 0
8,301
553
8,555
13,725
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MastaChong
Cernunnos
11
3 / 2 / 1
7,081
472
8,350
10,443
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Montgumerz
Cthulhu
12
0 / 3 / 2
7,007
467
6,774
12,007
10,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 0
8,996
600
7,891
12,607
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
kyockers
Surtr
9
1 / 3 / 3
6,171
411
4,941
8,926
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
12
12
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BonBonIsGay
Ao Kuang
5
1
0
5
W
Hercules
GennyTalia
Hercules
4
2
3
2.75
W
3
2
2
2
L
Cernunnos
MastaChong
Cernunnos
3
2
1
1.75
L
Cthulhu
Montgumerz
Cthulhu
0
3
2
0.33
W
Serqet
SESNUnity
Serqet
3
2
1
1.75
W
Poseidon
1
3
2
0.67
L
3
4
0
0.75
L
Surtr
kyockers
Surtr
1
3
3
0.83
W
Shiva
xWASHEDx
Shiva
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
36,511
62,336
Taken
57,708
33,590
Mitigated
31,925
21,806
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BonBonIsGay
Ao Kuang
8,555
2,685
0
6,372
13,725
5,637
0
1,368
11,919
56,984
0
W
Hercules
GennyTalia
Hercules
9,079
2,813
0
3,827
13,696
13,152
0
2,918
10,348
0
31,367
W
11,225
5,445
0
8,682
15,078
5,281
3,628
870
14,018
80,966
0
L
Cernunnos
MastaChong
Cernunnos
8,350
4,757
0
5,033
10,443
4,039
0
5,371
5,072
0
45,058
L
Cthulhu
Montgumerz
Cthulhu
6,774
799
198
3,908
12,007
10,269
0
0
11,707
37,223
0
W
Serqet
SESNUnity
Serqet
4,302
1,227
0
5,020
11,588
4,521
0
3,567
8,021
0
42,295
W
Poseidon
6,556
673
0
530
6,976
2,329
500
304
6,672
59,096
757
L
7,891
2,333
0
1,891
12,607
5,488
2,660
6,607
5,574
0
83,019
L
Surtr
kyockers
Surtr
4,941
1,181
0
2,583
8,926
6,492
0
3,779
4,931
387
15,950
W
Shiva
xWASHEDx
Shiva
7,963
1,642
0
3,747
14,998
8,307
41
8,278
6,720
0
51,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
37,556
418
Minions Killed
381
0
Camps Cleared
0
1,570,193
Distance Traveled
1,344,947
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,301
553
89
6
0
315,381
0
W
Hercules
8,311
554
40
3
0
324,750
3
W
Sol
8,406
560
118
8
0
266,337
4
L
Cernunnos
7,081
472
77
5
0
226,846
3
L
Cthulhu
7,007
467
62
4
0
288,294
2
W
Serqet
7,575
505
60
4
0
367,982
0
W
Poseidon
8,122
541
112
7
0
300,411
3
L
Skadi
8,996
600
129
9
0
256,813
5
L
Surtr
6,171
411
24
2
0
257,613
0
W
Shiva
7,725
515
88
6
0
310,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role