Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CmonVa 2
Medusa
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,750 Elo+
Party 1
Tyr
Tyr
The Aztec Elite
Tyr
Level 126
God Stats
3W - 5L
1,819 SR
Queue Stats
27W - 22L
1,663 Elo+
Party 1
Loki
Loki
UrMomSus1630
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,750 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,633 Elo+

VS

Team Averages
Level 67
1,613 SR
1,654 Elo+
Ah Puch
Ah Puch
CPTTHUGGIE
Ah Puch
Level 66
God Stats
2W - 1L
1,682 SR
Queue Stats
37W - 35L
1,770 Elo+
Party 2
Izanami
Izanami
DixieNormous710
Izanami
Level 67
God Stats
31W - 29L
1,669 SR
Queue Stats
33W - 34L
1,591 Elo+
Party 2
Sobek
Sobek
bammbamm44
Sobek
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 53L
1,591 Elo+
Party 2
Nemesis
Nemesis
bigjbird665
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
smokingtheturtle
Jormungandr
Level 106
God Stats
36W - 27L
1,715 SR
Queue Stats
122W - 121L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 5
5,906
591
5,278
4,433
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
8
2 / 0 / 3
5,245
525
4,023
8,655
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
CmonVa 2
Medusa
8
1 / 0 / 4
4,432
443
3,801
4,569
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,087
509
669
8,246
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
8 / 0 / 3
6,782
678
6,287
5,283
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CPTTHUGGIE
Ah Puch
9
0 / 4 / 0
5,290
529
2,887
7,535
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,116
512
4,978
8,399
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
6
0 / 3 / 0
4,429
443
2,245
6,254
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
bigjbird665
Nemesis
6
0 / 3 / 0
4,343
434
1,978
6,716
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
smokingtheturtle
Jormungandr
10
1 / 1 / 0
6,239
624
4,974
5,559
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
5
3.5
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Ah Puch
CPTTHUGGIE
Ah Puch
0
4
0
0
W
Medusa
CmonVa 2
Medusa
1
0
4
3
L
0
2
0
0
W
0
1
1
0.5
W
8
0
3
9.5
L
Sobek
0
3
0
0
L
Nemesis
bigjbird665
Nemesis
0
3
0
0
L
Jormungandr
smokingtheturtle
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
17,062
31,186
Taken
34,463
18,673
Mitigated
12,007
10,362
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,278
581
361
1,262
4,433
1,602
120
1,354
3,079
42,216
0
W
Sylvanus
 
Sylvanus
4,023
1,641
528
3,398
8,655
7,604
0
1,247
7,289
25,675
0
L
Ah Puch
CPTTHUGGIE
Ah Puch
2,887
41
0
1,790
7,535
2,419
38
3,524
4,011
41,333
0
W
Medusa
CmonVa 2
Medusa
3,801
1,176
0
1,468
4,569
1,539
0
850
3,583
0
20,608
L
4,978
3,826
0
3,835
8,399
2,249
931
2,585
5,814
0
46,324
W
669
55
0
2,671
8,246
6,047
0
4,919
3,327
0
32,380
W
6,287
2,490
0
674
5,283
1,881
0
1,442
3,802
0
39,802
L
Sobek
2,245
593
157
1,036
6,254
3,116
499
1,557
4,697
7,433
0
L
Nemesis
bigjbird665
Nemesis
1,978
491
0
268
6,716
1,702
0
1,635
5,081
0
13,749
L
Jormungandr
smokingtheturtle
Jormungandr
4,974
2,532
0
1,146
5,559
2,521
0
0
5,559
49,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
25,417
263
Minions Killed
261
0
Camps Cleared
0
974,443
Distance Traveled
956,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,906
591
77
8
0
209,083
0
W
Sylvanus
5,245
525
42
4
0
165,620
2
L
Ah Puch
5,290
529
66
7
0
172,022
1
W
Medusa
4,432
443
23
2
0
193,557
0
L
Izanami
5,116
512
79
8
0
164,908
0
W
Tyr
5,087
509
53
5
0
176,023
0
W
Loki
6,782
678
68
7
0
230,160
0
L
Sobek
4,429
443
19
2
0
199,584
2
L
Nemesis
4,343
434
24
2
0
255,892
0
L
Jormungandr
6,239
624
73
7
0
164,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role