Player Matchup

Bacchus
Bacchus
Leveldown301
Bacchus
Level 16
God Stats
7W - 7L
1,593 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 1
Odin
Odin
TTVSethsGhost
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,494 Elo+
Party 3
Ishtar
Ishtar
TheCrazyGainZ
Ishtar
Level 115
God Stats
6W - 3L
1,716 SR
Queue Stats
26W - 18L
1,748 Elo+
Party 1
Vulcan
Vulcan
linkend99
Vulcan
Level 64
God Stats
1W - 0L
1,733 SR
Queue Stats
24W - 46L
1,288 Elo+
Party 3
Bakasura
Bakasura
way2live
Bakasura
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 120L
1,579 Elo+
Party 1
Team Averages
Level 83
1,608 SR
1,538 Elo+

VS

Team Averages
Level 88
1,604 SR
1,504 Elo+
Poseidon
Poseidon
Beckfes
Poseidon
Level 136
God Stats
2W - 2L
1,859 SR
Queue Stats
34W - 26L
1,537 Elo+
Party 4
Fenrir
Fenrir
ChefWudy
Fenrir
Level 87
God Stats
8W - 13L
1,547 SR
Queue Stats
274W - 249L
1,442 Elo+
Party 2
Merlin
Merlin
GloryBoiJace
Merlin
Level 88
God Stats
18W - 19L
1,661 SR
Queue Stats
210W - 202L
1,518 Elo+
Party 2
Athena
Athena
chronbon
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,602 Elo+
Party 4
Surtr
Surtr
xAsesin0
Surtr
Level 107
God Stats
7W - 7L
1,451 SR
Queue Stats
255W - 226L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leveldown301
Bacchus
12
0 / 1 / 6
7,922
466
4,432
10,442
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 2 / 1
8,533
502
6,000
11,685
14,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 5
8,738
514
7,067
12,956
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
linkend99
Vulcan
12
0 / 6 / 2
7,985
470
5,943
11,252
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
way2live
Bakasura
18
16 / 3 / 0
11,565
680
25,136
17,288
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beckfes
Poseidon
13
1 / 8 / 2
8,084
476
8,605
12,355
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ChefWudy
Fenrir
13
4 / 4 / 2
8,422
495
5,724
12,504
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
17
5 / 5 / 4
9,779
575
11,556
11,266
4,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
chronbon
Athena
12
2 / 1 / 2
8,192
482
7,331
16,211
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
xAsesin0
Surtr
15
2 / 2 / 0
8,946
526
7,610
16,355
16,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
20
Kills
14
14
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Beckfes
Poseidon
1
8
2
0.25
L
Fenrir
ChefWudy
Fenrir
4
4
2
1.25
L
Merlin
5
5
4
1.4
W
Bacchus
Leveldown301
Bacchus
0
1
6
3
W
1
2
1
0.75
W
3
2
5
2.75
L
Athena
chronbon
Athena
2
1
2
3
W
Vulcan
linkend99
Vulcan
0
6
2
0.17
W
Bakasura
way2live
Bakasura
16
3
0
5.33
L
Surtr
xAsesin0
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
40,826
63,623
Taken
68,691
43,459
Mitigated
46,293
17,766
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Beckfes
Poseidon
8,605
1,720
0
2,832
12,355
4,057
0
694
10,329
70,342
0
L
Fenrir
ChefWudy
Fenrir
5,724
1,767
0
2,140
12,504
5,057
0
1,649
10,035
0
53,292
L
Merlin
11,556
912
0
2,257
11,266
4,436
0
5,381
5,532
83,002
0
W
Bacchus
Leveldown301
Bacchus
4,432
437
143
2,918
10,442
10,233
302
5,690
4,752
18,675
0
W
6,000
1,139
0
500
11,685
14,193
109
298
11,387
0
53,599
W
7,067
4,865
0
7,441
12,956
5,673
999
7,139
5,817
0
73,693
L
Athena
chronbon
Athena
7,331
2,234
0
2,034
16,211
16,282
0
2,651
11,446
23,452
0
W
Vulcan
linkend99
Vulcan
5,943
2,093
0
311
11,252
4,675
664
8,395
2,857
47,922
964
W
Bakasura
way2live
Bakasura
25,136
15,339
0
6,453
17,288
8,685
1,273
6,268
11,020
0
94,425
L
Surtr
xAsesin0
Surtr
7,610
4,189
0
6,565
16,355
16,461
502
0
15,317
1,126
71,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
43,423
481
Minions Killed
492
0
Camps Cleared
0
1,646,098
Distance Traveled
1,581,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,084
476
113
7
0
320,122
0
L
Fenrir
8,422
495
80
5
0
329,553
0
L
Merlin
9,779
575
147
9
0
302,443
1
W
Bacchus
7,922
466
17
1
0
326,602
1
W
Odin
8,533
502
113
7
0
283,942
0
W
Ishtar
8,738
514
116
7
0
302,642
0
L
Athena
8,192
482
31
2
0
344,997
0
W
Vulcan
7,985
470
83
5
0
295,383
0
W
Bakasura
11,565
680
152
9
0
437,529
0
L
Surtr
8,946
526
121
7
0
284,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role