Player Matchup

Artemis
Artemis
D4dlyfe
Artemis
Level 93
God Stats
0W - 1L
1,747 SR
Queue Stats
7W - 6L
1,827 Elo+
Party 1
Fenrir
Fenrir
Jimzy the Great
Fenrir
Level 157
God Stats
0W - 1L
1,701 SR
Queue Stats
22W - 19L
1,827 Elo+
Party 1
Vamana
Vamana
Mr8Grumpy
Vamana
Level 128
God Stats
2W - 2L
1,868 SR
Queue Stats
19W - 14L
1,827 Elo+
Party 1
Ah Puch
Ah Puch
somyungi
Ah Puch
Level 193
God Stats
2W - 5L
1,500 SR
Queue Stats
643W - 645L
1,612 Elo+
Solo
Merlin
Merlin
xtiffi
Merlin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 139L
1,440 Elo+
Solo
Team Averages
Level 145
1,663 SR
1,707 Elo+

VS

Team Averages
Level 117
1,617 SR
1,526 Elo+
Bacchus
Bacchus
AliceChan-UwU
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,602 Elo+
Party 2
Hercules
Hercules
EvilOcean525
Hercules
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 11L
1,238 Elo+
Solo
Sol
Sol
Orchests
Sol
Level 129
God Stats
4W - 2L
1,702 SR
Queue Stats
22W - 19L
1,588 Elo+
Party 3
Izanami
Izanami
TheocrasyPlays
Izanami
Level 125
God Stats
7W - 4L
1,818 SR
Queue Stats
17W - 9L
1,653 Elo+
Party 3
Susano
Susano
Yoxtie
Susano
Level 183
God Stats
9W - 11L
1,564 SR
Queue Stats
164W - 145L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D4dlyfe
Artemis
12
0 / 4 / 0
7,133
594
5,675
6,797
2,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 0
7,811
651
3,823
13,246
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Mr8Grumpy
Vamana
13
0 / 1 / 0
7,409
617
4,038
15,515
13,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
somyungi
Ah Puch
16
0 / 0 / 0
9,012
751
8,403
6,959
3,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
xtiffi
Merlin
14
0 / 2 / 0
7,776
648
8,344
4,395
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 0 / 5
9,023
752
5,663
11,351
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
EvilOcean525
Hercules
15
3 / 0 / 5
8,946
746
7,837
11,914
14,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 0 / 4
9,387
782
10,401
8,058
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 0 / 5
9,514
793
8,057
8,921
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Yoxtie
Susano
15
2 / 0 / 3
8,907
742
7,698
4,970
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
10
10
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
5
4.5
L
Artemis
D4dlyfe
Artemis
0
4
0
0
W
Hercules
EvilOcean525
Hercules
3
0
5
5.5
L
0
3
0
0
L
Vamana
Mr8Grumpy
Vamana
0
1
0
0
W
2
0
4
4
W
1
0
5
3.5
W
Susano
Yoxtie
Susano
2
0
3
3.5
L
Ah Puch
somyungi
Ah Puch
0
0
0
0
L
Merlin
xtiffi
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
39,656
46,912
Taken
45,214
35,789
Mitigated
43,291
6,808
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,663
693
0
4,258
11,351
17,559
233
4,245
6,899
12,632
0
L
Artemis
D4dlyfe
Artemis
5,675
1,892
0
488
6,797
2,676
0
2,159
4,559
0
10,935
W
Hercules
EvilOcean525
Hercules
7,837
2,081
0
6,697
11,914
14,819
0
4,483
7,166
0
21,727
L
3,823
868
0
1,792
13,246
13,967
64
5,104
7,892
1,469
16,696
L
Vamana
Mr8Grumpy
Vamana
4,038
2,189
0
87
15,515
13,887
0
4,183
11,005
0
18,108
W
10,401
3,060
0
4,652
8,058
3,989
2,247
3,394
4,620
49,553
3,274
W
8,057
6,149
0
4,572
8,921
4,595
2,000
3,911
4,912
0
51,202
W
Susano
Yoxtie
Susano
7,698
1,463
0
584
4,970
2,329
1,049
1,541
3,429
0
33,030
L
Ah Puch
somyungi
Ah Puch
8,403
85
888
3,553
6,959
3,241
62
2,399
4,361
44,840
0
L
Merlin
xtiffi
Merlin
8,344
175
0
0
4,395
2,018
48
1,443
2,920
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
45,777
217
Minions Killed
288
0
Camps Cleared
0
1,186,087
Distance Traveled
1,286,099
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,023
752
20
2
0
234,881
0
L
Artemis
7,133
594
13
1
0
166,936
0
W
Hercules
8,946
746
27
2
0
285,911
0
L
Fenrir
7,811
651
40
3
0
236,417
0
L
Vamana
7,409
617
20
2
0
280,782
0
W
Sol
9,387
782
80
7
0
243,052
0
W
Izanami
9,514
793
113
9
0
241,801
0
W
Susano
8,907
742
48
4
0
280,454
0
L
Ah Puch
9,012
751
95
8
0
265,684
4
L
Merlin
7,776
648
49
4
0
236,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role