Player Matchup

King Arthur
King Arthur
TheKonohaKid
King Arthur
Level 146
God Stats
5W - 5L
1,267 SR
Queue Stats
200W - 189L
1,494 Elo+
Party 2
Cupid
Cupid
Virluu
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,699 Elo+
Party 2
Scylla
Scylla
luvblossom
Scylla
Level 30
God Stats
39W - 26L
1,697 SR
Queue Stats
73W - 61L
1,637 Elo+
Party 2
Team Averages
Level 107
1,488 SR
1,610 Elo+

VS

Team Averages
Level 64
1,649 SR
1,732 Elo+
Set
Set
Morisan402
Set
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 3L
1,804 Elo+
Party 1
Maui
Maui
Napalm13
Maui
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,804 Elo+
Party 1
King Arthur
King Arthur
s2h_67
King Arthur
Level 96
God Stats
4W - 7L
1,729 SR
Queue Stats
32W - 35L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheKonohaKid
King Arthur
12
5 / 1 / 3
8,023
802
10,347
9,113
10,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Virluu
Cupid
13
3 / 1 / 6
7,615
762
10,725
6,843
2,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
luvblossom
Scylla
13
1 / 0 / 7
7,517
752
6,626
4,034
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,412
641
3,517
7,658
5,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
10
0 / 4 / 2
6,742
674
5,486
12,982
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
s2h_67
King Arthur
11
2 / 2 / 0
6,654
665
5,778
11,827
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Maui
0
4
2
0.25
W
King Arthur
TheKonohaKid
King Arthur
5
1
3
6.5
W
Cupid
Virluu
Cupid
3
1
6
6
W
Scylla
luvblossom
Scylla
1
0
7
4.5
L
King Arthur
s2h_67
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,698
Damage
14,781
19,990
Taken
32,467
14,558
Mitigated
26,099
5,608
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,517
1,421
0
124
7,658
5,690
0
1,656
6,002
0
21,087
L
Maui
5,486
1,228
0
851
12,982
10,794
0
2,957
10,025
13,607
0
W
King Arthur
TheKonohaKid
King Arthur
10,347
505
0
0
9,113
10,279
0
873
8,240
0
32,976
W
Cupid
Virluu
Cupid
10,725
7,644
248
3,933
6,843
2,764
655
3,153
3,690
0
25,796
W
Scylla
luvblossom
Scylla
6,626
736
0
1,427
4,034
1,515
603
1,573
2,461
25,160
0
L
King Arthur
s2h_67
King Arthur
5,778
826
0
1,140
11,827
9,615
0
2,031
9,796
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
19,808
121
Minions Killed
100
0
Camps Cleared
0
528,349
Distance Traveled
545,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,412
641
43
4
0
179,339
0
L
Maui
6,742
674
15
2
0
173,111
0
W
King Arthur
8,023
802
33
3
0
202,269
0
W
Cupid
7,615
762
44
4
0
150,754
0
W
Scylla
7,517
752
44
4
0
175,326
0
L
King Arthur
6,654
665
42
4
0
192,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role